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Friday, February 20, 2009


Jumpman is a retro 2D platformer which has been in production for over a year, where a variety of gameplay elements such as level rotations, infinite repeating patterns and physics are introduced after every couple of stages. The controls will take some getting used to, as friction is nearly non-existent and will be the main cause for plenty of frustration when it comes to timing the jumps right.

Levels are grouped into paths, with your progress saved automatically once you've reached the start of each path. One neat trick implemented by the developer is that you can see the next few maps which you will have to play shown in the distant background, as if taunting you with the difficulties and obstacles that you have to face next.

A level editor and playground feature is included, should you find yourself craving for more platforming action after completing the main campaign. There are nine paths to play in total, and a special bonus can be unlocked by completing all challenges. The game is also available for both Windows and Mac platforms, while Linux users should be able to get it working under Wine. (source: Trame)

Name: Jumpman
Developer: Andrew McClure
Category: Platformer
Type: Freeware
Size: 2MB
Platforms: Windows, Mac, Linux (Wine)

Related:
Jumpman gameplay video

Comments

Its pretty good - I love the look/graphics and rotation style game-play...but the slippery controls make it quite frustrating at times.

Love it

It starts getting reallyfun during the mirror/copy of Path 4. When I got to 7 however, I decided to take a break because it was just annoying navigating through the dark.

TOTAL WIN!
Completed at one time

This is a first stylish-arty-super-hard-gaming-experiment i played that is polished and SO DAMN FUN! This game is a masterpiece.

very good game

awesome awesome awesome game.

So how is it possible to master the 'hope' level in path 7?

I'm really on the verge of a nervous breakdown because of that.

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