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Saturday, June 13, 2009

somnia.JPG


When it finally clicks in Somnia exactly what you're meant to be doing, it's a moment of sheer wow-ness.

Teased in last week's Cryptic Sea trailer, Somnia is a 3D first-person perspective outing revolving around light and shadows. Each of the puzzles must be completed by flipping between the shadow and the 3D-world. Platforms which seem unreachable are quite easily accessed through 2D shadow platforms.

It's pretty tricky to describe the experience, so I'd recommend to just go and try it. For anyone who can't work out exactly what they're meant to be doing, try standing on a platform and clicking.

Comments

will try layer today and then be back with some comments ^^

Quite interesting, nice organic bizzare setting,. the first level was easy enouph,. once figuring out the "have to be standing on a platform to shift to shadow mode" concept. (i.e. pressing F1 and reading the instructions -perhaps use those as the load screen?)

However, it took me some time to grok how the momentum transfer works when shifting,. even having read that help. I though that was refering to when in shadow mode, and could not figure why it just keep shifting out when pushing the button in that mode. Once that was grasped the puzzels where enjoyable and easy enouph,. I want the rest! Cool game.

looks like my comp aint good enough to run it, oh well :(

Very unique experience that takes some thought process to complete some of the levels. I thoroughly enjoy it.

One thing though, it says this is only the Demo, not a Freeware. The area you are in has only 6 levels available out of 12 portals in the hub area. I also hope there are more than 12 levels to the full game.

@Keebler: I decided to call it a Freeware Pick as, while it does indeed say it's a demo, there are barely any details regarding what the full version will entail.

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