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Wednesday, June 24, 2009

salome.jpg

Tale of Tales, developers of the recent controversial horror game The Path, have announced details about their next game, codenamed 'Fatale'.

Auriea Harvey and Michael Samyn of Tale of Tales explain:

""Fatale" is based on the legend of Salomé, who, 2000 years ago, demanded the head of John the Baptist as a reward for dancing for her stepfather, King Herod. Oscar Wilde's 1891 interpretation of Salomé as a young woman in love with the prophet is the main inspiration for the project.

In "Fatale" you will be able to explore the scene of this momentous historical event, experiencing the story through the emotions and thoughts of the characters involved."

The guys say the game will be similar to their 2008 indie title 'The Graveyard' and will revolve around the ideas of paintings depicting a frozen moment in time and "fatal
woman who lures men to their downfall".

The game is due for release on 5 October 2009, which is apparently the 78th anniversary of the first public performance of Salomé in English (due to the play's portrayal of certain biblical figures, it was banned from the British stage for almost 50 years). For all the art fans out there, the above image is “Salomé” by Lucien Lévy Dhurmer, 1896.

Comments

Small niggly correction: It was banned, but that was at the turn of the 20th century.

We've moved on a bit since then, ok, arguably not much, but it's certainly banned no longer and hasn't been for my lifetime.

Ah ok, thanks Bob. I must admit I don't have much knowledge when it comes to that kind of thing :)

Oh Hai Rob! You did a feature about one of my games once that brought a smile to my face. :)

But all that aside I can't wait to see what they bring us next. Tales of Tales grabbed my attention with The Path and I'd love to play more.

We've got an interview with Tale of Tales up on our blog, where they mentioned this project in a preliminary fashion. Nice to see some details surfacing! Interview here, if you like: http://presspausetoreflect.blogspot.com/2009/06/reflections-with-tale-of-tales.html

looking forward to this. oscar wilde is awesome

'In "Fatale" you will be able to explore the scene of this momentous historical event, experiencing the story through the emotions and thoughts of the characters involved.'

Haha, well that's vague. But I'm assuming that's because the gameplay is something experimental, and not to be summed up so simply, as usually is with Tales of Tales.

I'm interested in seeing how this description makes the transition into a game world. :)

Ah, I can not wait for this. I enjoyed The Graveyard and fell in love with The Path and even enjoyed the Prologue demo.

This new.."game"...sounds wonderful already.

October is too far away :(

Wait until you learn who is the "secret" guest character designer. Unfortunately this artist is not in a position to reveal his work at the moment so Tale-of-Tales is omiting his name, for now.

Anyway, he's one of the best artists in his field at present.

Will the game have music by Strauss? :P

Hm. I could take a guess but I hate being wrong and making myself look like an arse :P.

But that's good news if it is who I'm thinking of or if I'm wrong-then it is good news that it's by another great artist.

I just noticed that Jarboe and Kris Force are doing the sound again for the next game. That's great news to me as I loved the sound in The Path.

Because of my love for Strauss' opera I asked Michäel if they'd be including it... alas he said not unless the music department wanted to.

Well, Allen, just e-mail me the initials and I'll confirm them to you in case they're correct. I do agree with you: the soundtrack for The Path was impressive.

Oh so THAT'S the game they're working on with... hehe, can't tell.

I like that they refer to the project as an "interactive vignette". Maybe it will help adjust expectations (or at least be a good response to those who complain that it is "not a game").

What was controversial about The Path?

That it was "not a game", first of all.

Also, that it dealt with unusual subject matter. This made people uncomfortable, and therefore spawned tons of undeserved hatred.

I know this is a simplistic summary, but that is what sticks out most in my memory of this short period of comment wars.

I'm glad that it at least came up. I'm a big fan of Strauss as well!

Well, raigan, one might take offense at the rape subtext of the game if you're pretentious enough to fancy yourself a folklore scholar but not actually educated enough to be one, ala Alex Lucard.

hope they play some if and manage to get this one right... and that the 'guest' is an artist as they badly need some direction/talent in the modelling department.

They never say this one is a game.

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