Browser Game Pick: The Competitor (Joey Betz)
Your regular shmup usually involves one heroic ship going it alone against a horde of baddies, winning against the odds. The Competitor turns all that around, giving you the chance to be the horde against the one.
The rogue ship approaching from the bottom of the screen is constantly firing upwards and it's your job to tactically (and constantly) place down your squadron to stop him in his tracks. The control mechanic works a lot like the recent Pixus puzzler, with a click+sweep motion from the mouse bringing your men into battle. Your ships are being destroyed all the time, so the need to keep replacing them is crucial to success.
It all works really well, even allowing for simple tactics such as putting defensive ships closer to the bottom and more powerful attackers at the top. One problem which arises is with the upgraded ships - after a few levels, there really is no need to use the smaller ships anymore, as they get battered way too easily, so all the upgraded models ultimately replace the starting vessels rather than compliment them.
No matter, though, as this is good blasting fun. Play it at Armor Games.









Comments
I remember seeing another freeware shmup a while ago that had the same premise, except the interface was different. It was more in-depth than this as you had to research new ship types, new weapon types, keep an economy running...
Anybody remember the title? I seem to have deleted it off my computer and can't remember now.
Posted by: Chetyre | August 1, 2009 12:45 AM
Whatever the strategy is that's required, it needs to come into play sooner. Through four stages I was still easily succeeding by just randomly drawing horizontal lines.
It probably gets more interesting later on, but I lost interest before it could.
Posted by: Nels | August 1, 2009 12:45 AM
Good idea but it isn't fun. :/
Posted by: Mike D | August 1, 2009 12:58 AM
By any chance, was it Space Aggressor?
http://www.runtime-hq.com/index.php?option=com_content&task=view&id=113&Itemid=27
Posted by: Tim | August 1, 2009 12:59 AM
Haha! That's exactly the one I was thinking of! I felt that better pulled off the "you play as the bad guy" routine.
Posted by: Chetyre | August 1, 2009 1:23 AM
Very nice concept, it gets a old fast but it was interesting. I found kind of weird the uprgade system, why not have the square upgrade to level 2 or something, instead i've got a pentangon that's the same as the square but more powerful. Anyway, give it a go.
Posted by: Dusan Vlahovic | August 1, 2009 3:50 PM