Freeware Game Pick: Post I.T. Shooter (Petri Purho)
This is just plain awesome. Created for the Experimental Gameplay Project, the theme was 'Unexperimental Shooter'. I'm not 100% exactly what that is meant to entail, but Petri (of Crayon Physics fame, of course) has made something fantastic.
Post I.T. Shooter has a stop-motion thing going on involving post-it notes and it works so well. Players move their ship using the arrow keys and press space to fire at the randomly-generated alien invaders. There's not much to it gameplay-wise, but who cares when it's that incredibly amazing to look at!
Download it from Petri's blog.









Comments
It's really cool, I love the stop-motion feel and as always he made a good decision with the music!
Posted by: Nikica | July 11, 2009 7:36 PM
Ha, that was great
Posted by: Anonymous | July 11, 2009 7:37 PM
Looks cute but gameplay sucks ass.
Posted by: Gameart | July 11, 2009 7:59 PM
The animation is totally awesome, it's too bad the gameplay isn't that great.
Posted by: Chetyre | July 11, 2009 9:01 PM
Love the graphics
Posted by: cactus | July 11, 2009 9:37 PM
Yeah, the graphic style is awesome. Kudos to Petri for that aspect alone.
Posted by: KniteBlargh | July 12, 2009 1:01 PM
That was brilliant!
Posted by: Fda | July 12, 2009 8:04 PM
god the game was atrocious. i wish someone would make a game that does those beautiful graphics justice.
Posted by: Anonymous | July 12, 2009 10:55 PM
I reckon it was a bloody awesome game! Simple graphics. Simple game. I thought the gameplay suited the graphic style. Well thought out and I got a lovely burst of energy to playing this game! I loved it!!
Posted by: Anonymous | July 13, 2009 8:55 AM
I don't know, first the style seemed innovative, but after a while it just looks like big pixels with slow movement control and a shake every now and then.
Somehow reminds me of Yahtzee's Mirror's Edge line "it was EXPERIMENTAL... sure, it didn't WORK, but...".
Posted by: Phillip "Cesque" | July 13, 2009 7:23 PM
So I guess this is for windows only? I'm on a Mac and dualboot just for a game won't fit. I'd be nice if you'd tell the readers a bit more about systems they need. The same is for the page of Petri and other developers. It's ofen that they presuppose the system requirements are known. Thanks in advance...
Posted by: Alexander Trust | July 18, 2009 11:10 AM