La-Mulana Out on WiiWare This Winter 2009
The official site for the upcoming WiiWare release of La-Mulana is now up, with the American release date stated as Winter 2009. Nigoro had also posted up ten screenshots and a new trailer to coincide with Nicalis' announcement of the collaborative project.









Comments
looks surprisingly good!
Posted by: Hempuli | July 27, 2009 10:34 AM
....wow....
Posted by: Anonymous | July 27, 2009 10:55 AM
Looking excellent, but... winter 200*9*?
Posted by: Nosgoroth | July 27, 2009 11:19 AM
I was hopeing for grafics to be more classic snes 16bit, but this looks great.
Posted by: Feg | July 27, 2009 1:02 PM
Looks great , I can't believe I still don't make time to play the original . Maybe later after work ...
Posted by: Alexitrón | July 27, 2009 2:34 PM
La Maluna is a terrible game and this port will suck just as much
Posted by: Alexander | July 27, 2009 3:21 PM
Trolling services ltd. thanks you.
Posted by: Hempuli | July 27, 2009 4:47 PM
Yeah, I was hoping for SNES/Genesis style graphics, thinking that the dithering would look really nice. But it does look beautiful.
Posted by: deldisco | July 27, 2009 4:54 PM
i wonder if he make a 16Bits reward of the hell temple, DC gonna have another stroke lol
Also, 2 coins in a vase? they made the game easier?
Posted by: jack_in_the_dark | July 27, 2009 5:26 PM
I will not be surprised if the game is made easier for retail. I can just see kids getting their hands on this then crying because they can't get anywhere...
...adults too, I'd bet.
In other news, new look is sexy as heck.
Posted by: Matthew | July 27, 2009 6:16 PM
I like the semi spoiler when the graphics turn from old to new!
I'm pretty sure the game is way easier now. No suck balls easy, but i doubt nintendo allows the level of sadism la-mulana had (like breaking levels). Anyway, we'll have to wait and see...
Posted by: soundofsatellites | July 27, 2009 6:40 PM
Of course some asian country needs a white adventure seeker to save their pagan God
Posted by: MonkeyChunks | July 27, 2009 6:44 PM
Um there's MegaMan 9 on WiiWare and that's pretty damn brutal. And no, Nintendo doesn't force the difficulty of third party releases. Where the heck do people come up with bs like that?!
You also can't know if it's easier due to the number of coins falling off the vase. The balance may be completely off and you need way more coins now. Or they're rarer. Or something. Whatever. Don't know. Can't tell.
Posted by: Al3xand3r | July 27, 2009 6:52 PM
Personally, I wouldn't mind if the game WAS made easier--seeing more coins coming out of pots is a relief, because who wasn't short on money constantly during the game? Even something small like that doesn't necessarily break it. Grinding for coins in the original La-Mulana wasn't even fun, it was just tedious.
Posted by: madamluna | July 27, 2009 8:37 PM
To be honest I'm a bit disappointed...I loved the original graphics and the new ones look alright but a little drab.
I agree about the coin bit. It was frustrating whenever I would have to farm for coins (or sub-weapon ammo).
Posted by: Chetyre | July 29, 2009 11:15 PM
Yeah, la mulana really is a terrible game.
Posted by: Danijel | August 1, 2009 6:59 PM