[Register now for the 12th Independent Games Festival and 4th Indie Games Summit at Game Developers Conference 2010 in San Francisco - March 9-13, 2010.]

« Preview: Phenomenon 32 (Jonas Kyratzes) | Main | Preview: Kamal (Dutch Game Garden) »

Tuesday, July 21, 2009

Nominated for Excellence in Audio at this year's IGF awards, Retro/Grade is a rhythm-based shmup with a twist - the entire game is played in reverse.

Players must listen to the music tracks, set themselves up in the appropriate spots and fire in time with the beat so that each of the lasers which their ship fired comes back into their cannons. It's also essential not to touch any of the enemies bullets as this would create a paradox.

Crazy stuff, which definitely has potential to be something great. Let's hope 24 Caret Games pull it off. If you can't wait to see what the final version plays like, there's a demo version of an early build for the PC for download here.

Comments

That looks awful.

Possibly an amusing alternative use for guitar controllers in small doses, but otherwise looks wank.

Remembers me of Jumping on Mushrooms, Super Mario played in reverse. Its just another guitar game with a different setting.

Post a comment


Are you an indie creator wanting to advertise on IndieGames.com?

Please contact us for more information.

IndieGames.com's weblog [Twitter / RSS feed] compiles information and reviews on the world of independent games, as part of:

IndieGames.com is operated by Think Services, which also runs:


The Independent Games Festival and Summit, which takes place at GDC every year, are celebrating their 11th anniversary as the premier festival for independent gaming.
IndieGames.com Copyright © 2010 Think Services