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Monday, October 19, 2009


Bullets of a Revolver is a fighting game for the most part, but also has dodging, dueling and dancing minigames thrown in from time to time. It tells the story of two bandits on their quest to discover the location of the fabled Golden Cave.

This isn't a complex fighter by any means - the controls are incredibly simple and it's easy to pick up quickly. The story mode pits you against a variety of troublemakers, with minigames along the way. There's also an arcade mode if you simply want to get into a fight, or Versus mode for those want to play against a friend on the same keyboard.

With music from the Chamber Café Orchestra, Mr. Jay Henrique isn't charging anything for his creation, but there's a big old Donate button on the BOAR site if you feel you'd like to show your appreciation.

Comments

Oh, charming. Complete with sequences inspired by the Atari Classic Custer's Revenge.

Not really down with that, personally.

@Nick:

Actually, thats the only part that got me interested. The rest of the game looks pretty bland, but an alliteration to that horrible game is sure to be full of comedy gold.

Good concept, sort of a mix between mortal kombat and call of juarez! The graphics are okay, I just think that you could have done more with special effects (for example, shake the camera when fighting, more speed effects when racing, etc). Other than that great job!

Pretty fun, but it started glitching on me after the can-can rhythm game. I ended up having to fight the last boss instead of the dancer afterwards.

Isn't someone (this person?) making another fighting game with toys of characters from just about what ever fighting game you can think of? Like the ultimate cross over? Or is it done already?

So many questions.

Same problem as Anonymous... after he can-can dance, I lost the fight that followed it. Now when I hit "continue" the game goes to a white background, and has me fight what I assume is the last boss.

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