Weekend Watch: 2009 Digital Distribution Summit
A couple of very informational videos recorded at the Digital Distribution Summit in Melbourne, Australia on September 29th were recently posted up for viewing online. In the first clip, David Edery (former Worldwide Portfolio Manager for XBLA) discusses about getting your game into the console downloadable market, how to do well with a digitally-distributed game, and tips on designing a great pitch for XBLA and PSN. His keynote presentation starts at the 7th minute mark.
In the second video, Simon Carless talks about the eight 'rules' for digital game distribution success, which is a great set of guidelines that developers can follow when considering marketing methods for their digitally-distributed games. More recordings can be found at the official site for the 2009 Digital Distribution Summit event.
Related:
The World of Indie Games (Gamasutra)
Nicalis' Rodriguez Talks Indie Realities (Gamasutra)









Comments
Other stuff to watch:
CO-OP 0214 on XNA Indie Games and Dream-Build-Play finalists
http://area5.tv/co-op/2009/9/22/co-op-0214-sfcu-halo-3-odst-beatles-rock-band-and-xna-indie.html
Bytejacker Episode 057
http://www.bytejacker.com/episodes/057
http://www.youtube.com/watch?v=u-Cd7G5TGtY
Gametrailers TV: Amanda MacKay interviews Indiecade finalists
http://www.gametrailers.com/episode/gametrailers-tv/74?ch=2&sd=1_hd
Posted by: Tim | October 11, 2009 8:31 AM
Just went through and watched the first video, thanks a heap, would have gone in i knew about it. Thanks a heap!
Posted by: Racura | October 11, 2009 9:21 AM
I watched these from Moddb a few days ago. Pretty informative!
Posted by: Jonathan DeLong | October 11, 2009 10:07 AM
great talks.
funny watching the crowd though, they look pretty bored :P
Posted by: alastair | October 11, 2009 11:38 AM
I really enjoyed the David Edery's talk, thanks!
Posted by: Nikola Kołodziejczyk | October 11, 2009 7:15 PM
Alastair, the crowd always looks bored on talks like this. How many conferences have you been in?
Regarding the talk, it's a great insight on how they ACTUALLY work. It's also hilarious to find out the stupidity of other devs regarding their pitches.
The indie catch-22 was spot on.
Posted by: xeno | October 12, 2009 1:03 AM
Is there anywhere we can get a copy of Simon Carless' PowerPoint presentation? There was a whole bunch of interesting stuff in there, but the presentation itself is quite heavy to sit through if I want a reminder.
Posted by: Jack Sinclair | October 14, 2009 2:28 AM