Freeware Game Pick: We Want YOU (Quicksand Games)
We Want YOU is a 'satirical, procedurally-generated war platformer' which simultaneously tells you 'War is Fun!' while throwing in news now and again of how many people have died and why you really shouldn't be enjoying yourself.
After being air-lifted in, it's your job to drop through the various areas, killing any threats and staying alive. There are some nice weapons to collect by pressing up to enter camps, and these can be fired using the X button and switched using A. If you get stuck you can plant C4 using C to destroy a block, while Z will make the little guy jump 'like a prissy little girl'.
There's not much to it other than that, but there are lots of nice touches. For example, the title screen and the end of game screen look nearly identical, apart from the fact that in the end of game screen you are, well, dead. Of course, as the game suggests, this isn't about who wins or loses - it's about being a hero, soldier!






Today's collection of independent game links include the unveiling of a new Game Maker logo, Flashbang's announcement of their new commercial undertaking, and Robert Fearon going on about how good VVVVVV is (which we agree wholeheartedly).
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Let's take a look at the latest interviews with indie game developers on the web. Highlights include: an interview with the development team for Devil's Tuning Fork, Frictional Games answering questions about their upcoming horror adventure game Amnesia, and Puzzle Bots designer Erin Robinson talking about her love for the adventure game genre.
In our latest employment-specific round-up, we highlight some of the notable jobs posted in big sister site Gamasutra's 
A real bargain for Mac users. 







The annual Experimental Gameplay Workshop is now open for submissions. Selected developers will be invited to give a short presentation on their respective games, prototypes and ideas to an audience during GDC this coming March 2010.
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Great coverage for indie games in the
Let's take a look at the latest interviews with indie game developers on the web. Highlights include: Adam Saltsman revealing inside information about Canabalt, Hello Games' Sean Murray chatting about Joe Danger, Floex talks Machinarium, and Q Games' creators discussing the future direction of the PixelJunk series. (





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