Browser Game Pick: ClickPLAY 2 (Tom Vencel)
The premise of ClickPLAY 2 is that a play button is hidden somewhere in every level, and you must figure out the correct method to make it appear so that you can click on it and progress to the next puzzle. It shouldn't be too difficult to complete all twenty-four stages in the game, although some arcade sections requiring quick reflexes could prove to be a bit of a challenge to beat.
A video walkthrough is accessible from the main menu if you are seeking for hints on how to solve a couple of the trickier puzzles.










Comments
Got frustrated and quit on level 21.
Posted by: Chetyre | November 17, 2009 4:53 AM
Not a bad little Hoshi Saga clone.
Posted by: Bob | November 17, 2009 5:02 AM
#21 FFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU....
Posted by: Anonymous | November 17, 2009 4:29 PM
It was pretty fun untill the bomb level. I got frustrated at level 23. I couldn't find ANY hint about what I was supposed to do.
Posted by: Demicol | November 17, 2009 4:37 PM
Very nice game.
Got frustrated on level 21....programmed a cheat, that clicked for me with required lightspeed and happy now. :)
Posted by: Tsuba | November 17, 2009 9:16 PM
The 4 pieces in level 21 stay in the middle for different amounts of time, so you have to find the right order to click them. But, I can understand that it can still be difficult once you find that out.
I liked it, although overall it didn't feel as clever as other games of the kind.
Posted by: MisterX | November 17, 2009 9:25 PM
@ Demicol
Just PLAY around with it a bit.
Posted by: @ Demicol | November 18, 2009 4:04 AM
I figured out the order you're supposed to move them in, I just can't for the life of me move them fast enough
Posted by: David | November 18, 2009 6:30 AM
I found this game very inspiring in many levels: The greyscale graphics (there's not many those kinds of games these days), well polished "minigames", excellent jazzy soundtrack and of course it's just fun to play!
AMAZING!
Posted by: Jouni | November 18, 2009 8:57 AM
@MisterX
That was not the problem.
Also with the right order in mind it's just too fast.
Posted by: Tsuba | November 18, 2009 12:14 PM
I prefer games where rules are set.
This is just lazy design.
Posted by: Faguss | November 18, 2009 6:38 PM
Well, the whole point of the game is that there are no defined rules.
Similar to the very excellent "Click Drag Type 3": http://fizzlebot.com/cdt3.php
Posted by: MisterX | November 18, 2009 8:44 PM