[Register now for the 12th Independent Games Festival and 4th Indie Games Summit at Game Developers Conference 2010 in San Francisco - March 9-13, 2010.]

« Trailer: Mon & Bot (Imwill Games) | Main | Symantec Flag Lose/Lose Game As a 'Trojan Horse' »

Wednesday, November 4, 2009


In Pyroblossom you play as an ace pilot named Red Rage, who undertakes mercenary missions to satiate his captain's greed for money. Bullets come thick and fast, but you do have a special psycho mode in your arsenal that can be used to turn your heli invincible for a couple of seconds. Additional copters can also be purchased at the end of each level, while weapon upgrades are granted automatically after you've destroyed enough enemy planes and increased your ship's level counter.

There are a total of six stages to blast through. (Newgrounds mirror)

Comments

heh - once you have too many weapon upgrades, you lose your main weapon and have to kill yourself and avoid picking up some of your dropped weapon levels to get back full firepower

Z - I've noticed a lot of people complaining about this :( I'm sure I capped the upgrades but something must have gone wrong. I'll take a look at it but annoying thing about flash distribution is that once it's out there you can't hope to get the fixed version on every site.

...unless you're using a version control system, like the free MochiAds one, for example.

Which I'm not because some sponsors don't allow mochi.

Since the enemy bullets and your bullets can be the same color, it leads to a lot of frustrating deaths.

I quite liked this game. Good work with it.

The ending was very anti-climactic, though. It seemed like it was just slapped on to call the game finished. I was expecting some sort of concluding scene. Ah well.

Looking at your site alillm I see that your other games are very cool as well
C:

Post a comment


Are you an indie creator wanting to advertise on IndieGames.com?

Please contact us for more information.

IndieGames.com's weblog [Twitter / RSS feed] compiles information and reviews on the world of independent games, as part of:

IndieGames.com is operated by Think Services, which also runs:


The Independent Games Festival and Summit, which takes place at GDC every year, are celebrating their 11th anniversary as the premier festival for independent gaming.
IndieGames.com Copyright © 2010 Think Services