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Sunday, November 15, 2009


In Featherweight you play as Thadd, a scout for a rebel group fighting against robots who are out to capture all humanoids. Discovering that a fellow spy has been caught by the machines, he embarks on a mission to rescue her even with the knowledge that chances of succeeding is slim.

The interface is easy to use and puzzles aren't too difficult to solve, although there is a bit of reliance on challenges that require figuring out combinations for locks and doors throughout the adventure. Expect to do a bit of pixel hunting as well, but the game is short and the amount of frustration from retrying has been kept to a minimum. (Windows, 15.1MB)

Comments

He just won't stop! Can't wait to play this.

It looks like a nice enough concept, but the loads of text and the terrible music kept me from playing it much. And another thing, it could be a hover state over the items you can interact with, it¡s annoying to be pixel hunting!.

Thanks for the feature, Tim :)

Nice!

The loads of text actually go pretty well with the terrible music in my opinion, quite a symbiotic connection.

Might be a somewhat biased opinion, though, since I composed the soundtrack and forced Ben to rewrite the dialog.

Well!

None of the puzzles are frusterating? ... I cant get past the forcefield!

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