[Register now for the 12th Independent Games Festival and 4th Indie Games Summit at Game Developers Conference 2010 in San Francisco - March 9-13, 2010.]

« Trailer: Guerrilla Bob (Angry Mob Games) | Main | Trailer: TRAUMA (Krystian Majewski) »

Sunday, November 1, 2009


Rocketbirds: Revolution! is an action platformer that resembles a modern day Flashback sequel, featuring great graphics, fluid animation, and high production values rarely seen in a Flash game. You play as Hardboiled, a veteran soldier on a mission to free the city of Albatropolis from the grip of an evil empire. The demo is basically a tutorial that teaches you how the controls work, spread over three different locations with individual rooms to pass through.

I've embedded a trailer in the extended. The full game costs US$9.95, and after purchasing it from Ratloop (of Mightier fame) via PayPal you'd only need to sign in with your user account information to play the entire thing.


Comments

SOLD! or whenever I have the money.

The trailer and the site clearly say that the second word is Revolution.

Also, don't like that the hero is continiously shot in the trailer.

Immediately sold when they mentioned "Flashback".

Also, what's wrong with just saying "resembles Flashback" instead of that "modern-day sequel" thing? You know that Flashback actually had a sequel, and that it was in 3D: http://www.mobygames.com/game/fade-to-black ?

Sorry about the evolution thing.

resembling a proper Flashback 2D sequel?

The core mechanics are indeed pretty much the same as in Flashback. It's also nicely polished, but I didn't find the demo much fun. "Juggling" the enemies is rather strange, for how strange it is the focus on combat seemed to strong, and overall it was repetitive. At least neither the trailer nor the demo promised variety.

bought the game and been playing for a few hours now, there's also an oddworld vibe there with extra puzzles to solve and a mind controlling ability which is funny...

Thanks for the plug! :) (I'm the environment artist for the game). We hadn't actually gotten around to sending the word out to the various blogs and news sites, so this post was a nice surprise.

MisterX, Ilya: The past couple of weeks have been crunch, just focusing on the game proper. We'll be putting together another trailer this week. :)

>resembling a proper Flashback 2D sequel?
I'd say "which plays like Flashback/Oddworld crossover" (hiding in shadows and leading people around (as seen in the trailer) being the Oddworld thing). Also see 3row3n post above for proof.

@Teck Lee Tan: I've played the demo, and getting continiously shot is indeed the case. So the trailer is adequate.

3row3n, Ilya: Yup, the game was heavily inspired by the old-school platformers of that ilk. We count Flashback, BlackThorne, and the Oddworld games among our inspirations. :)

very good game... with the exception of the AI, when they spot you and are after you immediately as they come on screen they shoot at you, and it's nigh impossible to shoot them before they shoot you. There's also a part where you are going up an elevator and at the top there's a guard on each side chatting across the elevator shaft, it's impossible to be able to do that without being hit once.

@robolee: Yup, that's where I got killed.

I love the game style and gameplay. I wish it could go full screen though, that's what I hate of flash games..

I'm not into these games for some reason, they just carry a bad vibe for me. I think mayb it's just because playing Flashback reminds me of sitting in the house on a late Sunday thinking about how I've got another week of school after another wasted weekend.

I like the looks of this (and I loved Flashback), but why does the "fmv" show the birds rocketing around with jet packs, but the gameplay does not appear to have jet packs at all?

Wow awesome. The music reminds me a lot of BlackThorne, a game I loved back in the day. This vibe has me sold.

Post a comment


Are you an indie creator wanting to advertise on IndieGames.com?

Please contact us for more information.

IndieGames.com's weblog [Twitter / RSS feed] compiles information and reviews on the world of independent games, as part of:

IndieGames.com is operated by Think Services, which also runs:


The Independent Games Festival and Summit, which takes place at GDC every year, are celebrating their 11th anniversary as the premier festival for independent gaming.
IndieGames.com Copyright © 2010 Think Services