Indie Game Links: Off the Beaten Path
Today's collection of independent game links include a couple of promotional items for Tale of Tales' releases, an article about making games easier for your players, and a game that was partly inspired by Jason Rohrer's Passage.
MoonPod Games: Pirate Princess
Our friends over at Moonpod (Mr. Robot, Starscape) seems to have a new word game out.
The Bottom Feeder: Make Your Game Easy.
"I'm a hardcore nerd of the old school, and I'm not truly satisfied unless a game is really difficult. Other people do not, in fact, want this."
The Poppenkast Forum: Things I Never Did
"It's an attempt to convey my feelings and fears about aging. It's inspired in a lot of ways by Passage, I'll admit, but I think I covered the topic from a different angle. It'll last about 2 minutes."
Tale of Tales: The TEF Fan Art Calendar for 2010 is here
"The Endless Forest deviantART fan club (lead by Jen Stuber) has made a Calendar filled with beautiful artwork from players who love the game. All cash raised goes directly to help to fund the future of The Endless Forest." Also notable: The Endless Forest 3.30 released with new feature 'De Drinkplaats'.
A Hardy Developer's Journal: Design Taught in Pitfalls No. 2 - Taking The Plunge
"There are probably a million things running through my head when I sit down to create those first few resources for a game. However, before we jump in and work on that really cool thing, it's best to have a quick analysis of what is the most important thing to focus on first."
Conspiracy Entertainment: Doctor Fizzwizzle's Animal Rescue Wii
2007 IGF finalist Fizzball has been converted to the Wii by a third party developer, Replay Games.
The Path - .pl Collector's Edition
"This PC version of The Path (playable in Polish or English) was produced by Topware Poland with extras provided personally by Tale of Tales."









Comments
Too much of Tale of Tales in this post.
Why not covering every IGF game for example ?
I get absolutely no feedback from that.
Posted by: Shampoo | November 30, 2009 11:27 AM
I liked Thing I Never Did.
It was poignant yet brief, it said all it needed to say in as restrained and simple as manner as was suited to it. Although naturally there are works of art, in particular visual or literary in nature that have said that sort of thing much better, more articulately, and more elaborately, but for a burgeoning thing such as game design, TIND is rather nice.
Posted by: Anonymous | November 30, 2009 11:31 AM
I liked very much Passage, but Things I Never Did just sucks. Passage is simple but has depth, this is just simple and pointless. And the worst is this violin music pretending to be serius... it's the worst attempt to make an art game i've ever seen.
Posted by: Anonymous | November 30, 2009 11:55 AM
Makes me sad to see MoonPod bring out a casual word game. I have always seen them as a successful indie game company, and I hope it stays that way.
Posted by: Koen | November 30, 2009 5:00 PM
Yeah, I've liked everything Moonpod has done up until now. A Bookworm Adventures ripoff? Bummer.
Posted by: Anonymous | November 30, 2009 8:03 PM
I'm willing to give Moonpod the benefit of the doubt and assume that they are going to make something awesome.
They've been made some fantastic games and there's no reason to see why this one won't be...
Posted by: jrjellybeans | December 1, 2009 1:10 AM