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Saturday, November 7, 2009

Philip Bak is looking to take the 2D blaster and inject some story and 'a lot of heart' into it - enter Bezier. Set in a giant super computer, Philip's been working hard to give the game that special something. States his website:

"Powered by the BezierSynth, a bespoke 2D graphics engine which utilizes genetic algorithms to create a look based on evolving curves. This allows the visual look to change based on the character's actions, story parameters and spectral analysis of the 45 minute score."

The trailer looks rather ace! Bezier is coming soon to a PC near you.

Comments

This is definitely my kind of game. Can't wait.

Awesome visuals, just watching it is fun.

Irrespective of how well the narrative bits turn out, that looks gorgeous...

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