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Wednesday, November 4, 2009

Trawling my way through the list of IGF entries for this year (seriously, there's a lot!) I came across Mon & Bot, a "physics based ambient platformer game" from South Korean developer Imwill. The above gameplay footage shows the work in progress. Apparently a beta will be available next week. That'll be nice!

Comments

looks amazing

I'm definetally looking forward to seeing more of this game. I like the light feel it's giving off.

The guy floating in the beginning (character with the teal eyes) reminds me of the health regen fish from Aquaria!

Hey, that's a fun idea. The execution looks top notch, too.

looks & sounds great

Seems to have been inspired a lot by Limbo, Manifold and most of Nifflas' games (especially Saira, Night Game and Knytt Stories: An Underwater Adventure).

All of that in a good way though...

Beautiful... And strangely, the pickup sound is the UI sound from XCOM :D

I also recognize that "walk on metallic floor"-sound from some game.

On that note, I usually dislike it when I hear very familiar sounds in other games than the ones I know them from. Especially the walk-sound from Half-Life, boy is that being overused even today.


The game looks like it will be at least very nice, of course.

Looks good, even if it has the same sound effects as 100 other games.

Oh, I think the metallic-clank-sound is also from X-Com. In that case the use of both those sounds might actually border "nice", hehe.

There seems to be a silhouette fad these days.

Silhouettes and physics! The perfect game formula? We'll see.

argh, silhouettes+physics.. that was our idea! :(

This looks really nice and I thought I recognised those sounds from somewhere. The gravity-orb-thingy looks interesting too.

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