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Sunday, November 1, 2009

I'm not usually into this style of point-and-click adventure, but this gameplay video just blew me away. The dynamic level layouts look gorgeous and the way it all flows together is spot on. It all just feels so full of atmosphere and depth.

The story of TRAUMA revolves around a young woman who has recently been in a car accident, and while in hospital begins to have dreams regarding her past and her identity. Players are urged to explore her dreams, now and again using mouse-drawn gestures to move around and achieve goals. Look out for this towards the end of the year.

Comments

Wow, just wow. That looks AMAZING>

I think it's cool that this game uses real-life images... I can't remember any game that has done it lately, so it's cool that they are trying something different.

WOW, I'm not into point and click at all, but I'm getting this!

I don't care if I get disappointed by the "gameplay" or the story, that presentation just blew me away. Very different, love it.

Wow.

Just by looking at it, I can see how this combines good art and a moving story in a thought-provoking game. And best of all, it doesn't have that attitude that other(s) have. (See?, you have a lot to learn, Tale of tales)

Awesome!
The idea was probably taken from Microsoft Photosynth:
http://xspblog.com/2009/01/24/microsoft-photosynth/

In a very creative way I might add.

Looks a bit like a powered up Inanimate Alice. Now that would be something.

Thanks for the overwhelming Feedback guys! And thank you IndieGames Team for posting!

Yes, Photosynth was quite specifically an inspiration. Well observed.

P.S.: What's with the Tale of Tales flaming?

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