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Monday, February 1, 2010


Hope is a collaborative game project created by Steven Poulton and Ben Chandler in under two days, featuring a couple of easy puzzles and a hint of a storyline written for the small cast of characters that you'll meet during this short adventure. Your inventory is accessible by floating the mouse cursor towards the top left corner of the screen, and there is also an option to save your progress even though there's very little use for it here. (Windows, 11.7MB)

Comments

Really enjoy the art style and atmosphere in this game. But I must be really bad at adventure games or something, because I can't figure out how to get past the keypad door! Can't believe I'm stuck already T_T.

Michal: You don't have to guess the code, there's a way to get it. You know you can right-click on things to look at them and get a description, right? Look at things, and things in your inventory.

Really enjoyed this. It's very short, but the atmosphere is great (as always).

That was quite enjoyable.

Ha! I really feel dumb now. I guess I figured I can right-click on inventory items ( ~_~). Thanks!

...and now I can't even write! Okay, so I went through and checked the descriptions of everything and still no go. I guess I'll just start a new game and see if I missed something. This is going to be one of times when the solution is going to be really obvious, isn't it?

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