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Tuesday, March 2, 2010


Adam Atomic's original Gravity Hook game has now been updated to HD, featuring artwork designed for higher screen resolutions, gameplay rebalancing, new elements, Twitter support, and remixes of the original soundtrack plus new songs by his collaboration partner Danny B.

Reaching the 500m goal to unlock the first Gravity Hook build is easily attainable, but the game does get pretty hard past that point as just about every mine is placed even more sporadically than in the lower levels. Time to get hooked right away, and if you have an iPhone there are even greater news as Adam has promised to release a mobile version for your choice of Apple device very soon.

Play Gravity Hook HD here.


Comments

As a demo for the upcomming iPhone/iPod Touch-version it's pretty nice and the music is cool, too. But, I think when played on the PC the controls of GH HD are far worse than those of the original.

Looks nice but is it me or the gameplay is slow-ass now?

very smooth, but I prefer the old graphics :>

Is it just me or is this iphone demo a lot harder than the original game? i don't think i managed to go above 350m :(

I found it significantly easier, getting to 1500m after seven tries.

Overall I really like it, almost makes me want an iPhone.


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