Indie Game Pick: Flotilla (Blendo Games)
Brendon Chung's turn-based strategy game Flotilla is now available to download from the official site. There's a 60MB demo that you can try, while the full game costs $10. The trial version also includes an option to test out the two-player mode for both adventure and skirmish battles, although one of the players has to to plug in an Xbox 360 controller to play.
Windows only currently, but Brendon will also be releasing the game for the Xbox360 Live Indie Games channel soon.










Comments
Awesome style. Wish I was a strategy fan :P
Posted by: cactus | March 1, 2010 4:47 PM
I love the style and the HUD is a jewel of simplicity. Top notch presentation. Minimalist yet perfectly efficient. Gold star.
But handling the camera is really frustrating. w to zoom in, s to zoom out a and d to pan left/right, mousewheel to pan up down, mouse to center camera. It's just counterintuitive and in a game like this it hurts a lot. :( Worse, when you finally find the sweet spot for a comprehensive view of the fight, when you click a ship the camera resets to some bizarre perspective view from the ship, forcing you to either wrench the cam around decently again or just say fuck it and play with a crippled perspective.
It's a fun cam to fly around the field and go "woosh" with but that's not what a 3D tactics game wants. Pleeeeeeease other cam options
/rant
Posted by: hammurabi | March 1, 2010 6:51 PM
Awesome! I've been looking forward to this game ever since the first video was released.
I love turn based strategy games and the Homeworld series.. this seems like a nice combination with a cool story mode :)
I will definitely buy the game as soon as dream-build-play is finished. (I'm planning to participate) I wonder if Flotilla will be entered, if so, I'm quite sure it will be a finalist :)
Posted by: Gustav | March 1, 2010 7:15 PM
I don't like this game...
Posted by: Anonymous | March 1, 2010 7:17 PM
Just bought this, but I totally agree about the camera. The aesthetics are lovely, but I'm hoping for a patch for the camera and a few UI glitches.
Posted by: Ed | March 1, 2010 9:09 PM
The camera is simple to use, just hold RMB and move the mouse to face where you want.
Anyway, bought it after trying the demo for a few minutes, awesome style and sound and everything.
Posted by: Paul | March 1, 2010 9:50 PM
Great fun! Nice work.
Posted by: rod humble | March 1, 2010 10:16 PM
The camera is *usable* and not completely crippling (or else I wouldn't have just spent $10) but it could do with some work. "just hold RMB" doesn't really fix it. Even some button to cycle through some presets (e.g. toggle top-down view) might help.
Posted by: Ed | March 1, 2010 10:37 PM
Too slow pace, confusing controls...
Posted by: Jirka | March 1, 2010 11:08 PM
I am intrigued by the cats on the run from the authorities.
Posted by: Anthony | March 2, 2010 12:10 AM
Camera is fixed with patch 1.4 (already out after only a couple days from release!). It no longer changes when you select a ship.
Posted by: Weef Bellington | March 2, 2010 12:52 AM
Fun game. I haven't finished too many adventures, because the pace is definitely slow, but combat is fun, and exploring is funny.
Posted by: Bobo | March 3, 2010 4:24 AM
This is basically a 3D version of Weirld Worlds: Return to Infinity Space, a much older indie game from Shrapnel Games, that was the successor to the original Weirld Worlds.
http://www.shrapnelgames.com/Digital_Eel/WW/WW_page.html
I urge everyone to try out that game as well, it's got more variety in content and visuals, yet it's 2D so it's a very different experience than this game despite using the same core template, while you still have a randomly generated adventure with variable star map size and just as wacky events, dialogues, battles, etc.
It has much more variety in ships, items you can get and equip, and events though. If Flotilla was more fleshed out in those aspects I'd probably prefer it over Weirld Worlds (if they figure out better camera controls and such), but for now that's still got my heart. Shame they don't acknowledge the inspiration though.
Posted by: Al3xand3r | March 3, 2010 10:35 AM
From the videos alone, it reminds me a ton of Sword of the Stars. I'll try and confirm it in an hour or 2.
Posted by: David | March 3, 2010 11:26 AM
I love it. It really does play like "Weird Worlds" or "strange adventures in infinite space" but with very nice combat. I would love to see this combat model adapted into a full on 4X game.
Compared to "Sword o the stars" the combat is similar, but SotS is a 2D battle with limited 3d movement, and can be paused at anytime to change orders rather than turn-based/real-time hybrid like this game. If you like the combat in this game and you like 4X games though SotS is likely to tickle your fancy.
Posted by: Underwhelmed | March 3, 2010 2:05 PM
Yeah, I tried the demo. Definitely more like Weird Worlds. The combat seems a little inspired by Sword of the Stars.
I wish I could do more in the demo. It feels like it cuts you too quickly. I didn't feel like I invested much time or emotionally into it before it told me to purchase it. Not saying that I didn't get a feel for the game, I just felt like it cut me before I could get into the groove. :p
Posted by: David | March 3, 2010 9:32 PM