Interviews

07/05/2008   Robert Lupinek @ darthlupi (The Cleaner) *NEW*

15/12/2007   Arthur Lee (The Underside)

24/11/2007   Alex May @ haowan (Cottage of Doom)

22/11/2007   Charlie Ngo @ Kairos (Varia)

15/12/2007   Dave Gilbert (The Blackwell Legacy)

02/12/2007   Derek Yu (Aquaria)

05/12/2007   Erik Hermansen (DROD: The City Beneath)

24/11/2007   Graham Goring (Head Over Heels remake)

02/03/2008   Jakub Dvorsky (Samorost)

11/10/2007   James Whitehead (Tormishire)

11/01/2008   Jesse Venbrux (Frozzd)

26/11/2007   Joakim Sandberg (Noitu Love 2)

01/01/2008   John Bardinelli (JayisGames)

23/12/2007   Jonathan Blow (Braid)

21/11/2007   Jonathan Mak (Everyday Shooter)

21/11/2007   Jonathan Soderstrom @ cactus (Clean Asia)

09/04/2008   Kian Bashiri (You Have To Burn The Rope)

09/12/2007   Mark Essen @ messhof (Flywrench)

24/04/2008   Mark Johns (Space Barnacle)

27/01/2008   Mark Sheinkman (Areas)

25/12/2007   Mat Dickie (Hard Time)

20/02/2008   Mateusz Skutnik (Submachine)

06/01/2008   Matt Verran (Ooki Bloks)

16/01/2008   Michal M. and Sigvatr (Soldat, Berserker)

21/11/2007   Paul Eres (Immortal Defense)

14/02/2008   Petri Purho (Crayon Physics)

24/11/2007   Raigan and Mare (Metanet Software)

22/01/2008   Russell Carroll (GameTunnel)

21/04/2008   Tommy Refenes (Goo!)



Some of these interviews were conducted by Paul Eres, moshboy and Eden.

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About The IGF


The CMP Game Group (producer of Game Developer magazine, Gamasutra.com, and the Game Developers Conference) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers. We saw how the Sundance Film Festival benefited the independent film community, and we wanted to create a similar event for independent game developers.

The competition, now in its 10th year, will award a total of nearly $50,000 in prizes to deserving indie creators in Main Competition and Student Competition categories at the IGF Awards Ceremony, which will be held the evening of February 20th, 2008 at the Moscone Center, San Francisco, CA, and is one of the highlights of the Game Developers Conference.

All Independent Games Festival finalists will also be playable in the IGF Pavilion on the GDC show floor from February 20th-22nd, 2008. [More information...]

About The IGS


Featuring lectures, postmortems and roundtables from some of the most notable independent game creators around, the inaugural Independent Games Summit took place at Game Developers Conference 2007 at the Moscone Center in San Francisco, on March 5th and 6th, 2007.

The Independent Games Summit seeks to highlight the brightest and the best of indie development, with discussions ranging from indie game distribution methods through game design topics, guerrilla marketing concepts, student indie game discussions, and much more.

The CMP Game Group (which curates the IGF and runs GDC) plans another Independent Games Summit to coincide with the next GDC, in February 2008. [More information...]