In the latest postings over the last seven days, Gamasutra's jobs board plays host to roles in every major discipline, including opportunities at Ready At Dawn Studios, Bungie, Humanature Studios, and others.
Each position posted by employers will appear on the main Gamasutra job board, and appear in the site's daily and weekly newsletters, reaching our readers directly.
It will also be cross-posted for free across Gamasutra's network of submarket sites, which includes content sites focused on independent games and more.
Some of the notable jobs posted this week include:
Bungie LLC: Game Programming:
"Now located in Bellevue, WA, Bungie was founded in 1991 with two simple goals: develop games that combine brilliant technology, beautiful art, compelling stories and deep gameplay, and sell enough copies to achieve our real goal of total world domination. Over the past 10 years, we have produced games such as the Marathon Trilogy and the first two Myth games, hailed as classics by critics and gamers around the world.
Bungie's Halo franchise is an international award-winning action franchise that has grown into a global entertainment phenomenon, selling more than 25 million units worldwide, spawning best-selling novels and award winning soundtracks. Players have logged nearly 2 billion hours of multiplayer action over Xbox LIVE, created millions of pieces of user created content, and established a ravenous fan community."
HumaNature Studios: Lead Designer:
"HumaNature Studios is a small studio in Albany Ca. that is run by 30-year game industry veteran Greg Johnson. (ToeJam & Earl, Starflight, and lots of other games). We are a small studio of experienced, self-directed friends on a mission to create games that bring more joy and humanity into the world....hence the name of our studio.
We're embarking on a new first party title for a major Japanese publisher. The game is sweet and charming and very quirky. It targets a cross-gender audience and a broad age-range in the U.S., Japan, Korea, and Europe. It also happens to push the boundaries of interactive emotional A.I. and visual story-telling."