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About The IGF is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Spelunky Miniatures Up For Sale... Soon.

August 22, 2011 9:00 PM | Cassandra Khaw


I almost feel guilty for wanting these so much. Almost, but not quite. After all, there can never be enough Spelunky in a person's life. Mossmouth, aka Derek Yu, is working on putting these on sale soon and well, there isn't much more than be said, is there? I mean, is it even necessary to extol the virtues of Spelunky merchandise?

Just, go look and marvel and remember to purchase them when the time comes.

Official website (and more photos) can be found here.

Trailer: Brand (Nine Dots Studio)

August 22, 2011 4:00 PM | Michael Rose

Here's a mighty fine-looking title heading to Xbox Live Indie Games soon. Brand appears to take a visual style close to that of Trine, but then injects far more arcade-like action to keep your fingers moving.

What isn't clear yet is whether or not the levels will be open and explorable like a Castlevania game, or more linear like the aforementioned Trine. Hopefully we'll hear more from Nine Dots Studio soon regarding details and a release date.

Round-Up: Gamasutra Network Jobs, Week Of August 19

August 19, 2011 11:00 PM | Eric Caoili

In the latest postings over the last seven days, Gamasutra's jobs board plays host to roles in every major discipline, including opportunities at Maxis, Activision Publishing, Nexon America, PopCap Games, and ZeniMax Online Studios.

Each position posted by employers will appear on the main Gamasutra job board, and appear in the site's daily and weekly newsletters, reaching our readers directly.

It will also be cross-posted for free across Gamasutra's network of submarket sites, which includes content sites focused on online worlds, cellphone games, 'serious games', independent games and more.

Some of the notable jobs posted this week include:

Maxis: Java Web Developer:
"Maxis, a division of Electronic Arts, is located in Emeryville, California. The creators of popular franchises The Sims and SimCity, Maxis games are best known for their deep simulation, creativity, and unique style of gameplay. We foster a fun and creative environment, filled with people who have a strong passion to make great games."

ZeniMax Online Studios: Staff Software Engineer, Game Systems:
"ZeniMax Online Studios, LLC, a subsidiary of ZeniMax Media, Inc. is a premier developer of online games, focusing on Massively Multiplayer Online Games (MMOGs)."

Trailer: Rock of Ages, Through the Ages

August 18, 2011 6:00 AM | Tim W.

There are some pretty unique indie game trailers out there, and then there's the Rock of Ages trailer. I'm hoping that they keep the comedic element intact for the real game, because if this video is any indication we could be in for a rollicking good time when Rock of Ages releases on Steam this August 31st.

ACE Team has confirmed there will be a demo made available to skeptics (and to players who aren't sure if this Unreal Engine 3 game will run on their PC or not), although they're not willing to commit to any date yet because of the amount of preparation and optimization work left to do for the full release of the game.

By the way, a question to the devs: what's this I hear about an unlockable trollface to customize your boulder with?

Best of GameSetWatch: From Storage Wars To Zone of Enders 3DS

August 17, 2011 3:00 PM | Eric Caoili

[Every week GameSetWatch editor-in-chief Eric Caoili rounds up the latest news/media for obscure and offbeat games from's sister site and alternative video game blog.]

Over at our recently resdesigned alt video game blog GameSetWatch, we shared a number of fun stories during the past week, including the Storage Wars episode that featured a $13,000 NES, Hideo Kojima teasing Zone of Enders 3DS, "the Michael Bay's Transformers of iOS trailers", and more.

GameSetWatch's highlights from the last week:

Storage Wars Hunter Assumes Janky NES Is Worth $13,000 - In the latest episode of A7E's Storage Wars, high-roller Mark has paid $925 for a locker auction, and finds it's mostly filled with junk like cell phone accessories, a propane stove, guitars, and audio equipment. But then he thinks he's struck gold after discovering an old NES '001' model.

What's Kojima Tweeting About This Time? Why, ZOE 3DS (Possibly) And Boktai - The latest tweets from Kojima Productions head and Metal Gear Solid creator Hideo Kojima playfully hint at a Zone of Enders 3DS project (or he could just be teasing the poor fans of the mechan series), and shared shots of the developer's proposal for the Boktai games on GBA.

Xbox Live Indie FortressCraft Surpasses $1M In Sales

August 11, 2011 2:30 PM | Michael Rose

fortresscraft.jpgFortressCraft, the Xbox Live Indie Game similar to Mojang's popular PC title Minecraft, has made more than $1 million in sales since its launch in April, breaking the record for highest-grossing XBLIG to date.

Developer Projector Games has revealed figures for the game, noting that a total of 400,823 purchases have been made at 240 Microsoft Points each, with 96,197,520 MS Points spent on the game overall.

In the U.S., 269,773 copies of the trial version have been downloaded, while 253,212 final purchases were made. The UK also saw a high conversion rate, with 97,199 trial downloads and 73,618 sales in total.

In fact, of those Xbox gamers who downloaded the trial version, there was a conversion rate of 84 percent. Overall a total of $1,202,469 in sales was recorded.

Projector Games media manager ViraGunn explained what the game has in store in the future on the FortressCraft forums: "Just because we've hit this milestone does not mean we're going to kick up our heels and be content."

"A massive update is on its way - further adding to the depth of the world of FortressCraft, including customizable blocks and server rankings amongst other things."

FortressCraft previously saw 16,000 sales on its April 8 launch day, selling to a full 70 percent of players who tried out the demo on the day.

[Originally posted on sister site Gamasutra.]

The Splatters Coming to Xbox Live Arcade in 2012, PC To Follow

August 11, 2011 9:00 AM | Michael Rose

The Splatters, previously known as Confetti Carnival (and last seen without the 'The'!), has found its final resting place. The game will be released on Xbox Live Arcade sometime in 2012. That's bound to make many of you very happy.

No word on when exactly, but I wouldn't be surprised if it popped up in next year's Summer of Arcade. If you aren't in the know about this SpikySnail-developed title, give it a read up - it's definitely worth waiting for.

[Update: SpikeSnail's Sagi Koren has let us know that a PC version will follow.]

Best of GameSetWatch: From Cheetahmen II To Avatar Abs

August 10, 2011 8:00 PM | Eric Caoili

[Every week GameSetWatch editor-in-chief Eric Caoili rounds up the latest news/media for obscure and offbeat games from Gamasutra's sister site and alternative video game blog.]

Over at our recently redesigned alt video game blog GameSetWatch, we shared a number of fun stories from the past week, including a ROM hack that fixes legedary NES game Cheetahmen II, Jersey Shore avatar gear, an existential trip in Balloon Fight, and more.

GameSetWatch's highlights from the last week:

At Last, Cheetahmen II is FinishableCheetahmen II is a lot of things. It's one of two titles developed by Active Enterprises, creator of the infamously terrible Action 52. It's one of the rarest Nintendo Entertainment System games, and is quite possibly the single worst title in the system's library. It also has unusually catchy theme music, leading to a recent and inexplicable rise to memetic superstardom in Japan.

Letting The Days Goes By: An Existential Trip In Balloon Fight - "A contemplative production that splices clips from Balloon Trip, Harvest Moon, Paperboy, Tapper, Golgo 13, and other games with existential quotes that will leave you considering your beautiful house and a beautiful wife, compelling you to ask, "Well, how did I get here?"

Fruit Ninja Kinect: Far More Fun Than You'd Imagine

August 8, 2011 3:00 PM | Michael Rose

fruit ninja kinect.jpg

I remember having numerous conversations with people when Microsoft's Kinect was first announced, where everyone agreed that the hardware would do well as long as it didn't see a barrage of games where you simply stood in front of the TV and swiped your arms about frantically. Imagine my surprise, then, when I played Fruit Ninja Kinect and discovered that this is, in fact, exactly what Kinect needed.

Fruit Ninja Kinect takes the original smartphone touch-screen game and blows it up for the big screen. Instead of swiping fruit with your finger, you're instead cutting them down with your arms and, if you feel like it, your feet too. Fruit is launched onto the screen, and you're looking to slice through it all and coat the screen in juice.

It's impossible to understand how much fun this game is without trying it yourself. I admit, before actually playing, I'd already dismissed it as a silly use of the Kinect technology. But how wrong I was - this is now easily one of my favourite Kinect games, and everyone who owns the hardware should give it a try.

GDC Europe Indie Games Summit Next Week, NotGames Fest Lineup Revealed

August 8, 2011 12:00 PM | Michael Rose

amnesia.jpgExciting times are coming to Cologne, Germany next week, as GDC Europe and Gamescom go back-to-back, providing developers with a great opportunity to attend lectures by some of the biggest hitters in the games industry. Those developers hoping to attend the Indie Games Summit this year will find that a special €200 pass is still available, that will get you into both the Summit and Gamescom.

The Indie Games Summit has a whole host of great lectures to attend, with speakers such as Tale of Tales' Michael Samyn, Frictional Games' Thomas Grip and thatgamecompany's Kellee Santiago. There's are also numerous panels that should provide rather enlightening, including one titled "Indie's Got PR Talent - A Press Panel", which includes myself plus journalists from RockPaperShotgun and Gamasutra.

Also of note is the NotGames Fest, an exhibit which is running at the same time as GDCE. The games set to be on show have been announced, and include Dinner Date, Dear Esther and Trauma. Visit the NotGames site for all the details on that.

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