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IndieGames.com is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, Gamasutra.com and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Trailer: Owlboy (D-Pad Studio)

August 8, 2011 5:00 AM | Tim W.


My eyes must be deceiving me! Can this truly be real? A new trailer for Owlboy was posted over the weekend, announcing that a demo will be released this coming August 20th. This long-awaited game was an IGF finalist in the Excellence in Visual Art category back in 2010, and news about its development had been scarce and sporadic until just last week.

Owlboy will be released on XBL and PC (Windows only) soon, and though the team had only recently submitted their game to Valve, we're pretty certain that they'd have no problems in getting a publishing deal on Steam. Mac users may have to wait a while though, since D-Pad Studio currently has no plans to port Owlboy to any other platforms at the moment.

Round-Up: Gamasutra Network Jobs, Week Of August 5

August 5, 2011 4:00 PM | Eric Caoili

In the latest postings over the last seven days, Gamasutra's jobs board plays host to roles in every major discipline, including opportunities at 2K Sports, Turtle Rock Studios, Insomniac Games, and more.

Each position posted by employers will appear on the main Gamasutra job board, and appear in the site's daily and weekly newsletters, reaching our readers directly.

It will also be cross-posted for free across Gamasutra's network of submarket sites, which includes content sites focused on online worlds, cellphone games, 'serious games', independent games and more.

Some of the notable jobs posted this week include:

Turtle Rock Studios, Inc.: Character Artist:
"Turtle Rock Studios Inc. is an independent game developer based in Southern California. The team at Turtle Rock is best known for its work with Valve Corporation on Counter-Strike: Condition Zero and Counter-Strike: Source, and for revolutionizing cooperative gaming with the award-winning Left 4 Dead. The core team has extensive experience in the gaming industry, with over 80 collective years in the business."

2K Sports: MLB Game Designer:
"Recently deemed the world's "most consistent developer" of quality videogames, Visual Concepts is the award-winning studio known for 2K Sports and its innovation, unparalleled realism and commitment to delivering the best sports simulation gaming experience to consumers, including the #1-rated and #1-selling basketball franchise NBA 2K. A subsidiary of Take-Two Interactive Software, Inc., Visual Concepts is the place to be for leading-edge technology, best-in-class games and long-term career opportunities. Located in beautiful Marin County, California, Visual Concepts offers the best of all worlds with a compelling balance of quality of life and a rewarding career in game development."

Play Rocket Bullet Storm On A 30 Metre Screen

August 5, 2011 9:00 AM | Michael Rose

rocketbulletstorm.jpg

When I first bought my 32" TV, I thought it was amazing. "Check out how big my games look!" I thought. Then my friend got a 42" TV, and I hated him because games looked even more amazing on it. We should probably both be jealous, then, of Nemesys Games. Their latest game plays on a screen that is 30 metres high.

Rocket Bullet Storm is an arcade shooter that is going to be on display next week at the Sziget Festival in Budapest, Hungary. A series of huge LED walls, spread over 250 square metres in total, will be set up in a field, and Nemesys has managed to get involved. Its game will be displayed on the screens, with people from all around able to watch players crashing and burning over and over again.

If you're in the area next week, you should definitely check it out. The Sziget Festival takes place from 8-15 August. (Cheers to Robert for the tip!)

Nuclear Dawn Screenshots + Interview

August 4, 2011 3:00 PM | Michael Rose

nuclear dawn (4).jpg

It's been a long ride, but team-based shooter Nuclear Dawn is finally upon us. Starting life as a Source mod back in 2006, the game is now ready to be released as a full-blown commercial release next month. For those about to yawn and mutter 'not another FPS', Nuclear Dawn has a twist - one player is playing the game from an RTS perspective, looking down on the battlefield, giving commands to soldiers and assisting with support.

The Interwave Studios dev team has thrown a bunch of exclusive screenshots our way, which is awfully nice of them. Jump below the cut to check them out in all their glory. I've also got an interview coming up on sister site Gamasutra later today [update: it's now live over at Gamasutra.]

Visit the Nuclear Dawn site in the meantime for all the goss.

You Should Download Bastion

August 4, 2011 12:00 PM | Michael Rose

This year's Xbox Live Summer of Arcade somehow caught me off guard, and I've just now got around to giving each title in the series a play. Bastion is one of the games featured in this year's lineup, and a title that I'm already quite familiar with, having judged it for the IGF last year. Somehow, however, I'd managed to forget just how brilliant this game actually is.

I always find it interesting when a title that has seemingly average gameplay manages to completely captivate me via multiple other routes. Technically speaking, Bastion is your bog-standard hack-and-slasher in which you run at enemies and hammer the B button, or hammer another button to fire at them from afar. Yet while the game doesn't really feature anything new in terms of basic gameplay, it's everything that it chucks on top which makes this an essential download.

Personality, variety, stunning visuals, story - it has pretty much everything else going for it. You've no doubt watched the videos by now, and know all about the cool-as-fcuk voice-over that commentates on everything you see and do. The underlying story that shrouds the entire game in mystery is sublime, and I found myself unable to stop playing for hours on end, since I just had to unravel each next mystery as it came.

Vessel Coming This Year, New Screenshots

August 4, 2011 6:00 AM | Tim W.


Strange Loop Games had announced today via a blog post that their physics-based platformer Vessel is slowly inching closer to completion and on track to be released sometime this year. A demo for the game will be playable at PAX later this month, and the new trailer will also debut in just a few weeks from now.

The updated build for this 2010 IGF finalist in the Technical Excellence category does seem like a completely different game compared to the trailer from just over a year ago, and if their publishing plans have not changed we can expect to see Vessel coming out for Xbox Live Arcade, PSN, and PC when it's finally done.

Until then, enjoy a few more screenshots courtesy of the guys at Strange Loop.

Best of GameSetWatch: From Evo2K11 To KOF: Basketballs On Fire

August 3, 2011 10:00 PM | Eric Caoili

[Every week GameSetWatch editor-in-chief Eric Caoili rounds up the latest news/media for obscure and offbeat games from Gamasutra's sister site and alternative video game blog.]

Over at our recently resdesigned alt video game blog GameSetWatch, we shared a number of curious stories during the past week, including highlights and incredible matches from last weekend's Evo2K11 tournaments, basketball players turned into King of Fighter characters, and more.

GameSetWatch's highlights from the last week:

Latif Wins SSFIV At Evo For America Without Actually Winning - Summing up the Super Street Fighter IV Arcade Edition results from last weekend's Evo2K11 tournament, GameSetWatch covers the intense competition from the finals, Daigo "The Beast" Umehara's downfall, and how the U.S. got its groove back.

Evo's MvC3 Highlight Matches: Crazy Upsets, 8-Year-Old Hulks Dudes' Faces Off - GameSetWatch collects videos for the biggest comebacks and craziest matches from Evo2K11's Mavel vs Capcom 3 tournament, including a couple matches from the 8-year-old gamer that managed to fight his way into the top 48 out of more than a thousand players.

Trailer: Indie Games Summer Uprising

August 2, 2011 12:00 PM | Michael Rose

The Xbox Live Indie Games Summer Uprising begins August 22, with ten games being showcased on the XBLIG platform. The above trailer shows off the previously announced eight games in action, with some of them looking mighty impressive.

Two more games are set to be added to the lineup in the coming weeks - these will be voted on by the XBLIG community. To check out each game individually, simply head over to the Summer Uprising site for all the details.

Browser Game Pick: Blipzkrieg (Noonat/GameClay)

July 30, 2011 8:27 PM | Cassandra Khaw

blipzkrieg.jpg

GameClay and Noonat's latest offering is a beautifully organic and somewhat unusual take on real-time strategy. Instead of dimunitive troops, you have geometrical shapes that pinwheel through a Tron-inspired landscape. Battles are fast, frantic and silent except for the screech of lasers; it's a war of microbes rather than a clash of armies.

Enforcing that sentiment is the fact that there is very little in the way of exposition in Blipzkrieg. I couldn't help but wish there was more. There's just something about being told that 'your battle suit is ready' that makes me crave more of a narrative.

Elegant in its simplicity, Blipzkrieg gets surprisingly hard towards the latter levels. A lot of the levels hinge upon both luck and the steadiness of your hand as you sketch a path to the portal.

Worth a play? Definitely. You can check it out here at Armor Games.

Round-Up: Gamasutra Network Jobs, Week Of July 29

July 29, 2011 7:00 PM | Eric Caoili

In the latest postings over the last seven days, Gamasutra's jobs board plays host to roles in every major discipline, including opportunities at Rockstar North, Monolith Productions, Harmonix, and more.

Each position posted by employers will appear on the main Gamasutra job board, and appear in the site's daily and weekly newsletters, reaching our readers directly.

It will also be cross-posted for free across Gamasutra's network of submarket sites, which includes content sites focused on online worlds, cellphone games, 'serious games', independent games and more.

Some of the notable jobs posted this week include:

- Rockstar North: Character Skinning & Pipeline Artist:
"Rockstar North, one of the world's leading video game developers, is a community of creative individuals from a variety of backgrounds. We are based in Scotland out of modern, spacious, purpose-built studios at the heart of Edinburgh. We develop original game titles and are proud to be the developer of the phenomenally successful Grand Theft Auto series. Rockstar North has been part of the Rockstar family since 1999. We offer successful candidates a highly competitive salary, great working environment, and extensive benefits package."

- iWin: Tech Lead / Software Engineering Manager for Games:
"iWin, Inc is a leading online developer, publisher and distributor of casual games for the mass market. iWin.com is one of the leading casual game portals, reaching millions of visitors every month from all over the world who love to play games together as part of the iWin community. Through our downloadable games, rich multiplayer games as well as our vast catalog of 100% free, full version downloadable games, iWin provides a multitude of exciting ways to relax and have fun, whether you have a couple minutes or hours."

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