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IndieGames.com is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, Gamasutra.com and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Indie Royale Debuts Five-Game Fall Bundle with To The Moon and Blackwell Deception

October 16, 2012 11:00 AM | John Polson

The IndieGames co-created site Indie Royale has released its five-game Fall Bundle, led by hit RPG To the Moon, along with the graphically stunning RTS and tower defense mix Oil Rush and critically acclaimed adventure Blackwell Deception.

The first game in the Fall Bundle is RPG/sci-fi adventure game from Freebird Games To the Moon available for Windows on Steam, Desura and DRM-Free. Winner of "Best Story" in GameSpot's 2011 Game of the Year awards, To the Moon closely resembles an old-school Japanese RPG in its presentation and offers a uniquely beautiful soundtrack that helps contribute to the story-line. Players control doctors from the future, Eva Rosalene and Neil Watts, who have been tasked with fulfilling their clients' life-long wishes using a technology that creates artificial memories, enabling them to die at peace.

Trailer: Dudebro II (Grimoire Assembly Forge)

October 16, 2012 10:00 AM | Danny Cowan

Grimoire Assembly Forge has released a new gameplay trailer for its upcoming satirical run-and-gun platformer Dudebro - My Shit Is Fucked Up So I Got to Shoot/Slice You II: It's Straight-Up Dawg Time.

Conceived and produced as a collaborative effort among members of the gaming forum NeoGAF, Dudebro II's testosterone-drenched gameplay involves shooting dudes, wrestling with polar bears, riding on missiles, and stacking crates. And yes, that's Duke Nukem himself, Jon St. John, voicing the title character.

Dudebro II will launch "soon" for Windows.

[via @tinycartridge]

Indie Tools: Quest

October 16, 2012 7:30 AM | Konstantinos Dimopoulos / Gnome

quest.pngHaving already covered my dear Inform 7 and the excellent Twine, Indie Tools now presents you with another, radically different tool for your text-adventure needs: Quest.

Unlike Twine that can almost exclusively be used for choose-your-own-adventures and Inform 7 whose attempt at a natural language scripting environment can alienate, Quest uses a menu-driven system supported by a very simple scripting language. Truth be said, most basic stuff can be achieved via almost intuitive pointing-and-clicking, meaning you can have a simple first game ready in minutes.

Browser Game Pick: Danny's BDAY Bash

October 16, 2012 5:00 AM | Konstantinos Dimopoulos / Gnome

bday bash.pngThe BDAY Bash is a lovely new kind of jam that asks devs to create micro, WarioWare-styled games and lovingly wraps 'em up in one gloriously playable online present for an indie developer. The very first Bash, Danny's BDAY Bash celebrating the day dev Danny Perski was born, features dozens of such funny little games and can already be played while we are waiting to find out who's next on the bash's list of honours.

Oh, and just so you know, the micro-games on offer are for the most part really good and exceedingly silly.

[Update: the game currently runs only in Chrome]

Explore Xra's Memory of a Broken Dimension

October 16, 2012 2:00 AM | John Polson

Xra's experimental programming and exploring PC game Memory of a Broken Dimension is slightly less shrouded in mystery thanks to this gameplay video and last month's SOWN presentation finally edited. The game takes place in at least two different modes: part computer terminal and part reality as created by the computer.

The time at the terminal prompt screen involves typing in commands to manipulate files received from the future. When the commands run the files, the game loads into a distorted first-person perspective. It is then up to the player to come to a certain vantage point so that the data fragments are seen as a whole and form physical objects.

In the SOWN talk, creator Ezra Hanson-White mentions that Memory of a Broken Dimension is partly inspired by learning much less user-friendly computers when he was younger. He wants players to feel like they are operating a computer not a game character in the game, with all the challenges of mastering the former. In the video after the jump, he also discusses the radio being a source of inspiration, how such a small device could tune into so many different channels.

Browser Game Pick: Dammit Snake (Zaratustra Productions)

October 15, 2012 11:00 PM | Danny Cowan

121015_dammitsnake.jpg

Zaratustra Productions' Dammit Snake slipped past us when it was first released, but it's worth checking out, as it presents a unique and challenging take on the Snake gameplay formula.

As in the original Snake, you must guide a snake around a single-screen arena, eating as many dots as possible without touching the walls or your snake's own body. The twist? Every time you eat a dot, your snake splits in half, and you retain simultaneous control over both segments.

Gameplay continues as long as at least one snake remains alive, but segments remain on-screen even after death, making it a challenge to survive in an increasingly cluttered environment. It's pretty tough!

[via Oddities]

Freeware Game Pick: Bear Surfin Mega Wave (Jake Clover)

October 15, 2012 8:00 PM | John Polson

Bear Surfin Mega Wave.jpgThe perfect way to rock out the beginning or ending of your day, Jake Clover's Bear Surfin Mega Wave for Windows is as awesomely juiced as the title suggests. Players use the mouse to guide the beer- bear away from sharks, spikes, missiles, scorching fishes, and submarines. Ten chocolate pieces lead to a power up and the white-and-green covered candy restores one health point.

I've yet to get the 999 countdown to zero; I had about 200 somethings to go. However, the fierce music from Scrogginaut, addictive and challenging gameplay, simple controls and silly fun visuals make it easy to keep hitting the waves for practice.

[source : @GameJolt]

Warballoon Releases Video Playthrough of Star Command

October 15, 2012 6:00 PM | Cassandra Khaw



Remember Star Command? For those of you who may have forgotten about the game, Star Command is Warballoon's still-upcoming space-simulation title. It has enjoyed two successful Kickstarter projects, a whole lot of press and is, it appears, drawing steadily closer to release. Unfortunately, however, there's no firm indication as to when that might be happening just yet. According to the description on the video, Star Command will come out 'when it kicks ass'.

Official website here.

Trailer: Skumring (Eight Bit Skyline)

October 15, 2012 4:00 PM | Cassandra Khaw



Set within a 'city on the verge of collapse', Skumring is an upcoming point & click adventure game with a decided air of 'detective noir.' As private eye Cooper Chutney, you'll eventually find yourself embroiled in a fair amount of trouble after a beautiful dame in distress waltzes through your office door. According to the most recent update, Skumring is poised on the brink of imminent release.

For more information, there's the requisite AGS forum thread over here.

Valve Greenlights 21 More Titles for Steam

October 15, 2012 3:00 PM | John Polson

greenlight box.jpgValve announced 21 more greenlight approved titles, barely a month after selecting the first 10. Championed titles include Giana Sisters: Twisted Dreams (Project Giana), Octodad: Dadliest Catch, Secrets of Grindea, and The Stanley Parable: HD Remix.

Valve was set to greenlight only another ten titles on Steam but instead went for 21. Says Valve, "Given the number and quality of games submitted, and the ship date of many of the top-ranking titles, the decision was made to increase the size of this group."

This brings the total of Steam Greenlit titles to 31 in less than 3 months since the program began. The full list of games is after the jump.

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