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About The IGF is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Hop on The Gametrekking Omnibus For a Pan-Asian Experience

September 25, 2012 3:00 AM | John Polson

gametrekking omnibus.jpgTIGSource original founder Jordan Magnuson has released a collection of nine small experimental games (including Loneliness), photos, and interactive sketches from his year of travelling across four Asian countries. Magnuson had set out to travel the world and make games about what he experienced. The photos and links to his writing help provide a context for his games and notgames found in his new Gametrekking Omnibus for Windows and Mac.

According to his Gametrekking blog, he actually traveled for 310 days across 17 countries. While he attempted to make games as much as possible, I think we can all give him a pass since he seldom knew where he would spend the night from one day to the next. What an amazing journey, and what a unique way to tell it: through games.

[source: TIGSource]

Indie Royale Profile: Qlione

September 24, 2012 8:00 PM | Staff

[Guest reviewer Colin Brown profiles each game in the Back to School Bundle currently running on IndieGames' co-created site Indie Royale.]

Of course it wouldn't be an Indie Royale without a twin stick arena shooter. The folks behind the bundle have become quite adept at picking and choosing twin stick shmups, each with a unique twist or mechanic to stand out from the others. This time around we get Qlione, the third Rockin' Android game to grace this bundle. With neat wireframe graphics and a rather nice soundtrack, this game hits all the basic requirements of the twin stick shooter genre. It does fail a couple of critical steps though, as it doesn't actually use twin sticks and technically isn't a shooter.

Richard Perrin's Kairo Finally Has a Release Date

September 24, 2012 4:00 PM | Cassandra Khaw

If you're one of the many that has been patiently waiting for Kairo to finally get released already, here's something that is surely going to rock your world. On the 21st of October 2012, Kairo will be made available to all and sundry. A mostly one-man project, Kairo is a first-person title that will have you investigating the eponymous world and the weird machinery that you must, for reasons unknown, bring back to life. In light of the upcoming release, there's also a demo available for those who want to play before they pay.

Official website here.

Browser Game Pick: Kudzundheit (ChainedLupine)

September 24, 2012 2:00 PM | John Polson

kudzundheit.pngChainedLupine's Ludum Dare 24 Jam game Kudzundheit earned top marks for its fun factor. Players control a "jetpack wearing redneck with a shotgun, whose trailer home is being invaded by space alien kudzu. The kind that rapidly evolves to resist your weed killers." The plant-like aliens will grow different colored appendages, which require different weed killer. Players must ultimately destroy the orange-red core to win.

With the amount of weeds to shoot, the developer thankfully assigned rapid fire to the mouse. Unfortunately, players can't switch out WASD with arrow controls. Still, it's a fun little game.

Alpha Release: ScrumbleShip (dirkson)

September 24, 2012 12:00 PM | Danny Cowan

Indie developer Dirkson has released an updated alpha version of ScrumbleShip, an in-progress space combat simulator for Windows.

In its current state (dig that hand-drawn UI!), ScrumbleShip allows players to build their own voxely spaceship out of dozens of parts, including butter, amazingly enough. The latest version also adds a new heat engine, allowing you to melt holes in your creations. Future updates will add AI crewmates and a persistent online world, among other features.

Dirkson has also launched a Kickstarter campaign for ScrumbleShip, which at the time of this writing has earned nearly $2,000 toward its funding goal of $8,000.

Quest For Glory Creators To Kickstart New Project Soon

September 24, 2012 10:00 AM | Danny Cowan


Quest for Glory creators Corey and Lori Cole are preparing to launch a Kickstarter project for a role-playing game titled Hero U, according to a recent feature at Mashable.

Published by Sierra On-Line, the Quest for Glory games won many fans throughout the 1990s for their signature blend of humor and point-and-click adventuring. The Coles currently run School for Heroes, a fantasy-themed online game in which players are assigned classes based on their answers to a Meyers-Briggs personality test.

Hero U will serve as a follow-up to School for Heroes, and will feature "threads from the Quest for Glory universe," though Lori Cole notes that its gameplay will be very different from the Quest for Glory titles. The Hero U Kickstarter project will launch on October 19th.

Browser Game Pick: Bad Atticube (Aristomatic)

September 24, 2012 7:30 AM | Konstantinos Dimopoulos / Gnome

cubes.pngContracting cubism can be very serious indeed, unless of course you aspire to become some sort of world-famous painter and, frankly, who would ever want that? Everyone on the other hand should have a go at the exceptionally silly, playfully confusing and traditionally isometric Bad Atticube. The game that uses apple pies to cure cubism.

Demo & Release: Anna's Quest (Krams Design)

September 24, 2012 5:00 AM | Konstantinos Dimopoulos / Gnome

annas quest.pngIf you remember atmospheric sci-fi point-and-clicker Egress you'll be happy to know Krams Design have finally released Anna's Quest. If not and provided you're an adventure gamer you'll probably be delighted to discover a talented indie developer and the brand new game that kickstarts what can only be described as a pretty unique trilogy. A trilogy with beautiful hand-drawn graphics that has been inspired by the Brothers Grimm's tales, the stories of Hans Christian Andersen and, well, science fiction.

Now, I have just started playing through Anna's Quest and can't really pass on some sort of final verdict, but from what I have so far seen it's a pretty great adventure with some lovely visuals and intriguing (innovative even) puzzle design. You can grab Anna's Quest for a mere $5. Happily, it also comes with a proper demo.

Freeware Game Pick: LD24 X0ut (X-0ut)

September 24, 2012 2:00 AM | John Polson

X0ut.jpgThe winner of the fun and overall jam awards from Ludum Dare 24, X-0ut's LD24 X0ut for Windows is an epic horizontal shmup that is as demanding on computer specs as it is on player skill. Great music, thrusting narrative (for a shmup), and the ability to destroy companion cubes are a few highlights from X-0ut's latest jam entry.

Earlier jam games also show the developer's proclivity for cubes and Portal, particularly in Portwall LD and Cubes.

Demo: Encarmine (Project BC)

September 23, 2012 6:00 PM | Cassandra Khaw

encarmine.jpg According to tis developers, Encarmine is a 'gothic adventure/fantasy game with a pulp comic-inspired graphical style'. Originally created for Ludum Dare, where it apparently did pretty darn well, Encarmine will have you playing as one of two demon-hunters, each of whom will have different perspectives on their search for a renegade .. spirit?

The full game is priced at $5. If you're interested in taking a look at what that five bucks will purchase, there's a convenient demo at the official page here.
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