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About The IGF is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Groupees Debuts 9-Game Build-A-Bundle 3

September 18, 2012 12:00 PM | Danny Cowan


Groupees has launched its third Build-A-Bundle featuring nine games that buyers can pick and mix for a price of their choosing (75-cent minimum).

Featured games include Secret of the Magic Crystals (PC/Mac; Steam Key + DRM-Free), Detour (PC; Steam Key only), Omegalodon (PC/Mac; Desura Key + DRM free), War in a Box: Paper Tanks (PC/Mac; Desura key), APOX (PC; Steam Key only), CreaVures (PC/Mac; Steam Key + DRM-Free), Chrome + SpecForce (PC; Steam Key Only), Kaptain Brawe: A Brawe New World (PC/Mac; Steam Key Only), and 99 Levels to Hell (PC/Mac; Desura Key).

Downloadable soundtracks for Detour, War in a Box, Omegalodon, APOX, Secret of the Magic Crystals, and CreaVures are also available for bundle buyers, and additional bonuses (including a Steam key for the Windows game Avencast: Rise of the Mage) will be unlocked as the bundle reaches sales milestones of 4,000 and 5,000 units.

Indie Tools: Ogmo Editor

September 18, 2012 7:30 AM | Konstantinos Dimopoulos / Gnome

ogmo.pngDid you know that Offspring Fling actually used the Ogmo Editor? Well, you do now and you are also about to find out that using the Ogmo editor is both extremely simple and very cheap indeed. Actually, it will cost you nothing, as the tool is a freeware, open-source offering you can download for your Windows PC right here.

The Ogmo Editor is a versatile, highly configurable and almost intuitive 2D level editor, that can easily fit any level based 2D game you have in mind. Handily, it comes with built-in XML support, meaning you can get it to work with almost all programming or game development environments. If that's not enough, you can even tamper with the thing's source code to make it precisely fit your needs.

Demo: Vampires! (CBE Software)

September 18, 2012 5:00 AM | Konstantinos Dimopoulos / Gnome

I can't help but feel that CBE Software, the creators responsible for the absolutely unique J.U.L.I.A. adventure game, are shaping up to become one of the most intriguing indie developers around and one of the few that refuse to stick to a particular genre. As a case in point you can take a look at the recently announced Vampires!; better yet have a go at its freshly released demo (PC/Mac/Web).

The game is a wonderfully offbeat puzzler that has you saving vampires by rotating scenery bits and safely guiding them through very nasty labyrinths to the safety of their crypts. That, of course, is easier said than done as changing their path won't be enough. You'll have to use such aptly named tools as "garlic-based repellent" and "spider-net slowdown" and cater to each vampire-breed's special requirements in order to avoid the numerous traps the game throws at you. You know, stuff like direct sunlight, mobile wooden stakes, silver gun bullets, hired assassins or even garlic sappers.

Vampires! will be released during the fourth quarter of 2012 for PC, Mac, iOS and Android. Oh, and you can visit its Steam Greenlight page here.

Browser Game Pick: Empty Black (Mary Rose Cook)

September 18, 2012 2:00 AM | John Polson

emptyblack.pngHackers can make for good game developers, or at least this one does. In the newly released HTML5 game Empty Black, players will jump deftly, throw crates to solve puzzles, use bullets, bombs, swords, missiles and turrets to arrive at... well, the empty black. One of the most appealing moments to me was seeing the characters' health displays. As shown in the photo above, damage chips away at their inner white square bodies.

I asked creator Mary Rose Cook about the health meters. "The health being shown as part of the squares' bodies was an idea that slowly evolved. I didn't want to show any HUD graphics at all. So, initially, health wasn't shown at all. But that was weird. So I added little health bars to the upper half of the squares. I then realised I could make it so pieces of the bodies were taken away until there was nothing left."

For a quick puzzle platformer experience, give Empty Black a go. Those who want to see the mechanics of Empty Black in action can check out the video after the jump.

Kickstarter Projects: Sealark (clairvoire)

September 17, 2012 11:00 PM | Danny Cowan

Pixel artist and programmer Joshua Cross seeks funding for his fishing-themed adventure game Sealark in a recently launched Kickstarter campaign.

According to Cross, Sealark is a colorful side-scroller about "fishing a bunch of fish, meeting a bunch of folks, solving some tough puzzles, beating up some bosses, and a little dating if that's the kind of fisherman you are." The game is planned to launch for Windows, Mac, and Linux, and will feature a large explorable world and multiple seasons that affect gameplay.

A few days after the campaign's debut, Cross has already surpassed his initial funding goal of $5,000, and is on track to reach his highest stretch goals. Backer rewards include digital copies of the game ($10), commissioned art ($100), and an appearance in-game as a fish ($250).

Indie Royale Profile: Bunny Must Die

September 17, 2012 8:00 PM | Staff

[Guest reviewer Colin Brown profiles each game in the Back to School Bundle currently running on IndieGames' co-created site Indie Royale.]

Hey, do you ever think about how pedestrian all your Metroidvanias are these days? Stalking around with a whip to find that double jump? Boring. Tracking down those bombs to grab the bonus missile tank? Yawn. You need a Metroidvania that's absolutely insane, and you need it now. Luckily, Platine Dispositif has you covered with help from the Indie Royale mainstays and Japanese import specialists at Rockin' Android. If space bounty hunters just don't cut it any more, you should really enter the crazy world of Bunny Must Die: Chelsea and the 7 Devils.

Browser Game Pick: bit Dungeon (KintoGames)

September 17, 2012 6:00 PM | Cassandra Khaw

bitdungeon.jpg A top-down dungeon crawler, bit Dungeon is the story of a knight and his attempt to rescue his wife from demons after a thousand years of imprisonment. Playable with only a mouse, the game will have you marching from room to room in an attempt to acquire progressively better gear and beat up a variety of pixelated monstrosities. All in all, it's a reasonable diversion for a Monday evening.

Play the game here.

Alpha Footage of Canvasser

September 17, 2012 4:00 PM | Cassandra Khaw

Canvasser is a slightly odd little game that will have you working together with a bunch of people who call themselves The Canvassers in an attempt to save the Evergreen Forest from greedy capitalists. Yes, you will apparently be spending a fair amount of time requesting money from people on the streets. It looks like the dialogue system in the game will be dynamically generated and will react to your actions in a 'not-predetermined' sort of way.

Here's the devlog thread for those who want to keep track of the game.

Droqen Goes Commercial: Probability 0 Now for Pre-order

September 17, 2012 2:00 PM | John Polson

Oft-featured developer Droqen has begun pre-orders for Probability 0, his first commercial release. The current pre-release price of $9.00 also includes three previously unreleased smaller games.

Droqen/Alexander Martin knows platformers: Fishbane, Nina, Have Faith, and Don't Lose Your Head are but a few of his games featured here, along with the freeware version of Probability 0.

Release: War Of The Human Tanks (Fruitbat Factory)

September 17, 2012 12:00 PM | Danny Cowan

Fruitbat Factory has released an English-localized version of Yakiniku Banzai!'s doujin PC game War of the Human Tanks at Desura, GamersGate, and Indievania

War of the Human Tanks is a strategy/visual novel hybrid title starring a cast of armored humanoid weapons. The game includes over 30 maps, and allows players to use resources earned from combat to purchase new abilities and upgrades between battles. Fruitbat Factory's localization adds two new maps not includes in the original game, and features new battle backgrounds and a redesigned user interface.

War of the Human Tanks is regularly priced at $9.99, but is available for $8.99 during its launch week. Fruitbat Factory has also set up a Steam Greenlight page in hopes of earning support for a Steam release.

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