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About The IGF is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Shopping at the IndieGameStand

September 12, 2012 7:30 AM | Konstantinos Dimopoulos / Gnome

Stand.pngThe IndieGameStand hasn't opened its indie-loving virtual doors yet and it won't be doing so until the 26th of September, but I do believe we can already be excited about it. It does, after all, sound like a novel idea that applies the pay-what-you-want, DRM-free, charity model to something that isn't a bundle.

The IndieGameStand will feature a different indie offering every four days. An offering that we will be able to purchase DRM-free at a price we choose and download anytime, anywhere. What's more, 10% of each game's earnings will be going to a charity selected by the developers themselves. Oh, apparently some of the games will also be coming with Steam and/or Desura codes too.

Developers interested in having their game appear on the service should better have a word with the organizers via this form. Gamers, on the other hand, might want to join early and grab a free copy of 2D platformer Chester.

4 Years, 12 Countries and a Woodblock Artist: The Incredipede Story

September 12, 2012 2:00 AM | Staff

incredipedelong gama.jpgThe average game development story is, frankly, a bit dull, no matter how you attempt to spruce it up. Tales of ambition and great inspirational values usually work to cover up the fact that, for the most part, developers sat at computers every day hammering furiously away on keyboards in an entirely unexciting manner.

Some game development stories prove a little more intriguing than that. Incredipede, an upcoming physics-based puzzle game from developer Colin Northway, was written in over a dozen different countries while the dev was backpacking around the world with his wife Sarah (who was also creating a game, Rebuild, on the move.)

Those following the game will also know that it recently underwent a huge visual revamp, courtesy of artist Thomas Shahan. But what these people may not know is that Shahan was an artist who focused primarily on woodblocks, and Northway found him through Wikipedia, of all places.

Freeware Game Pick: Qbeh (Liquid Flower Games)

September 11, 2012 8:00 PM | Cassandra Khaw

Beta gameplay - Desura

Qbeh is a short, free-to-play puzzle platformer that was inspired by the likes of Minecraft and Portal. Do note the usage of the word 'short' here - Qbeh is all of four levels long. That said, it's certainly not a bad-looking game and entertaining enough in its own right. If you're in the market to feed a lingering addiction to puzzle platformers, this one's for you. Enjoy the cubes.

Download the game here.

Steam Greenlights First 10 Titles

September 11, 2012 5:00 PM | John Polson

greenlight box.jpgIn under two weeks after the community effort Steam Greenlight launched, Valve has chosen the first ten titles to eventually get Steam releases. Valve will move these games to a new Greenlit section where they will sit until they are released and made available on Steam.

According to this data, the top 10 voted games (excluding Slender: Source) have become the first 10 greenlit titles listed here:

Black Mesa
Cry of Fear
Heroes & Generals
No More Room in Hell
Project Zomboid

As for the fate of Slender: Source, which was just discussed in today's Slenderman Coalition interview, developer Ethereal Entertainment tweeted "we're talking with Valve about it currently. #remainhopeful." I've reached out to Ethereal's Justin Ross for more comment.

[source: Steam]

Gameplay Preview of Juicy Beast's Flippin' Dead

September 11, 2012 4:00 PM | Cassandra Khaw

It looks like Juicy Beast, Knightmare Tower and Burrito Bison Revenge developer that is otherwise known as the Devourer of All Free Time, is currently working on their next title. I'm not really sure what I think about this one. Though unrestrained by twisting mazes, Flippin' Dead feels strangely reminiscent of the classic Pac Man. It could have something to do with how the sunglasses-wearing protagonist will sometimes transform into a hideous monster and devour suddenly human-looking zombies. Yeah.

Official Juicy Beast website can be found here.

Terraria PSN and XBLA Port Coming in 2013

September 11, 2012 3:00 PM | John Polson

terraria PSN XBLA.jpgAndrew Spinks announced via Twitter and Facebook that his 2D RPG crafting adventure Terraria shall come to PlayStation Network and Xbox Live Arcade in 2013. Publisher 505 Games and developer Engine Software are in charge of the port.

Spinks has said in a press release, "It's always been my dream to have as many people as possible know and enjoy Terraria as much as I have and this is another big step in that direction. It's been awesome working with 505 Games and I can't wait for everyone to see the additional features that they've been able to bring to this new edition of the game."

Spinks not being directly involved seems to coincide with his announcement in February to step away from development of the original PC title. While he alluded to "moving forward with another, even better project," as of this writing, Spinks has not told IndieGames what that project is or if there are future plans for Terraria on PC to receive any additional features.

Slenderman Mythos Coalition Interview: Three Times The Scare

September 11, 2012 2:00 PM | John Polson


Developers Parsec Productions, Ethereal Entertainment and Elder Productions have banned together to form the Slenderman Mythos Coalition, a trio that aims to offer three visually and mechanically distinct Slender experiences to horror and jump-scare fans. After the recent viral success of Parsec Production's beta of Slender: The Eight Pages, several other Slenderman-scare games gained more visibility, as they reached for a piece of that lanky pie.

Austin Handle of Elder Productions, creator of Crysis 2 mod The Legend, tells IndieGames that he initiated the alliance. He explains, "It seemed like a secure way for us to all work together by NOT copying each other and keeping each experience unique. Also, it definitely holds some friendly competition value. Our three teams are the bigger of the Slenderman-Aspiring development teams in size and finished product. We each have a unique, big-envisioned goal instead of a mini-mod or a new level."

When asked if The Legend will be more thriller or full of jump-scares, Handle says both are fitting. "In the Story mode, you will most definitely experience some jump-terror, however, in the Free-Roam or Multiplayer Modes, you will encounter mostly thriller."

IndieFort Bundle #3: Get Up To 9 Games For $8.99

September 11, 2012 12:00 PM | Danny Cowan

GamersGate has launched the IndieFort Championship Bundle, a customizable package deal that allows users to choose the games they want from a pool of 24 titles.

Bundle buyers have the option to purchase three games of their choice for $3.99, six games for $6.99, or nine games for $8.99. At checkout, you'll also have the option of adding a tip, which will go directly to the developers of your chosen games.

Featured titles include standouts like Cryptstone Games' Star Prospector, Bent Spoon Games' Girl with a Heart of, and Crimson Cow's Tiny and Big: Grandpa's Leftovers. The full list of included games follows after the break below.

Indie Tools: Blender

September 11, 2012 7:30 AM | Konstantinos Dimopoulos / Gnome

blender.pngYou may have already heard of Blender, the 3D open source suite, as an excellent option for creating 3D graphics and models. Well, that is definitely true. Blender is a 3D tool that actually makes sense for me (I successfully created an almost passable castle) and everyone seems to agree that is both powerful and pretty straightforward to use.

What's more, it's a tool that allows you to create your 3D model, shade it, animate it, stick it in a 3D world and either render it or even have it star in a video. The game creation advantages are pretty obvious, especially for artists and indie devs wanting to impress with shiny 3D stuff, but what really impressed me is the fact that Brender actually comes with a complete Game Engine.

Freeware Game Pick: Diaspora: Shattered Armistice (Diaspora Development Team)

September 11, 2012 5:00 AM | Konstantinos Dimopoulos / Gnome

I am pretty sure that Diaspora: Shattered Armistice could have been a successful commercial game I would probably urge you to buy, but, as it currently stands in all its freeware glory, there is absolutely no reason you are not playing it right now. I mean, tsk, really... If you ever loved space fighter sims, if you ever loved Battlestar Galactica, if you ever loved sci-fi games or if you ever loved being entertained, you will definitely adore Diaspora.

It's a beautiful, fully-voiced, masterfully crafted and actually gorgeous game pitting you against the Cylon forces and having you dogfight from your MK VII Viper, Raptor or MK VIIe cockpit. Yes, this does mean you'll get to fly and fight around Galactica itself, though it doesn't reveal the fact that Diaspora is feature-packed enough to come with both multiplayer options and a mission editor, which, well, it happily does.

You can download Diaspora: Shattered Armistice here. The game will run on Windows, Mac and Linux machines and, just so you know, has been built on the Freespace 2 engine.

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