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About The IGF is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Demo and Release: HUEBRIX (Yellow Monkey)

September 11, 2012 3:00 AM | John Polson

Yellow Monkey has recently released its pathway-paving puzzler HUEBRIX for Android and iOS devices with a free browser-based demo to experience the basic game mechanics. Yes, the visuals bear a striking resemblance to Puzzlejuice's. Greg Wohlwend has shared his thoughts on the similarity and Yellow Monkey has shared theirs.

Aesthetic similarities aside, HUEBRIX plays quite differently from Puzzlejuice and a bit differently from Link-a-Pix-type games. HUEBRIX only hints at how each line should be drawn and where each line should end, as long as the player covers the entire board and uses up all the moves of each piece.

There are spaces with certain colors which dictate part of the path a color must cross, but that's only a piece of the puzzle. The board has some spaces such as directional arrows and even screen wrapping areas that players must plan for. The free, browser-based demo may start slowly but levels in the 20s and 30s have rather thought-provoking challenges.

The iTunes store doesn't have a Lite version yet, but the paid version is on sale for $0.99 now. The Google Play store for Android has a free version and paid version, however. A warning to those who become addicted: dozens of level packs await at $0.99 a pack, too.

Beta Release: 10 Fantasy Fights (Merry Prankster Games)

September 10, 2012 11:00 PM | Danny Cowan


In the mood for a 1990s-style CRPG experience? Merry Prankster Games has released a free beta version of 10 Fantasy Fights, a modern CRPG designed to test the limits of the developer's SENG game engine.

10 Fantasy Fights is a brief adventure in which players "rapidly advance from a simple battle of a single inexperienced warrior against lowly minions, all the way to controlling a mighty band of legendary heroes against a near-invincible demon lord." The game boasts a deep character customization system, and includes hundreds of spells and equippable items.

Merry Prankster seeks feedback from the release to improve its future games, so if you enjoyed 10 Fantasy Fights, tell them what you think.

Early Video Preview of Courier of the Crypts

September 10, 2012 6:00 PM | Cassandra Khaw

In Courier of the Crypt, you'll play a young courier who must, well, deliver a letter to the keeper of the crypts. Unfortunately for you, this will entail going into said crypts in order to meet your goal. Obviously, this is rather dangerous. What makes things worse is the fact that your only mode of defense is a magical torch. If it gets extinguished, you'll be rendered helpless. According to the TIGsource devlog, there'll be a fair amount of puzzles to solve and treasures to gather.

If this sounds like your sort of game, you can keep tabs on its development over here.

Screenshots of Troll Song

September 10, 2012 4:00 PM | Cassandra Khaw

trollsong1.jpg Have you ever wondered what it would be like to be a troll? To be able to smash things and roar at whomever you please? Do you think the world would be a better place if you could just, you know, kick it? Sort of. If that's the case, Troll Song may be the game you're waiting for. A collaborative effort between Tino (Knoodn) and CaptainD, the upcoming point & click adventure Troll Song will have you embarking on an epic quest to save your craggy brethen. As Clod, a troll who somehow managed to escape the clutches of a nefarious alchemist, you must somehow figure out how to properly free yourself, restore your kind and find the evil fiend who did this to you all. Along the way, you're also going to have to figure out how to regain your natural abilities.

Sounds like fun? Keep track of the game here.

Hermitgames' qrth-phyl Now Available on Windows and XBLIG

September 10, 2012 2:30 PM | John Polson

A most interesting evolution of Snake gameplay, hermitgames' qrth-phyl has released DRM-free for Windows for $3 and on XBLIG for 80 MS points. Players alternate between snaking along the outside or inside of cubes and the sides of flatter spaces. While players must avoid running into themselves, the stages have all sorts of death traps such as laser fields and protruding walls, too.

The 3D inverted controls felt rather odd at first, almost creating a "flying" sensation when the snake is inside the tight cube spaces. But like most odd sensations programmed well, this didn't take long to adjust to and feel almost as natural as snaking on a 2D plane.

Those new to hermitgames may want his three-game bundle that includes qrth-phyl and two other games for only $2 more. Players can also net Fren-ze and Leave Home for a total of $5, shaving off $4 if purchased separately.

Lastly, qrth-phyl's XBLIG release marks the beginning of the latest Indie Uprising campaign. Fans can enjoy it and eight other games over the course of the next two weeks.

Freeware Game Pick: Pleasuredromes Of Kubla Khan (The Catamites)

September 10, 2012 12:00 PM | Danny Cowan


Murder Dog IV and Super Eagle developer The Catamites describes its latest release Pleasuredromes of Kubla Khan as a "Very important, historical Khan game," and notes that players will be able to "Step back into history with this extraordinary game."

Every word of this is true. Pleasuredromes of Kubla Khan offers an advanced simulation of ancient Mongolia, with helpful narration throughout. It's less of a game and more like a first-person documentary, I suppose. This one will only take you a few minutes to walk through -- and nothing I say can prepare you for the debauchery hidden within the walls of Khan's pleasuredrome, besides -- so why not give it a try?

Freemium Game Pick: Cloudstone (Playsaurus)

September 10, 2012 5:00 AM | Konstantinos Dimopoulos / Gnome

cloudstone.pngThe influence of Bastion is more than obvious on this one, but even though Cloudstone does neither look nor sound as lovely as that particular indie monster hit, it is definitely something worth playing; especially if you are into action-RPGs. Besides, I do prefer the mouse driven controls to having to use the WASD keys and Cloudstone, intuitive controls aside, is a great and polished game. Oh, and I really wouldn't worry about its freemium aspect either. It can easily be ignored.

Freeware Game Pick: Mega Popoidz (Sophie Houlden)

September 9, 2012 11:00 PM | John Polson

megapopoidz.pngSimilar in aesthetic and frantic thrill to Swift Stitch, Sophie Houlden's freeware Mega Popoidz for Windows, Mac, and Linux is an arcade style arena game that seems fitting for someone with 100 eyeballs and the twitch skills to match.

As far as I've lasted, Mega Popoidz only grants one life to survive as long as possible, avoiding or destroying the red and purple squares that fade into existence. The yellow lines, once active, are also deadly. The only reprieve from the chaos is the noisy but bright homing missiles. The amount of those missiles corresponds to the expanding green square in the background.

Created first for Glorious Trainwrecks' two-hour Trainwrecks from Spaaaace jam, Houlden touched up her entry the following day for every PC owner to enjoy. Grab Mega Popoidz here and see how long you can survive.

[source: @S0phieH]

Indies Collaborate on Tools to Make Talking to the Press Easier

September 9, 2012 8:00 PM | Staff

luft gama.jpgIf you want easily-distracted players to stay with your game, to give it a chance and discover all the work you've labored over, you make it as approachable and as easy to pick up as possible, right?

That's the same attitude indie developers should take when it comes to attracting the attention of the press, to ensure people are helping others find out about your game. That's where the press kit comes in.

"It's a general problem in the indie scene, where so many beautiful and lovely games go unnoticed simply because the developer doesn't know how to present their game to the press," says Rami Ismail, an indie developer himself at Dutch studio Vlambeer (Super Crate Box).

It's not a magic bullet that solves all your marketing problems, but the press kit can sometimes be the critical item that decides whether those journalists who are inundated with dozens of pitches a day cover your project.

Trailer: Eryi's Action (Nyu Media)

September 9, 2012 4:33 PM | Cassandra Khaw

'Sadistic' is probably the best word for Nyu Media's soon-to-be-released Eryi's Action. A devious platformer that will have you taking on the persona of a cute, green-haired girl, Eryi's Action is filled with so many traps, it's borderline ridiculous. Then again, we're talking about a game that has you gallivanting across highly dangerous levels in search of ... stolen fruit. Melons, to be precise. Yes, Eryi's Action is definitely in a class of its own.

For more information (and the demo), check out the official website here.
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