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About The IGF is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Kickstarter Projects: Pro Pinball Revived & Remastered (Silverball Studios)

September 7, 2012 12:00 PM | Danny Cowan

Silverball Studios has launched a Kickstarter campaign in hopes of funding a remastered collection of its classic Pro Pinball titles, along with an all-new table created by famed pinball designer Pat Lawlor (The Addams Family, Twilight Zone).

Silverball Studios released its Pro Pinball games (including fan favorites like Timeshock! and Big Race USA) across several platforms in the 1990s, and their games set a high standard for pinball physics simulation. A recently released demonstration video shows that the tables will receive a significant visual upgrade bolstered by some impressive lighting tech.

Pro Pinball: Revived & Remastered has earned over $25,000 toward its funding goal of $400,000 as of this writing. Following the campaign's conclusion, releases are planned for Windows, Mac, iOS, and Xbox Live Arcade, with other platforms to follow. Silverball Studios has also set up a Steam Greenlight page to drum up support for the release.

Trailer: Rhythm Destruction (Curious Panda Games)

September 7, 2012 10:00 AM | Danny Cowan

Curious Panda Games shows off its upcoming rhythm-based shoot-'em-up Rhythm Destruction in the new trailer above, released to promote its Kickstarter campaign and its appearance on Steam Greenlight.

Gameplay in Rhythm Destruction syncs with a background music track via a series of timed button presses. It features mechanics similar to games like Elite Beat Agents and Technic Beat, requiring players to time their attacks to a series of shrinking circles that appear over enemy formations.

It's an interesting concept -- dodging bullets while watching for button cues seems like it will be quite a challenge! Rhythm Destruction will be released in October for $4.99.

IndieGoGo Project: Nevermind (Erin Reynolds)

September 7, 2012 7:30 AM | Konstantinos Dimopoulos / Gnome

Nevermind will hopefully be the first biofeedback-enhanced horror game anyone has ever played and is already a very ambitious student project asking for our support via IndieGoGo, where $25 will get anyone (yes, shockingly, anyone at all) a full version of the game. But "what does biofeedback-enhanced actually mean?" I pretend to hear you ask. Well, apparently, the game will have you wearing one of those USB heart-rate sensors that will allow it to estimate how scared you are. Interestingly, to actually win it, you'll have to stay calm as the higher your heart-rate will raise the more difficult Nevermind will get.

Yes, the idea does sound pretty wild and it would definitely be something worth exploring. You know, if only to support the struggling heart-rate measuring thingies industry.

Playable Alpha: Steam Marines (Worthless Bums)

September 7, 2012 5:00 AM | Konstantinos Dimopoulos / Gnome

Roguelikes. You either love them or you loathe them. Or, well, you don't particularly care about them I suppose. Anyway, I am pretty confident the roguelike-lovers among us will be more than happy to discover Steam Marines and play its freely available alpha version. Interesting steampunk setting and the traditional procedural generation of levels and items aside, the game innovatively lets you control a squad of four all the while featuring a cover system, destructible terrain and cute 2D visuals. There's a ton of -addictive- fun to be had.

Oh, and if you like what you see, I do suppose you could give Steam Marines a small Steam Greenlight push. Steam Marines is available for both Windows and Mac platforms.

Get a job: SCEA and others hiring now on the Gamasutra jobs board

September 7, 2012 3:00 AM | Eric Caoili

In the latest postings over the last seven days, Gamasutra's jobs board plays host to roles in every major discipline, including opportunities at Sony Computer Entertainment America, Playdead, and others.

Each position posted by employers will appear on the main Gamasutra job board, and appear in the site's daily and weekly newsletters, reaching our readers directly.

It will also be cross-posted for free across Gamasutra's network of submarket sites, which includes content sites focused on independent games and more.

Some of the notable jobs posted this week include:

Playdead Aps: Technical Artist:
"Playdead, maker of Limbo, is an independent game studio based in Copenhagen, Denmark. Founded by Arnt Jensen and Dino Patti in 2006, Playdead is currently in production on new IP with Arnt Jensen as Game Director."

Blizzard Entertainment: Reliability Engineer:
"Best known for blockbuster hits including World of Warcraft and the Warcraft, StarCraft, and Diablo series, Blizzard Entertainment, Inc., is a premier developer and publisher of entertainment software renowned for creating some of the industry's most critically acclaimed games. Blizzard's track record includes thirteen #1-selling games and multiple Game of the Year awards. The company's online-gaming service,, is one of the largest in the world, with millions of active players."

Freeware Game Pick: Revolgear 2 (Bikkuri Software)

September 7, 2012 3:00 AM | John Polson

revolgear2.pngBikkuri Software has released its English-friendly, horizontal shmup Revolgear 2 for Windows. While most of these Japanese titles opt for manic bullet dodging, Revolgear 2 offers a more relaxing experience. Players choose from four different ships to pilot through five stages and bosses, with a true last boss waiting for those who satisfy certain conditions.

Throughout, Revolgear 2 has a strong 16-bit vibe in aesthetics and Gradius-like vibe for mechanics. Players can pick up two options for more firepower and adjust their trajectory for angled or close shots. The game has a variety of weapons earned by picking up different colored spheres, too. The white one increases speed, and the pink one returns the speed and weapon back to default. Finally, players build a meter for a "mega flash" that wipes the screen of bullets.

The team used Shooting Game Builder, but I couldn't find any English version of this dev toolkit. Why not study or simply enjoy the free Revolgear 2 (click on ""), instead?

Browser Game Pick: Escape Goat (Magical Time Bean)

September 6, 2012 10:00 PM | Danny Cowan


MagicalTimeBean's Ian Stocker has released a free and fully-featured HTML5 version of his Xbox Live Indie Games puzzle-platformer Escape Goat. If you want to play it, though, you should do so very soon, as the port will only remain available until September 9th.

Escape Goat is a single-screen action-puzzler in the vein of classics like Solomon's Key and Fire & Ice. Though the bulk of Escape Goat's gameplay tests player dexterity with tricky platforming, its puzzle elements require the creative use of a friendly mouse character, who is able to squeeze into tight spaces and trigger out-of-reach switches.

The HTML5 version includes over 40 new levels created by users. While the game will revert to a demo version after the 9th, players will still be able to create and share custom levels online. The full Windows version of Escape Goat (priced at $4.99) can be purchased here.

Browser Game Pick: The Sky In The Room (Porpentine)

September 6, 2012 4:10 PM | Cassandra Khaw

skyporpentine.jpg Porpentine's Ludum Dare 48 entry is both bewildering and beautiful. Set within a place definitely not like our own, the game's almost impossible to describe. As far as I can tell, you play as a hunter of sorts, one saddled with more than a few personal concerns and neuroses. Everything else? Well, that's up to you to discover. Fair warning, however, the content isn't particularly safe for work. There is definitely sex in here.

Play the game here.

Freeware Game Pick: Galaxy Defenders (kalin)

September 6, 2012 12:00 PM | Danny Cowan

Q-Games programmer Kalin Gorski has released Galaxy Defenders, a freeware shoot-'em-up for Windows that he developed as a free-time project. The game's source code is also available for download.

Inspired by the DOS shooter Tyrian, Galaxy Defenders features a wide variety of enemy types, and allows players to team up with a co-op partner throughout its 12 included levels. Gorski offers further details in a post at his blog.

Despite Gorski's warning that the game features programmer-drawn art, I really like the way this one looks. The simplistic art style makes it easier to focus on incoming enemies and their surprisingly tricky bullet patterns. RushJet1's soundtrack is great stuff, too.

Freeware Game Pick: Nyctophobia (Nik Sudan)

September 6, 2012 5:00 AM | Konstantinos Dimopoulos / Gnome

nuctophobia.pngNyctophobia shouldn't be a real word, which it apparently is, but should definitely be a game, which it happily also is. Oh, and this word does describe the fear of the night and also a brand new, freeware, horror offering: Nyctophobia.

The game was created for GameJolt's 8th Contest and, as is the case with many jam games, isn't as polished as it could have been. There are small glitches, a few things that could have been done better and it could definitely use some extra work, but that's beside the point (the point being horror). Well, Nyctophobia, essentially a top-down exploration (light-) puzzle game, does horror both excellently and in a unique way, too. It plays with light, the controls, and sound, and it succeeds at creating a deeply atmospheric, unsettling and disorienting experience.

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