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About The IGF is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Freeware Game Pick: Delver (Priority Interrupt)

July 20, 2012 7:30 AM | Konstantinos Dimopoulos / Gnome

delver.pngDelver is an action-RPG that looks quite a bit like Minecraft and plays a lot like your average rogue-like, meaning that you already know whether it's your cup of tea or not. It definitely is mine mind and even though the game is still in alpha I'm having a great time with it and can't wait for the promised updates. The game can be played on Windows, Linux and Mac.

Delver is also available (though not for free) for your Android device via Google Play.

Browser Game Pick: The Grid

July 20, 2012 5:00 AM | Konstantinos Dimopoulos / Gnome

the grid.pngThe Grid is the sort of game I haven't played in over 10 years. It is a text-only strategy multiplayer game you play by actually typing in commands and fantasizing you are logged in a BBS. It does feel quite a bit like a boardgame and generally has you capturing squares, building farms, hiring wizards, stealing from your neighbors, inciting revolutions, forming alliances and even attempting to bless everyone, while fighting to gather all the resources a powerful master of the grid would need.

Fun eh? Well, it is, but it sure isn't the simplest game to master and, were it not for some incredibly patient and kind players, I'd still be struggling with it. Not that I'm not struggling now, but, at the very least, I do have a vague idea of what I should be doing and am even forming some sort of strategy I believe. Great times ahead!

Gravity Bone Follow-Up Thirty Flights Of Loving Released To Idle Thumbs Backers

July 20, 2012 2:00 AM | Danny Cowan

If you pledged $30 or more to the Idle Thumbs Kickstarter earlier this year, check your e-mail (and possibly your spam folder, Idle Thumbs advises). You should find a Steam-redeemable code for Thirty Flights of Loving, the follow-up to Blendo Games' first-person interactive short story Gravity Bone.

Unfortunately, talking about the sequel in any sort of detail would spoil the experience. The plot progresses quickly, and it'll only take you about 20 minutes to complete. It's great, though, and it's definitely a worthy follow-up to Gravity Bone. Idle Thumbs listeners will also be delighted and/or horrified by the inclusion of Puffins Mode, which is truly the stuff of nightmares.

If you're not an Idle Thumbs backer, don't despair -- host Chris Remo assures that the game and its soundtrack will be publicly available on Steam "in the fairly near future."

Browser Game Pick: J-J-Jump (Nitrome)

July 19, 2012 11:30 PM | John Polson

In Nitrome's J-J-Jump, players have a limited amount of jumps to get to the goal at the top of every stage. Checkpoints and the rainbow goo draped on some platforms or found in floating spheres replenish jump ammunition.

J-J-Jump's 10 stages gradually become a true test in twitch gameplay and jump-rationing strategy. Players dodge black fire, midair spikes and squishing platfoms, use enemies' heads in lieu of jumping, and avoid the rising, deadly water.

J-J-Jump retains Nitrome's bright color palette, but the graphics have taken a charming turn for the retro. J-J-Jump feels "pure" in the sense that the developer doesn't beg for replays to get three stars. It only asks players to survive and ration each J-J-Jump.

Starbound Accepting Support through Publishing Wanderlust: Rebirth

July 19, 2012 8:00 PM | John Polson


Chucklefish has announced a way for fans to support its first title, upcoming exploration platformer Starbound, via profits from publishing Yeti Trunk's Wanderlust: Rebirth, released first in 2011. [edit] Finn "Tiy" Brice shared with Indie Games that Chucklefish receives profits from all digital sales, not just Steam.

Tiy blogs he was hesitant to take direct donations for Starbound, feeling that consumers should get something in return for their support. Yeti Trunk, as a Starbound fan, offered up its four-player, online RPG Wanderlust: Rebirth to help.

After a few months of behind the scenes negotiations, Tiy reveals that Wanderlust: Rebirth will be Chucklefish's first published game on Steam. As a third-party publisher, Chucklefish has negotiated for a percentage of profits which Tiy says will go towards Starbound's development.

Upcoming, Nostalgia-Inducing Two Brothers Looks Highly Promising

July 19, 2012 6:00 PM | Cassandra Khaw

Love retro games? Miss the Gameboy era? Well, the batteries are right there. Ahem. Jokes aside, Two Brothers definitely looks interesting. Described as an 'Action/Adventure/Role-playing/Nostalgia' game, Two Brothers was apparently inspired by the Internet's stash of retro demakes. In this upcoming title, you'll be taking on the role of Roy Guarder, an inventor inspired by the idea of creating a new color after a near-death experience. Eventually, your brother joins you in your obsession.

According to the development log, the creators are aiming to make something that they would have loved to have played as a kid, something intelligent but also something that would not fly over a kid's head.

Official devlog here. Huge array of pictures after the cut.

Frogmind Games Reveal Action-Adventure Game BADLAND

July 19, 2012 4:00 PM | Cassandra Khaw


Not too long ago, a pair of industry veterans broke off from the mainstream herd to embark on an indie adventure of their own. Now, we have the faintest glimpses of what they've been up to. Sometime earlier this month, Frogmind Games (which consists of Johannes Vuorinen and Juhana Myllys) announced their first title: an atmospheric, side-scrolling, potentially addictive action-adventure title for the iOS. Annnnd .... that's all we know. The two pieces of artwork they've revealed thus far look rather promising. According to their website, they were created with in-game art assets. We'll keep you posted.

Indie Gala Mobile Bundle 2 Collects Six Games For Android, Three For Windows

July 19, 2012 12:00 PM | Danny Cowan


The second Indie Gala Mobile Bundle has launched, offering a new pay-what-you-want collection of Android apps, along with a handful of bonus PC titles.

For a minimum $1 purchase, bundle buyers get Renato Aruffo de Oliveira's room puzzler The Lost Souls, Bane Games' naval combat title Battle Group, and Stolen Couch Games' one-button puzzler Ichi, all of which are available as DRM-free downloads for Android devices.

Pay more than the average purchase price (currently $5.29) and the bundle adds six more games: three for Android (Xelorians, Call of Cthulhu: Wasted Land, and Little Stars for Little Wars 2), and three for Windows (Spin Deluxe, Tiny Plumbers, and Cute Things Dying Violently).

The bundled versions of Spin Deluxe, Ichi, and Cute Things Dying Violently are also redeemable at Desura. Buyers can choose to donate a portion of the purchase price to AbleGamers and the Italian Red Cross.

Browser Game Pick: Oswald the Elephant

July 19, 2012 7:30 AM | Konstantinos Dimopoulos / Gnome

oswald.pngI was never any good at QWOP (even though I did love the concept) but am actually shocking myself with the progress I'm making with Oswald the Elephant. The left to lift front leg and lean left, right to extend front stilt and lean right mechanics are something I can actually tackle. And I'm definitely having fun doing so, uhm, give it a try will you?

The game was created by Matthew Elvey Price, Kalonica Quigley, Tim Goschnick and Rhys van der Waerden at Tigjam Melbourne. Yes, putting all these names on the post title did sound like a really bad idea to me too.

Demo: MiniFlake (Wolfgame)

July 19, 2012 5:00 AM | Konstantinos Dimopoulos / Gnome

miniflake.pngMiniFlake has been something I've been keeping an eye on for quite some time now and I'm finally more than happy to let you know it's gotten itself a free demo; a great free demo to be precise and a demo you can grab via Desura. Just keep in mind that unlike the full version that will soon be released for Windows, Mac, iOS and Android, said demo will only run under Windows and does not feature any sound. Think you can live with that?

Excellent then, for MiniFlake seems like a retro-inspired project that has evolved from concept to something playable in a most elegant way and is thus shaping up to become a lovely old-fashioned RPG which plays like a top-down version of Dungeon Master with a touch of Diablo. As for its stand-out feature, those awesome black-and-white graphics with that CRT screen effect, well, they are all I could ask for. And are indeed awesome.

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