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About The IGF is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Browser Game Pick: Perspective (nfyre)

July 13, 2012 5:00 AM | Konstantinos Dimopoulos / Gnome

perspective.pngAnd there you were thinking about that other Perspective game, weren't you? Well, it's not the only offering using that same title apparently and I'm not even sure the word perspective can be trademarked. Anyway. The Perspective I'm talking about is a seemingly old-fashioned 2D platformer starring a dog and an old lady and a game you can play for free in an ever-comfortable browser tab. Interestingly it makes a most metaphorical use of the word perspective, which more or less means that pressing the space button will alter your dog's perception of the world and thus the level you are playing itself, usually by turning spikes into coins or birds into platforms or something of that ilk.

Mind you, no change of perspective will turn this into an easy or mediocre game. And the writing is pretty good too!

Introversion Talk: Subversion and Prison Architect

July 13, 2012 3:00 AM | John Polson

Next up from the Rezzed conference, Introversion thoroughly examined the canceled Subversion, showing why it ultimately didn't work as a game, and discussed how sim Prison Architect came to exist.

Chris Delay and Mark Morris make up Introversion Software, the developer behind titles such as Uplink and IGF Winner Darwinia. In this talk, Morris mentioned briefly that as the business guy, he convinced Delay not to release Uplink for free. Instead, consumers received Uplink on iPad last month.

Delay lamented that while he was proud of the tech and graphics of Subversion, the gameplay itself just didn't make for a fun game. Delay explained that during a holiday away from Subversion, he visited Alcatraz in San Francisco, which ended up inspiring Prison Architect. He also credited Dwarf Fortress as an influence.

Demoed in a rather engrossing presentation, Prison Architect has made late 2013, the release date, seem even further away.

Redditors Launch Pay-What-You-Want GameDev Bundle

July 12, 2012 11:00 PM | Danny Cowan

A group of developers from the subreddit /r/gamedev has launched the GameDev Bundle, a six-game collection of Windows titles available for a price of your choosing.

Included in the bundle are Bit Barons' puzzler Astroslugs, EMcNeill's Eufloria-like Auralux, Joshua Day's dungeon crawler Cardinal Quest, Thom Blake's "2D interactive narrative" Girl With A Heart Of, Blanket Fort Games' RTS Influence, and Rat King's roguelike Pitman.

Buyers who pay more than $6 (or one bitcoin) will also receive Rat King's The Sun is Deadly, along with bonus concept art, soundtracks, and a prototype sequel to Astroslugs. All featured games are available as DRM-free downloads, and are redeemable at Desura.

Browser Game Pick: mmoAsteroids (Paul Firth)

July 12, 2012 7:15 PM | Cassandra Khaw


Are you sick and tired of traditional MMOs? Want something that doesn't resemble yet another World of Warcraft clone? If so, try mmoAsteroids. I guarantee it won't make you think of blood elves. Born out of an encounter with an April's Fool joke, Paul Firth's mmoAsteroids will have you gallivanting across the universe as a colored triangle. It's Asteroids. Except with friends. And, depending on how funding goes, an assortment of other features as well.

Just go check it out already.

Q&A: Logan Cunningham on Voice Acting in Resonance

July 12, 2012 6:00 PM | jeriaska


Among the inventive design decisions that made Supergiant Games' action RPG Bastion a breakthrough hit on Xbox Live Arcade and Steam was its depth of storytelling.

The character of Rucks guides the player through Bastion's sprawling fantasy world, not by interrupting dramatic sequences with walls of text. Rather, the character speaks, interjecting pithy comments in response to the action as it unfolds.

This month the voice of Rucks is back, this time sleuthing within Wadjet Eye Games' sci-fi adventure Resonance, scheduled for release on Steam on July 25. We caught up with voice actor Logan Cunningham, who inhabits the character of Detective Bennet in Resonance, to hear how the craft of character acting is changing independent games.

The narration in Bastion took people by surprise and demonstrated the degree of innovation that was possible with independent development. What has changed for you as an actor since the game was released?

Logan Cunningham: My life has changed in that I have this degree of fame now. A selling point of Resonance is that I'm the cast. It's somewhat surreal, because having praise thrown at you is not something I'm used to. None of us at Supergiant had done anything like this before, so it's been strange and bewildering for all of us, but mostly awesome.

Demo: Maker's Tale (thetoucher)

July 12, 2012 5:00 PM | Cassandra Khaw

Remember that intriguing little sandbox/RTS hybrid that we took a look at sometime back? The one with a kid named Maker and a tabletop-like feel to the environment? No? Well. Here's another video. If the idea of taking an action-packed romp through someone's mind appeals to you, you'll be happy to know that the Maker's Tale now has a demo available for public consumption.

You can check it out here.

Stuck on Full-Body Game Recurse for iPad 2

July 12, 2012 3:30 PM | John Polson

More fun than any hands-free experience I've had with Microsoft's Kinect, Lumalus Inc.'s Recurse has convinced me that the iPad 2 and 3's camera is underused, or maybe Recurse is the epitome of what is possible with a camera-included tablet. Either way, this is one of the most original, enjoyable iPad 2+ experiences and is now on sale for under $0.99 (full price is $1.99).

Three game modes exploit Recurse's simple premise of moving one's body in green areas while avoiding red areas. Shuffle and slide modes involve getting the highest score in 30 seconds. In the three-strikes survival mode, the game penalizes for any missed green areas and touched red areas. Recurse randomly snaps a photo of the player and adds the picture with the score to the game's leader board.

Those without an iPad 2/New can start making noise for a Windows or Mac version of Recurse, as the developer is keen on meeting gamers' interests. Click on to read about the game's course from Mac to Windows to Kinect and finally to iPad 2.

Shop 'Til Your Credit Score Drops: Steam Summer Sale Starts

July 12, 2012 2:00 PM | John Polson

steam icon.jpg Steam's annual Summer Sale is now in full swing. Fans can shop until July 22 for loads of indie game deals; some deals, however, expire daily.

First-person, dungeon crawling RPG Legend of Grimrock is on sale for 60% off ($5.99) as is the randomly generated dig 'em up Terreria for 75% off ($2.49) for the next 1.5 days.

Indie Bundle I is available for the next 1.5 days at $9.99 and contains The Baconing, EDGE, Anomaly Warzone Earth, Cave Story +, and Lone Survivor. This lineup is the same as outed in a NeoGAF posting, so it's possible consumers can expect future daily indie bundles to contain those leaked games, too.

Enjoy your extended Steam sale, and be sure to post in the comments below any worthy indie game sales you find.

Pre-Alpha Release: TRI (Rat King Entertainment)

July 12, 2012 12:00 PM | Danny Cowan

Indie Buskers member Rat King Entertainment has released a playable pre-alpha version of its first-person puzzle-platformer TRI.

In TRI, players build makeshift platforms with magical triangles, which can be used to span gaps, reach higher ground, and even walk on walls and ceilings. Thanks to its freeform approach to gameplay, players have a large amount of control over how they approach puzzles, and many rooms have multiple potential solutions.

TRI is priced at $5, and is available for pre-purchase at Desura and Rat King's website.

Pinball RPG Rollers Of The Realm To Debut For XBLIG, PC, iPad In 2013

July 12, 2012 10:00 AM | Danny Cowan

After being featured at the 2012 Canadian Interactive Showcase and earning support from the Canada Media Fund, Phantom Compass announced that its pinball RPG Rollers of the Realm will be released for the iPad, Xbox Live Indie Games, and PC platforms in 2013.

"Each chapter of the story features new areas to explore (and destroy), new enemies to conquer, and new party members to collect," Phantom Compass explains. "Every playable party member -- represented by a pinball -- has different abilities used for strategic play."

If the RPG elements don't interest you, Rollers of the Realm also offers a selection of standalone pinball tables that can be played with friends in a series of high score challenges.

The concept of a pinball-themed adventure game is one that's been attempted many times over the years, believe it or not (see: Pinball Quest, Odama, Flipnic), though the results to date haven't been too impressive. Here's hoping that this one lives up to its potential!

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