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About The IGF is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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SpyParty Waiting List Over 14,000; Lucky EVO 2012 Attendees Can Skip Ahead

June 22, 2012 3:00 PM | John Polson

Thumbnail image for spyparty.jpg

Chris Hecker's hotly anticipated tactical espionage SpyParty has over 14,000 players waiting to join, as revealed in an invitation to EVO 2012 (fighting game tournament) attendees. This is the first year the tourney will showcase indie game titles, and SpyParty was the first announced.

Hecker told EVO officials he was was both nervous and "unbelievably excited to get such an intensely competitive community" upon realizing fighting game fans are an ideal fit. They are generally good at "breaking down systems" and "like games that involve psychology, competition, or are just insanely difficult," he observed.

Browser Game Pick: Super Counterfeit Gaiden (01010111)

June 22, 2012 7:30 AM | Konstantinos Dimopoulos / Gnome

scg.pngCreated for the 7dfps game jam Super Counterfeit Gaiden is a simple shooting gallery offering with wonderfully pixelated graphics, a gloriously silly title and some fun and straightforward mechanics. It also is incredibly short, but, judging from what I saw, a game definitely worth of further development. And you will definitely enjoy the ten or so minutes of gameplay it has to offer.

Browser Game Pick: Super Big Gun Adventure (nfyre)

June 22, 2012 5:00 AM | Konstantinos Dimopoulos / Gnome

superbiggun.pngSuper Big Gun Adventure is a true gentleman's browser-based murder simulator. It also happens to be a game that pits gamers against gentlemen who envy and loathe their (the players' of course) big guns, most probably due to them (the players' guns; please do pay attention) also doubling as jetpacks.

And, uhm, play it, will you? It's fun and unique and demanding and definitely worth a chance. Some might even describe it as a physics-based platformer.

Why a Key Trials Evolution Coder Went Independent

June 22, 2012 3:00 AM | Staff

frogmind dev.jpgFrogmind Games is a new independent studio from a veteran games industry duo. Johannes Vuorinen and Juhana Myllys both previously worked at THQ's ill-fated Universomo studio, and most recently at Ubisoft-owned Trials Evolution developer RedLynx.

Vuorinen in particular was the mind behind the Trials Evolution level editor, which the level designers at the company used to create every single track in the game, not to mention it was the same level editor that is provided for players to create their own crazy tracks.

Alongside Vuorinen, artist Myllys will bring his past AAA experience over to Frogmind, as the pair look to create digital titles for as-of-yet unannounced platforms.

Vuorinen tells Gamasutra that being an indie developer was always his goal, but that he decided to first try out mixing with a larger team to see how it gelled with his style.

"In spring 2010 when I joined the Trials Evolution team, taking the role as the lead editor programmer felt like a really big responsibility," he explains.

Get a job: ArenaNet and others hiring now on the Gamasutra jobs board

June 22, 2012 1:00 AM | Eric Caoili

In the latest postings over the last seven days, Gamasutra's jobs board plays host to roles in every major discipline, including opportunities at Telltale Games, ArenaNet, Havok, and others.

Each position posted by employers will appear on the main Gamasutra job board, and appear in the site's daily and weekly newsletters, reaching our readers directly.

It will also be cross-posted for free across Gamasutra's network of submarket sites, which includes content sites focused on independent games and more.

Some of the notable jobs posted this week include:

ArenaNet: Environment Artist:
"ArenaNet has established itself as a leading light in the online games industry with Guild Wars, one of the most successful massively multiplayer online game franchises of all time, with more than 6 million copies sold. We’re preparing to surpass our success with Guild Wars 2, which is in development right now."

Telltale Games: Core Technology - Senior Systems Engineer:
"Telltale Games is an award-winning independent developer and publisher founded by games industry veterans. Since our beginning in 2004, Telltale has pioneered the creation and delivery of episodic gaming content. Telltale's titles have won numerous awards and accolades from publications such as IGN, Official Xbox Magazine, PlayStation – The Official Magazine, PC Gamer, GameSpy and more, and our work has met with critical acclaim from mainstream outlets including USA Today, CNN, The New York Times and Variety."

Trailer: Bleed (Bootdisk Revolution)

June 22, 2012 1:00 AM | Danny Cowan

Toronto-based one-man studio Bootdisk Revolution has released a gameplay trailer for its debut title Bleed, in advance of its upcoming release for Windows and the Xbox Live Indie Games service.

Bleed is a run-and-gun shooter in which air-dashing and slow-motion are key to the player's survival. There's not a single dull moment in the trailer -- it looks as though each level will be packed with swarms of enemies, and the boss encounters are similarly hectic.

Bootdisk Revolution notes that the game was originally entered in the Dream Build Play competition in 2011, but has since been heavily retooled. Can't wait to see the final product! Bleed will be released later this year.

Browser and Freeware Game Pick: Puzzles (Increpare)

June 21, 2012 9:30 PM | John Polson

increpare puzzles.png

"Holy crap, that first puzzle had me for a bit!" is what I'm sure most people won't admit to when playing Increpare's newest puzzler Puzzles, available via browsers or for Windows and Mac download. Judging from two stages, players win by reaching the goal without tripping any lasers. To say more would give away the puzzle (and be presumptuous).

I've been enjoying Puzzles so far, though I imagine several of you will complete all eight puzzles way before me. Let's turn our comments into old-fashioned leaderboards, get out a stopwatch, and post some completion times!

Stephen Lavelle, thanks for sharing Puzzles even though you haven't been feeling well. This is holistic healing for my rusting brain!

Trailer: A Story About My Uncle (A Sick Sheep Production)

June 21, 2012 6:00 PM | Cassandra Khaw

With games like A Story About Uncle available for perusal, I can't help but feel regretful over the fact that I wasn't able to make it to Stockholm. Created in 11-weeks, this Unreal-powered student project is the story of one boy's search for his uncle and the rather amazing-looking adventure he gets out of it. In spite of what the engine is generally used for, it looks like the game was designed to be a non-violent romp. Did they succeed? We'll find out when a demo is released. Enjoy the trailer.

Official site here.

Black Sect Remake Now Available For Public Consumption

June 21, 2012 4:00 PM | Cassandra Khaw

blacksect.png Having never played the original, I'm somewhat ambivalent towards the release of the remake of Black Sect. However, for those of you who wanted to give the whirl but could never get around the original's limitations, the remake might be right up your alley. As for those new to the game, Black Sect is basically the story of the village of Issegeac. The spellbook that has been responsible for their continuous success in life has been stolen and it's your job to recover it within three days or risk losing everything.

Ready to give it a Thursday whirl? Download the game here.

Congratulations, Indies! Conference and Award Round-Up

June 21, 2012 3:00 PM | John Polson

i-love-indies.pngCongratulations are in order for all those indies who entered in, were nominated or chosen for, and won in various award and conferences announced this week! While we know our readers like to watch and play indie games, we wanted to take the time to tell everyone about some exciting upcoming events and give nods to those were or who will be featured.

In Sheffield, England, Games Britannia will hold the REPLAYED event July7-8. There, dozens of indie titles will be showcased, some for the very first time. In

A few days later, Develop's Indie Dev Day in Brighton, England will be on July 12. Ten indie titles were chosen for its Indie Showcase, but only one winner will emerge.

Consumers can be more proactive in voting across 22 categories for winners in the European Game Awards, which takes place August 14 in Cologne, Germany.

And finally, winners were revealed for the Games for Change with Coco & Co's Way taking Game of the Year, and the Swedish Game Awards, with Pixel Ferrets's Secrets of Grindea nabbing GOTY there.

The full lists, aside from the massive 22-category EGA nominees, are listed after the jump:

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