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About The IGF is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Gemini Wars Released To The Wilderness

June 13, 2012 6:00 PM | Cassandra Khaw

Two years (and an indeterminate amount of months) after intensive development, the good people over at Camel 101 have finally released their rather impressive-looking Gemini Wars. Set within the vast expanse of space, Gemini Wars will have you first starting life as a fledgling frigate commandeer. Depending on how well you do, you'll apparently get the opportunity to move on to bigger and badder things. Gemini Wars will apparently feature all of the things we've come and love about such space games. From orbital cannons to space stations, it will have it all.

IndieDB page here.

Upcoming Adventure Game From Tiago Salgado Looks Absolutely Charming

June 13, 2012 4:03 PM | Cassandra Khaw

Yes. I know it's a story about a cockroach but let's not be judgmental. Both the artwork and the concept behind this upcoming point & click affair are rather charming. Here, it looks like you'll be playing as the aforementioned insect. Instead of rummaging through garbage bins, you'll apparently find yourself on a quest to bring happiness to the residents of Dump Town. Say "D'aww" with me. Say it.

No website has been unveiled as of yet but you can find the creator's Youtube channel over here.

Release: The Adventures of Shuggy (Smudged Cat Games)

June 13, 2012 2:00 PM | John Polson

Meticulous designer Smudged Cat Games released today puzzle platformer The Adventures of Shuggy on Windows DRM-free for $10 (via the Humble Store) and at an introductory sale price of $7.99 on Steam. Those who buy directly can email Smudged Cat for a Steam code.

Shuggy successfully incorporates several platforming mechanics that keep its 100 stages feeling fresh. Players have to avoid their past selves when solving temporal puzzles. Players can rotate stages (or parts of them), use copies of themselves, traverse with different gravity pulls, teleport pass tricky areas, and bungee jump with rope to get all the gems. Shuggy even has a handful of challenging boss encounters, something I haven't seen platformers tackle often.

Fatshark's Krater Out Now On Steam

June 13, 2012 12:00 PM | Danny Cowan

Swedish indie developer Fatshark (Lead and Gold, Hamilton's Great Adventure) has launched its latest work Krater as a digital Windows download via Steam.

Taking place in a post-apocalyptic (yet surprisingly colorful!) world, Krater is a top-down RPG in which players command a squad of freelancers and search for underground artifacts from previous generations. The game boasts over 200 quests and a persistent world system in which major characters can suffer permanent injuries or even die over the course of gameplay.

Krater is priced at $14.99. A bundle that includes the game, its soundtrack, and the Dr. Cerebro character is also available for $19.99.

Kickstarter Update: Two Guys SpaceVenture Successfully Funded In Final Hours

June 13, 2012 10:00 AM | Danny Cowan

It was a close call, but the crowdfunded SpaceVenture from Space Quest creators Scott Murphy and Mark Crowe reached its pledge goal of $500,000 in the final 24 hours of its Kickstarter campaign.

SpaceVenture is a comedic sci-fi adventure game presented in the style of Space Quest and other genre classics. Murphy and Crowe have already recruited a talented team of voice actors (including Gary Owens and Rob Paulsen), and will use the funds from their campaign to hire a staff of composers and fan-developers.

SpaceVenture is scheduled for release for Windows, Mac, Linux, iOS, and Android platforms in 2013.

Freeware Game Pick: Of Light & Shadow

June 13, 2012 7:30 AM | Konstantinos Dimopoulos / Gnome

light shadow.pngOf Light & Shadow is one of those freeware games that could have easily been commercial offerings. It's beautiful, polished, brimming with ideas and the product of love of a sizable team. Oh, and it even comes with a proper introduction, though it wont last you that long.

The game, a 2.5D platformer with puzzle elements, has you playing as both Mr. Light and Dr. Shadow each with his unique abilities and weaknesses. The former is afraid of darkness and can jump around, whereas the latter gets burned by light but can walk on walls and ceilings, making for some interesting mechanics and some quality lighting visuals.

Freeware Game Pick: Foam (Stwelin)

June 13, 2012 5:00 AM | Konstantinos Dimopoulos / Gnome

foam.pngIt only took a brief stroll around the vibrant TIG Forums for me to run into Foam; the very first game by Stwelin and one of the oddest offerings of late. Essentially an exploration-adventure game reminiscent of increpare's work, Foam is difficult to describe without spoiling. All I am thus going to do is suggest you try it out. Who knows? You might even get to play as the moon.

Foam is only available for Windows PCs and does benefit from the odd gamepad you might have lying around.

PWYW Game Pick: Sought (Twofold Secret)

June 13, 2012 3:00 AM | John Polson

Twofold Secret's Mac and Windows title Sought ditches the charming pixels and wider color pallet of its former games such as Alight and Sanctuary 17. However, it retains the latter's procedurally generated, top-down exploration, although being set in an entirely different story. Players control a hunter who must choose to retrieve a child who has gone into woods and ultimately decide on bringing her back to her house or uncovering the reason why she fled.

Indie Royale debuts loyalty-rewarding bundle manager: The Collection

June 12, 2012 9:00 PM | Staff

indieroyale.jpgThe IndieGames co-created site Indie Royale just launched The Collection (login required), offering a page where purchasers can earn loyalty rewards, manage keys for already-purchased bundles, and add already-completed bundles to their Wishlist for possible bundle reappearances.

Loyal Indie Royale purchasers will earn rewards such as a best-of album featuring 8-Bit Weapon and ComputeHer, as well as multiplatform games including addictive arcade title Super Space Rubbish (plus its OST) and acclaimed action game from RadianGames - Fireball. The Indie Royale rewards will be applied retroactively; if you already purchased 10 bundles, then you'll get 2 loyalty rewards just by logging in to the Indie Royale Collection page and redeeming your rewards.

In addition, Indie Royale is rolling out a Wishlist feature. This feature will give Indie Royale purchasers a simple way to tell Indie Royale what bundles they really want but don't have. They are not guaranteeing anything just yet, but if the developers agree, then Indie Royale will re-launch some of their most popular bundles for a limited time/price.

Upcoming Action-RPG Son of Nor To Offer Traps, Terraforming and Telekinesis

June 12, 2012 6:18 PM | Cassandra Khaw

I have a huge soft spot for any game that allows you to manipulate the environment. Son of Nor is set within the desert world of Noshrac, a vast land that you, as the last surviving member of your race, must protect from terrible enemies. Featuring four-person co-operative play, Son of Nor actually reminds me a lot of Magicka. There's a spell fusion system here that Magicka fans will likely be familiar with. However, there also appears to be a variety of other components available to provide a more diverse selection of things to do.

Right now, information's still rather scanty but we'll let you know when we find out more. For now, check out the website here.

Source: Pixel Prospector
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