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About The IGF is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Kickstarter Projects: Quest for Infamy (Infamous Quests)

June 8, 2012 5:00 AM | Konstantinos Dimopoulos / Gnome

Infamous Quests, an offshoot of Infamous Adventures and the team that has graciously given us the excellent (and freeware) King's Quest III and Space Quest 2 remakes is working on a brand new adventure game: Quest for Infamy. It will apparently be a beautifully illustrated low-res point-and-clicker with a decidedly retro aesthetic and, appropriately, one of those rare games starring an infamous man with a shady past. Oh, and it seems there will be a full voice over too.

A very promising playable demo has already been made available here.

Thing is, the team could easily use our support and that is why they've decided to try and fund their game via Kickstarter, where a mere $10 will get you a complete DRM-free copy of the game for your Windows PC or Macintosh. Successful funding might even bring us iOS, Android and Linux ports.

Immortal Defense Developer Paul Eres' Saturated Dreamers

June 8, 2012 3:00 AM | John Polson

Paul Eres of RPGCreations (creator of Immortal Defense) is planning a five-year come back with Saturated Dreamers, an open-world, story-based, action-adventure, exploratory game due late 2012 for PC.

Saturated Dreamers follows the scientist Mercedes who is sent to the ice planet Lake -- a sentient, alien lake-world -- to search for the remains from a previous expedition. Players pilot a multi-purpose ship to explore and purify the Lake, friend its creatures, and find and equip new abilities.

The graphics are pretty, and the choice of trailer music is enjoyably peculiar. However, I couldn't quite figure out what the game would be like. So I spoke with Eres, who had me at "intelligent lake" and "Zelda." (Hopefully he comes back around to talk about what's up with the fetuses, hearts, and position of these hands).

Freeware Game Pick: F.O.L.D. - Fantastic Olfactory Latrine Discoverer (Cosine)

June 8, 2012 1:00 AM | John Polson

F.O.L.D. - Fantastic Olfactory Latrine Discoverer.jpg

Cosine's Fantastic Olfactory Latrine Discoverer has players picking up blocks and folding almost everything to discover new areas which arrive at the latrine's porcelain pride.That porcelain must be permanently planted, as it's the only thing that I haven't seen fold during my play through.

Still, F.O.L.D offers a clever experience and includes some stirring sounds (the effect of "dying" jars the sounds, though). Cosine says this Windows-compatible title was inspired by the TI-84 classic Blockdude. The keyboard controls use the arrows to move, X to confirm/start, Z to cancel, space to fold, and esc to pause. F.O.L.D. is also gamepad-compatible.

Get a job: Infinity Ward and others hiring now on the Gamasutra jobs board

June 8, 2012 12:00 AM | Eric Caoili

In the latest postings over the last seven days, Gamasutra's jobs board plays host to roles in every major discipline, including opportunities at Infinity Ward, Wizards of the Coast, LucasArts, and others.

Each position posted by employers will appear on the main Gamasutra job board, and appear in the site's daily and weekly newsletters, reaching our readers directly.

It will also be cross-posted for free across Gamasutra's network of submarket sites, which includes content sites focused on independent games and more.

Some of the notable jobs posted this week include:

Wizards of the Coast: Creative Manager, Magic:
"The Wizards story is an epic tale of a tiny game company which started in Peter Adkison’s basement in 1990 and grew to be a leader in the hobby gaming business and a part of the global Hasbro family. From those humble beginnings arose fantastic new worlds, stories, brands and entirely new types of play experiences that entertain communities of players through games, novels, comics, TV series, apparel and more."

LucasArts: Graphics Engineer (Action/ Adventure Title):
"LucasArts, a Lucasfilm Ltd. company, is a leading developer and publisher of interactive entertainment software worldwide for video game console systems, computers and the Internet. Based in San Francisco, Calif., as well as on the Internet, LucasArts was created in 1982 by George Lucas to provide an interactive element to his vision of a state-of-the-art, multifaceted entertainment company."

Alpha Release: Grimind (Paweł Mogiła)

June 7, 2012 9:00 PM | Danny Cowan

Jagiellonian University student Pawel Mogila has released an alpha version of his upcoming horror-themed puzzle-platformer Grimind at his game development blog.

The game has an appropriately creepy vibe, as you can see for yourself in the extensive playthrough video above. Mogila promises that the final version of the game will feature environmental puzzles, obstacles that test player dexterity, and deadly monsters -- some of which are featured in the video at around 16:45.

The alpha version of Grimind is playable in Windows and Linux through Wine.

Humble Indie Bundle V Adds Lone Survivor and More

June 7, 2012 2:00 PM | John Polson

Humble Bundle Adds Lone Survivor.png

Jasper Byrne's Lone Survivor joins bundle alumni Braid and Super Meat Boy as added content for Humble Indie Bundle V. These three titles join Psychonauts, LIMBO, Amnesia: The Dark Descent, Superbrothers: Sword & Sworcery EP, and Bastion.

This bundle marks the first appearance of Lone Survivor on Linux systems. Purchases of Humble Indie Bundle V must be over the minimum to get Bastion and the three bonus games. The bundle, as of this writing, has 7 days remaining.

Linux Tycoon, 2299 Go Free And Open Source

June 7, 2012 12:00 PM | Danny Cowan

As promised last week, Bryan Lunduke has released his Linux distribution sim Linux Tycoon and retro space adventure title 2299: The Game as free, open-source software.

Lunduke notes that the release was made possible by a community contribution of $4,000, supporting his move to full-time, open-source development.

"I owe a big, hearty thanks to everyone who has contributed over the last week," Lunduke writes. "You have helped to show the world that it is completely viable [and practical] for a closed source indie developer to go Open Source and be funded via contributions. This is a big step."

Both games are available for Windows, Mac, and Linux.

Freeware Game Pick: ASCII Sector (Laserbrain Studios)

June 7, 2012 7:30 AM | Konstantinos Dimopoulos / Gnome

sector ascii.pngASCII Sector is a space exploration game in the vein of Elite and Privateer, and thus a game allowing you to trade, quest, explore and fight your way to intergalactic prominence. Impressively it does all this (and arguably more) by only using ASCII characters for its graphics. Yes, even when depicting spaceship boarding actions and ground battles.

ASCII Sector also happens to be a pretty huge game with a ton of quests and a large universe. Thankfully, the helpful community will provide you with all the guidance you should need.

The game is available as a freeware download for Windows, Mac and Linux.

Freeware Game Pick: Pledge Quest I - The SpaceVenture Adventure

June 7, 2012 5:00 AM | Konstantinos Dimopoulos / Gnome

spaceventure adventure.pngSpace Quest fans... quite a persistent and talented lot, aren't they? Apparently yes. A most brilliant group of them has even just gone on and released Pledge Quest I: The SpaceVenture Adventure in an attempt to bring further attention to the The Two Guys From Andromeda Kickstarter campaign.

It's a silly one-room affair starring Roger Wilco's love interest (that would be Bea) and you can download it for free both for Windows and Linux. A brief and enjoyable little game methinks.

Freeware/Browser Game Pick: A Mother's Inferno (DADIU)

June 7, 2012 2:00 AM | John Polson

A mothers inferno.png

Thanks to the wonders of the Internet, we can all experience this slice of IndieCade at E3 2012 for free. A Mother's Inferno is described as a "psychedelic, single player game about a train trip gone to hell in which all you have at your disposal is your will, your hands and a shard of glass."

Players use arrow keys and the mouse to play. Controls will sometimes flash in your face; other times, you will die repeatedly in despair. Fortunately, YouTube hosts a handy play through.

A Mother's Inferno was developed by 17 students last semester at the Danish Academy of Digital Interactive Entertainment (DADIU). The game is playable in browsers via Unity and available as a download for Windows and Mac.

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