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IndieGames.com is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, Gamasutra.com and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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IndieGala V Adds Bonus Albums To 12-Game Bundle

June 5, 2012 11:00 PM | Danny Cowan

Now in its final days, The Indie Gala's fifth bundle has added a collection of five indie albums to its varied, pay-what-you-want collection of downloadable PC games.

Buyers who beat the bundle's average price ($6.56, as of this writing) will receive downloadable copies of Baron Von Luxxury's "The Last Seduction," Losers Come From Above's "Biggest Failure of All Time," Electric Children's "You Are," and DJ Cutman's "Powerglove" and "Deadmau5 - Strobe (Gameboy Remix)."

For a minimum purchase of $1, the bundle offers DRM-free copies of Muzzy Lane's Making History: The Calm & the Storm, Cold Beam Games' Beat Hazard, Invent4 Entertainment's Razor2: Hidden Skies, and the five-game Ironclads Collection.

Other featured titles -- available to buyers who exceed a fluctuating minimum purchase price -- include Space Empires IV Deluxe, Battle Mages, WRC 2010, Bad Rats: the Rats' Revenge, Ninja Blade, SBK X, Puzzle Kingdoms, and Disciples II: Rise of the Elves.

Eight of the featured games also include Steam keys. IndieGala V ends June 11th.

Alpha Footage: Exodus (Galhmac Games)

June 5, 2012 9:00 PM | Danny Cowan

French indie studio Galhmac Games is preparing to launch an alpha version of Exodus, a Metroidvania-styled 2D platformer for Windows.

In Exodus, players control Zoulux, a strange creature that is able to change its shape and earn new abilities as gameplay progresses. In addition to the main storyline, the game also includes a number of sidequests, and Galhmac notes that multiple playthroughs are needed to experience all that the game has to offer.

The alpha version of Exodus will be released June 15th.

[via Game Side Story]

Browser Game Pick: Sequester (Anthony Lavelle)

June 5, 2012 4:00 PM | Cassandra Khaw

sequester.jpg

A moody affair, Sequester is a curious little puzzle-platformer. Here, you'll play as a young boy haunted by the voice of his deceased sister, a sister who died under rather unfortunate circumstances.Those who have played Fez or Rinth Island might find something familiar in the way the world spins when you move towards the edge of the screen. It's a familiar mechanic but one that is utilized rather elegantly here. If you've enjoyed the developer's previous titles, you'll probably relish this new experiment of his.

You can play Sequester here.

Demo: Ether Vapor Remaster (Edelweiss, Nyu Media)

June 5, 2012 12:00 PM | Danny Cowan

Nyu Media announced that it will launch an English-language version of Edelweiss' doujin shoot-'em-up Ether Vapor Remaster later this month for Windows platforms. A free demo version is now available.

Described as a "2.75D arcade shooter," Ether Vapor Remaster features a mix of gameplay styles that incorporate vertical, horizontal, and three-quarter view scrolling. The bosses seen in the video above are interesting; they move around a lot, and often put the player at a noticeable disadvantage. It seems to present a unique challenge not seen in most shooters.

Ether Vapor Remaster will be released June 29th, and will be available as a digital download from its official site for $7.99. Releases for GamersGate, Impulse, GameTap, and Steam will follow shortly thereafter.

Indie Tools: presskit ()

June 5, 2012 7:30 AM | Konstantinos Dimopoulos / Gnome

dopresskit.pngSometimes simply creating a great game just isn't enough to get you the attention you so much (and most probably rightly) desire. Mailing the press and spreading the word through them newfangled social networks definitely helps, but a proper, informative and good looking press page is something that you should definitely look into.

People who write about games simply love these things and you'll get the added bonus of not having to attach anything to your press mails.

Enter presskit (). An easy to use, open and absolutely freeware tool, that will allow you to design a full-featured press page in less than an hour. The tool has been created using feedback by more than a few journalists, supports promoter and Google Analytics and will let you handle all sorts of media files.

Browser Game Pick: Side Quest (Jordan Wilson)

June 5, 2012 5:00 AM | Konstantinos Dimopoulos / Gnome

side quest.pngI'm not entirely sure Side Quest can be considered a proper game; then again, I'm not entirely certain the vast majority of MMORPGs are proper gamey games and, well, better give Side Quest a try I suppose. It definitely makes its point, will raise a smile or two* and looks beautiful in a gloriously parallax-scrolling way.

*includes more than one laugh out loud moments.

Won't You Take Me To Funkmasonry's The Groov Cosmos?

June 5, 2012 1:00 AM | John Polson

The Groov Cosmos may be the funky Tomorrowland ride my eyes and ears have always dreamed of. A spiritual successor to XBLIG title Groov, Funkmasrony's work-in-progress is an "action-adventure set in a parallel universe in which musical energy is the ultimate source of power," describes sole developer Julian Kantor. As Odysseus Funk, players travel the non-linear game cosmos, facing several musically infused puzzles and combat scenarios to overcome.

While this trailer isn't exactly fresh, Kantor has recently uploaded a tech demo or two to show he's still working on it. Progress has stalled slightly, but Kantor tells IndieGames it will resume. He is quitting his day job at the end of this month and attending USC's IMD graduate program, where he hopes to make a lot of progress. He better.

Cortex Command Releases Final Test Build, Version 1.0 Coming Next

June 4, 2012 6:00 PM | Cassandra Khaw



After eleven and a half years (which has to be a new record somewhere), Cortex Command will soon be releasing version 1.0 of Cortex Command. For those who have yet to hear about the game, Cortex Command is ... interesting. In essence, it's basically this massive side-scrolling action game where players will get to take on the role of a disembodied brain, one capable of controlling an army of clones and robots. There's an assortment of things to do, weapons to gather, bases to build and, well, it's one of those things you need to play. Alternatively, you could watch the video.

Either way, if you've been looking for reason to go back to Cortex Command, the arrival of the final test build is an excellent excuse. Those interested in learning more about the game should head over to the official website here.

Indie Royale Profiles: Ichi, 1000 Amps, and AirMech

June 4, 2012 3:00 PM | Staff


[Guest reviewer Colin Brown of Backlog Journey looks at the games in The Graduation Bundle, available now from the IndieGames co-created site, Indie Royale.]

Hot on the heels of the bundle release, Ichi was revealed as the Indie Royale bonus game. Ported from a popular iOS app, Ichi is a particularly clever puzzle game that entirely relies on one button. The impressive part is just how many mechanics get thrown into the dozens of levels while keeping the limited control scheme in place. Add good art, fine sound design and a ton of user created levels on top of that, and you have quite a meaty casual puzzle game.

Limbo and Fez Shaken and Stirred: Clawhammer Games' Chroma

June 4, 2012 2:00 PM | John Polson


Spotted on TIGSource, Clawhammer's Chroma is a puzzle platformer where players control a light and dark version of their character to explore. As shown above, the light version creates shadows on which the dark character can move.

Chroma is described as a "journey through loneliness and darker emotions, emerging through a more positive outlook towards the end." Clawhammer has chosen to represent these emotional aspects through light and shadow.

The art isn't all monochromatic, as revealed in this colorful chest image. However, Chroma is listed as 10% done, so much could change. Mark Foster told IndieGames he is aiming for an early 2013 release on Windows, and he's "99% sure it'll be released on Mac as well, Linux *could* be a possibility too."

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