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About The IGF is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Noitu Love 2: Devolution Coming To Steam Next Week

April 20, 2012 12:00 PM | Danny Cowan

Konjak's manic, Gunstar Heroes-styled action-platformer Noitu Love 2 is coming to Steam on Monday, April 23rd, creator Joakim Sandberg revealed this week.

Sandberg notes that the proceeds from the Steam version will speed along development of his current projects. "Hopefully this is a good thing for me, as any boost will help," he writes. "In lieu of me running any equivalent to a Kickstarter, please also see this as a way to support me finishing games like Iconoclasts, every nugget helps!"

Noitu Love 2: Devolution will be available for $3.99 in its debut week, 20% off of its regular price.

In Development: Indie Action (Garlicguy)

April 20, 2012 7:30 AM | Steve Cook

At the moment, Indie Action (a freeware fighting game, starring characters from popular independent videogames) looks to play similarly to such games as Super Smash Bros and Jump Super Stars. It might even bring to mind Indie Brawl, a game that Garlicguy thought about programming the AI for. Once he realized that Indie Brawl did not fit his own vision, he decided against it.

The long term plan for Indie Action is that it be turned into a complete platform adventure. Personally, I think it looks like a pretty neat concept as it stands.

For those interested, Garlicguy has been posting videos and you can keep yourself updated with his development log.

Stencyl 2.0 goes Pro

April 20, 2012 5:00 AM | Konstantinos Dimopoulos / Gnome

stencyl mark 2.pngStencyl, the same game creation tool we covered only a couple of weeks ago, will apparently become even better and more versatile with the release of Stencyl 2.0. The new version is coming with an improved user interface, a brand new event system, an extensive built-in behavior library that will make the life of non-programmers much easier, numerous new features, better iOS support and, most importantly, the ability to export games as .exe or .app files.

Huge changes to Stencyl's Design Mode and innards aside, version 2.0 will also be accompanied by some all-new documentation and a brand new pricing logic for the commercial versions of the tool. What's more, as soon as 2.0 properly launches, the Stencyl team will start working on the finishing touches of the Android version, go on to provide HTML5 support and have their educational launch in an attempt to get Stencyl in schools around the globe.

Browser Game Pick - Rambo: Last Blood (Peter Javidpour)

April 20, 2012 3:00 AM | John Polson

RAMBO LAST BLOOD.pngPeter Javidpour recently wrapped up his MolyJam 2012 puzzle adventure entitled Rambo: Last Blood. The photo actually spoils one of the least humorous parts of the game, but it's enough to suggest that Rambo's last mission doesn't take place in a jungle.

Rambo faces eight instances to right his wrongs (sadly, none of which is an apology to Stallone movie sufferers) in the form of puzzles, some of which should force a smile. If the puzzles don't charm, the pixels and some of the animation surely should. I also wager most of you will need to search the Internet to solve at least one puzzle.

Go ahead and give Rambo: Last Blood a try; it will only take a few minutes of your day. The spoiler-ish, inspiring tweet is listed after the jump.

Get a job: Insomniac and others hiring now on the Gamasutra jobs board

April 20, 2012 1:30 AM | Eric Caoili

In the latest postings over the last seven days, Gamasutra's jobs board plays host to roles in every major discipline, including opportunities at Insomniac Games, Cryptic Studios, Trion Worlds, and others.

Each position posted by employers will appear on the main Gamasutra job board, and appear in the site's daily and weekly newsletters, reaching our readers directly.

It will also be cross-posted for free across Gamasutra's network of submarket sites, which includes content sites focused on independent games and more.

Some of the notable jobs posted this week include:

Insomniac Games: Senior Environment Artist:
"Insomniac Games is an independent videogame developer with award-winning hits for the PS, PS2 and PS3. We created the first three Spyro the Dragon games, and the Ratchet and Clank franchise. We are also the team behind Resistance: Fall of Man, Resistance 2, and most recently - Ratchet and Clank: All 4 One, and Resistance 3! We also have Overstrike on the horizon! If that's not enough, we've also have been named one of the Best Small Companies to work for, and have two fantastic studios - one in Burbank, CA and one in Durham, North Carolina. Come check us out!"

Schell Games: UI/Interface Designer:
"Schell Games is a highly talented group of artists, programmers, and game designers led by game industry veteran Jesse Schell. We like creating games that are simple, innovative, and fun. Presently, we focus on creating a wide variety of innovative gaming experiences ranging from theme park installations, web based MMO's, and next generation consoles."

Felicia Day To Host 2012 IndieCade Awards Ceremony

April 19, 2012 10:00 PM | Danny Cowan

120419_feliciaday.jpgWriter and actress Felicia Day (The Guild, Dr. Horrible's Sing-Along Blog) will host the Red Carpet Awards Ceremony at this year's IndieCade Festival, taking place October 4th in Los Angeles County.

The event celebrates the year's best indie releases across 12 categories, with awards recognizing excellence in visuals, impact, and story and world design. Previous IndieCade Award winners include Polytron's Fez and Playdead's Limbo.

"Felicia has great synergy with the innovative spirit of IndieCade," said IndieCade CEO Stephanie Barish. "Her passion, creative vision and self-starting attitude embody the ethos of the indie community. Having her host will make our award ceremony extremely meaningful."

The annual Festival showcases new and upcoming indie releases in the GameWalk exhibit, which is free and open to the public. The 2012 IndieCade conference, held concurrent to the Festival, offers four days of panels and discussions headed by indie developers.

General admission tickets to the IndieCade conference can be purchased at an early registration rate of $275 through the event's website. Admission to the Red Carpet Awards requires an additional $50 purchase.

Indie Royale Profile: Unstoppable Gorg (Futuremark Games Studio)

April 19, 2012 8:00 PM | John Polson

[Guest reviewer Colin Brown of Backlog Journey looks at each title in Indie Royale's Spring Bundle, available now. First up is Unstoppable Gorg, developed by Futuremark Games Studio, available on Windows, Mac, Steam, Desura, DRM Free.]

This time around the Indie Royale brings us another tower defence, which is great because I just love them and also great because it gives me another chance to ruminate on the game design of tower defences. To revisit an old favourite discussion topic, I mentioned in my rundown of both Defense Grid and Sol Survivor that tower defences usually fall in one of two design directions. You have the clever genre fusing entries which combine tower defence with other game styles a la Sanctum, Orcs Must Die and the Busker made (and utterly fantastic) Pakkuman Defense.

Then you have more straight-laced defence games like the aforementioned Defense Grid, which tend to concentrate on providing the best possible "traditional" tower defence through lots of polish and perfecting of the usual formula. Of course, my little pet theory can be utterly proven wrong by games like Unstoppable Gorg, which manage to take the winning traditional formula and adds completely unique game mechanics without simply resorting to a genre mash-up.

Qasir al-Wasat Has A New Teaser Trailer And A Demo

April 19, 2012 6:00 PM | Cassandra Khaw

Personally, I would have preferred a trailer that showed a little bit more of the gameplay. Fortunately, however, the guys behind Qasir al-Wasat made up for this little inadequacy by providing a free demo of their upcoming game. If you're wondering why the name sounds so familiar, it's because we took a look at it sometime back. Billed as a stealth action-adventure game, Qasir al-Wasat will have you playing as an invisible assassin, one who must kill three people and retrieve their weapons. There's a problem, though. While you can't be seen, you can still be heard. Blood splatters will still appear on you and so forth. In a fortress filled with guards, how do you proceed?

Well, you can find out now with the demo. For more information, check out the website.

Botanicula Debuts in New Humble Bundle

April 19, 2012 1:45 PM | John Polson

Amanita Design's IGF award-winning, point-and-click adventure Botanicula releases today with an extra bang, courtesy of the Humble Botanicula Debut. This bundle also includes Samorost 2 and Machinarium. The pay-more-than-average bonus includes the full-length feature film Kooky (with art direction by Amanita Design founder Jakub Dvorsk√Ĺ) and Vectorpark's puzzle-art game Windosill (revisited here).

Customary for Humble, all of the games in the Humble Botanicula Debut work on Mac, Windows, and Linux. The bundle also includes soundtracks of Botanicula, Machinarium, and Samorost 2.

Humble also joins the trend of most other bundle sites and ups the ante this time for the almighty Steam keys: $5 for Steam Keys instead of $1. The charity has also changed this time to align with the theme of Botanicula: the World Land Trust.

Keep your eyes on Botanicula's website if you are interested in getting just the game for $10 on the team's own store, Steam, Mac App Store, GOG and other channels soon.

Eurogamer, RPS Announce Rezzed: The PC And Indie Games Show

April 19, 2012 12:00 PM | Danny Cowan


Eurogamer and PC gaming site Rock, Paper, Shotgun announced that the debuting expo Rezzed: The PC and Indie Games Show will be held in Brighton this July.

Along with high-profile PC titles and classic game tournaments, Rezzed will showcase a variety of up and coming indie standouts in "The Leftfield Collection," an exhibit curated by editors from Eurogamer and RPS. Other highlights include indie-hosted developer sessions, public Q&As, and a vendor area featuring "PC hardware, merchandise, board games and more."

"Following last year's hugely successful fourth Eurogamer Expo, we're broadening our horizons for 2012 by introducing a new summer event to highlight the best of PC and indie games," said Eurogamer managing director Rupert Loman.

"PC and indie games are enjoying huge success now after years in the ascendancy and we want to draw more attention to that fact and give people the opportunity to get up close to the biggest names and games before they're released."

Rezzed will be held July 6th and 7th at the Brighton Centre. Tickets are available at the event's website.

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