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About The IGF is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Get a job: Turtle Rock and others hiring now on the Gamasutra jobs board

April 13, 2012 2:00 AM | Eric Caoili

In the latest postings over the last seven days, Gamasutra's jobs board plays host to roles in every major discipline, including opportunities at Spark Unlimited, Turtle Rock Studios, Trion Worlds, and others.

Each position posted by employers will appear on the main Gamasutra job board, and appear in the site's daily and weekly newsletters, reaching our readers directly.

It will also be cross-posted for free across Gamasutra's network of submarket sites, which includes content sites focused on independent games and more.

Some of the notable jobs posted this week include:

Spark Unlimited, Inc.: Senior Graphics Engineer:
"Spark Unlimited, Inc. is a 100 percent employee-owned, independent developer based in Sherman Oaks, California, which is located in the southern area of the San Fernando Valley of Los Angeles. Founded in August 2002, Spark develops high-quality, high-impact, multi-platform games. Spark's first game, Call of Duty: Finest Hour, was released to critical acclaim and exceptional market success. Spark went on to develop Turning Point and Legendary. Spark is currently developing its next project - a third-person action adventure."

iWin, Inc.: Art Director:
"iWin, Inc. is a multi-platform developer, publisher, and distributor of mass-market social and casual games. iWin develops and publishes social games like Family Feud, Deal or No Deal and 1 versus 100, which has consistently been some of the most popular branded content on Facebook. is one of the leading casual game portals, reaching millions of visitors each month from around the world. iWin also develop and publish games for PC download, retail and mobile platforms."

Simogo's Bumpy Road Out Now In Mac App Store

April 12, 2012 11:00 PM | Danny Cowan

After premiering for iOS devices last year, Simogo's side-scrolling "love story on four wheels" Bumpy Road is now available in the Mac App Store.

Bumpy Road is a charming autoscrolling platformer in which players ensure the automotive safety of a couple in their autumn years. The road can be raised to help the pair avoid obstacles, and hazards can be jumped with a quick jolt beneath the car. The Mac edition includes all gameplay modes from the iOS release: the endless Evergreen Ride, the Sunday Trip time attack mode, and the story-based Memory Lane.

Bumpy Road is priced at $2.99.

Capy's Might And Magic: Clash Of Heroes Free To Play On Steam Until Sunday

April 12, 2012 9:00 PM | Danny Cowan


Capybara Games' acclaimed puzzler Might & Magic: Clash of Heroes is free to play on Steam starting today and ending Sunday at 1:00 PM Pacific Time.

If you have a Steam account, the offer should appear in your library after you log in. Be warned: it's a pretty long game, so you might not finish it over the weekend. If you want to continue playing, though, the game just so happens to be on sale for $7.49 until Monday.

[via @brandonnn]

Browser Game Pick: When Doves Cry (Driph, Various Authors)

April 12, 2012 6:25 PM | Cassandra Khaw

dove_game.jpg Created for the MolyJam 2012, When Doves Cry is probably my favorite interpretation of the famous 'You are a Pigeon who must go around the city trying to persuade business men not to jump off buildings by retrieving items from their home.' tweet from Peter Molydeux. It's a little heavy-handed with the delivery but it's still an evocative piece. As the winged hero of the game, you'll spend most of your time winging to various businessmen and their abodes to retrieve something important to them. If you succeed in handing them their belonging, they'll not commit suicide. If you fail, well, you can figure out what happens next.

Play the game here.

Upcoming Odonata Promises Sandbox-Survival-Shooter-Strategy Style Gameplay

April 12, 2012 4:00 PM | Cassandra Khaw

While the development videos might only be of interest to the more technically minded readers, it's certainly hard to deny to the fact that Odonata sounds kinda intriguing. According to the about section of its website, it looks like Odonata will be a regular smorgasboard of elements. It apparently will hover somewhere between 'a third person shooter, a rogue-like and an RTS'. Scheduled for release sometime at the end of the year, it looks like Odonata will feature mover buildings that will permit you to transport scrap metal from afar, traps, turrets and more. Currently, the game is only three months into development but it seems as though the developers are looking at a $20 USD price tag.

Curious about the game? Check out the dev logs here.

Freeware Game Pick: Poacher (Ben "Yahtzee" Croshaw)

April 12, 2012 3:00 PM | John Polson

"Do you mind if I enter you?" the ghoulish spirit asks. Yorkshireman Derek Badger doesn't have time to give a half-comprehensible response before she is inside him, bestowing the gift of jumping higher. And with that, a Metroidvania is born in Yahtzee's Poacher for Windows.

I didn't spend much time with version 1.0 last week, what with PAX East preparation and travel. It's a good thing, too, since version 1.1 adds witty achievements, customizable keyboard controls, and major bug fixes. Another late-adopter bonus: any save made on 1.0 can not be used in this new version.

I won't spoil much, but my couple of gripes so far are that the lack of multi-directional shooting is kind of a mismatch for flying enemies early on. With very few hit points, you'll also be re-spawning at save spots more often than you like. Fortunately, the 1.1 update adds an easy mode, but who wants to insult themselves taking that route?

If you're in it for the challenging action platforming or Yahtzee's humor, Poacher should whet your appetite. Download it for Windows here.

Freeware Game Pick: GhostDad2 Colon Cats Vs. Merlins

April 12, 2012 12:00 PM | Danny Cowan

Peter Molydeux himself recommends this one, and I'm not one to question his word. Aubrey Hesselgren's and Chris Cox's Molyjam entry GhostDad2 Colon Cats Vs. Merlins, while not directly inspired by a Molydeux concept, definitely fits in with the likes of Let's Protest! and Unbearable, as you can see for yourself in the video above.

An interactive sequel to the Bill Cosby classic Ghost Dad, GhostDad2 equips players with three cats belonging to the daughter characters from the original film. These cats are used to ward off pursuing Jungian shadows that represent the player's insecurities.

It all sounds normal enough so far, but every character in the game -- cat and merlin alike -- reacts to the sound of the player's voice. Talking at a normal volume will attract nearby creatures, while shouting will push them away. Pro strategy: softly coo to the cats to draw them near, and then shout to launch the cats at the merlins and destroy them.

Fatshark's Krater Arrives June 12th

April 12, 2012 10:00 AM | Danny Cowan

Hamilton's Great Adventure developer Fatshark announced that its tactical action-RPG Krater will premiere for Windows platforms via Steam on June 12th, with a Mac release to follow in July.

Built on a foundation of "crafting, exploration and consequence," Fatshark promises a cooperative, survival-based experience in which players can level up their characters, but risk permanent injuries and death during dangerous encounters. Follow-up episodes will be released as downloadable content starting later this year.

Fatshark plans to release a preorder-exclusive beta version of Krater shortly before the game's launch in June.

Locomalito's Games Available in Limited Edition Boxes

April 12, 2012 7:30 AM | Steve Cook

loco boxes.png Popular independent videogame developer, Locomalito, who is not only well known for his stylish retro-inspired freeware games but also for creating extra material for each release (such as posters, dvd covers and user manuals) recently received enough donations to create a limited number of boxed copies for each of his games.

On the 10th of April, Locomalito tweeted that half of his stock had already been packed for delivery, which means that there probably isn't much time left to offer the required donation and snap one (or more) up. Who knows - in time, these might become collectors' items.

You can pick-up a single boxed game for €29,00 (if you're in Europe) or €32,00 (if you're in a country outside of Europe) or you can pick-up the whole set for €90.00 (Europe) or €98.00 (outside of Europe) via Paypal or credit card.

You can take a look here.

Freeware Game Pick: R-Type CPC 128K (Easter Egg)

April 12, 2012 5:00 AM | Konstantinos Dimopoulos / Gnome

r-type cpc.pngThe sheer creativity of indie gaming doesn't necessarily need those shiny, powerful beasts of today to impress. Far from it. Any platform is fair game and that's why the 8-bit scene remains this vibrant, with computers such as the humble and relatively unknown (outside Europe) Amstrad CPC getting new games like the recently released and quite amazing R-Type CPC 128K.

The game, a true technical masterpiece and a pretty excellent shmup, is an aptly named remake (or would that be demake?) of Irem's classic shooter and is obviously free to play, provided you either own an Amstrad CPC 6128 or have downloaded one of those freeware emulator thingies, that is. Just keep in mind that, stunning pixel-art and glorious soundtrack aside, this is one mean take on R-Type -- probably the toughest I've ever played.

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