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About The IGF is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Kickstarter Projects: Race The Sun (Flippfly)

March 6, 2013 9:00 AM | Konstantinos Dimopoulos / Gnome

Flippfly have roughly a day to reach their humble funding goal of $20,000 and I do suggest we all give them a hand. Their project Race The Sun, you see, is not just any any old racer. It's not even a well designed, great looking 3D racer with smart, innovative mechanics and some lovely people working on it. What it actually is, besides an apparently great game, is a sleek experiment in community driven content that will ship with powerful tools and inspired multiplayer options. Right. Better watch the video above and then have a go at the web demo. Yes, that should definitely do it.

Browser Game Pick: A Night in Crazyville (Carmel Games)

March 6, 2013 6:00 AM | Konstantinos Dimopoulos / Gnome

crazyville.pngIt's very short, not particularly funny, very straightforward in its design and its visuals won't set the world on fire, but there's something endearing about A Night in Crazyville. It is, well, nice. And will probably put a smile on your face, especially if you like pointing at things and then clicking them in an adventure-y fashion. As an added bonus there are at least a couple of good laughs hidden in there too.

A history - and call - for German indie developers

March 6, 2013 3:00 AM | Staff

Because of the fact that most of us smaller developers face the problem of not getting enough attention I would like to take a closer look at my own country and its even more unknown indie game scene - Germany.
When it comes to games, Germany is foremost known for simulations (Demolition Simulator by Giants Software), engines (Cry Engine by Crytek) and board games (The Settlers of Catan by Klaus Teuber). In fact, we seem to consume more video games then we actually produce or sell outside of Germany.

Besides Crysis 1, 2 and 3, have you ever heard of the building game series Anno by Related Design, The Settlers series by Blue Byte, the beloved adventures from Daedalic Entertainment like Deponia or the RPG series Gothic and Risen by Piranha Bytes?

If none of the mentioned titles - which are known by every German interested in games - rings a bell you might get an idea of what kind of problems the German indie game scene must be facing. The purpose of this article is to introduce some of their specimen, to define some typical German qualities and their problems.

Q&A: Brainwave game hints at future of biometric gameplay

March 6, 2013 1:00 AM | Staff

There have been numerous commercial attempts at "games" that are controlled with biometrics, particularly brain waves. There's Mattel's Mindflex, for example, as well as the Star Wars Force Trainer. They're almost purely novelty items, and don't particularly work that well.

Crooked Tree Studios founder Lat Ware (who's programmed games at studios including Realtime Worlds and Crytpic) wants to add some real competitive gameplay to the novelty of brainwave-controlled applications. He's using Kickstarter to try to fund Throw Trucks with Your Mind, a competitive multiplayer game in which players put on a commercially-available brainwave sensor and essentially focus their thoughts to toss vehicles and pieces of the environment at other players to win. Movement is done via mouse and keyboard but attacks are pure thought.

We caught up with Ware to talk about Throw Trucks and pick his brain about the future of biometrics-controlled games.

'Road to the IGF' Pt. 2: more stories behind this year's top indie games

March 5, 2013 10:00 PM | Staff

IGF2013polysquare.jpgGamasutra's Road to the IGF continues to highlight every 2013 Independent Games Festival finalist - and here's the second batch of interviews, including Little Inferno, FTL, Inrusion 2 and Spaceteam.

All finalists will be playable at an expanded IGF Pavilion on the Game Developers Conference 2013 Expo floor from March 27-29, 2013, at San Francisco's Moscone Center.

This year's 'Road to the IGF' series continues with interviews on games such as the "spaceship simulation roguelike-like" FTL by Subset Games, the one-step-a-day VESPER.5 by Michael Brough, and the multi-generational family history game 7 Grand Steps by Mousechief.

This second helping of highlights from this year's finalists are as follows:

Kickstarter Projects: Poker Smash (Void Star Creations)

March 5, 2013 6:00 PM | Danny Cowan

If you've been keeping up with Xbox Live Arcade since the early days of the Xbox 360, you may recall Void Star Creations' 2008 XBLA release Poker Smash, which presented a unique mash-up of traditional card games and competitive puzzlers. Void Star now seeks funding for a PC release via Kickstarter.

The PC version of Poker Smash will include the single-player Action Mode, Puzzle Mode, Practice Mode, and Theme Playlist Mode, along with competitive multiplayer tournaments for up to five players. An early PC test port is available here, if you want to check out the team's current progress.

In terms of backer rewards, Void Star Creations is offering keychains, t-shirts, and DRM-free downloads (along with Steam keys, if a Steam release is greenlit). As of this writing, the project has earned over $2,100 toward its funding goal of $7,500, with two weeks left in the campaign. Good luck, guys!

Humble Bundle with Android 5 includes Super Hexagon, NightSky HD, Solar 2

March 5, 2013 2:29 PM | John Polson

The latest Humble Bundle for Windows, Mac, Linux, and Android has dropped, featuring 6 games so far. The pay what you want tier includes arcade shooter Beat Hazard Ultra, the top-down stealth action game Dynamite Jack, the open world intergalactic Solar 2, and physics puzzle platformer NightSky HD. The pay more than the average tier includes frenetic action game Super Hexagon and tower defense RPG Dungeon Defenders.

Soundtracks for every game except Dynamite Jack are included with the different bundle tiers, as well.

[Humble Bundle with Android 5.]

J-RPG inspired Dungeon Hearts out on March 28, 'best of' OST free now

March 5, 2013 12:50 PM | Staff

Cube Roots and Hotline Miami publisher Devolver Digital have announced the match-three puzzler Dungeon Hearts will launch for $2.99 on PC and Mac via Steam and other digital PC services as well as iPad via the Apple App Store on March 28. Players match like-colored items for offensive and defensive strategy against enemies and bosses and level up between fights to handle increasingly tougher challenges.

Cube Roots' Chris Pavia says that there are five soundtracks total, each in a different musical genre. A free "best of" soundtrack, taking from the five different genres, is available now here.

[source: Devolver Digital]

Indie Tools: Hexels

March 5, 2013 9:00 AM | Konstantinos Dimopoulos / Gnome

hexels.pngSometimes it's the art tools one has access to that determine the visual style of one's creation and, if you are looking for something utterly distinctive yet reminiscent of pixel-art, you can't go wrong with Hexels. Well, at least for the time and before everyone starts using the thing or getting inspired by it. Hexels, you see, is not unlike a powerful pixel-art creation program that allows you to actually change the shape of the grid you are painting on, while simultaneously providing you with some interesting extras like its glow feature.

Hexels comes in two editions: the relatively standard free one and the modestly priced Pro edition that adds all sorts of features and promises regular updates.

Kitty Horrorshow's Stygia Double Feature

March 5, 2013 6:00 AM | Konstantinos Dimopoulos / Gnome

stygia.pngIf you enjoyed Pontefract you are a) a person of great taste and b) most likely to adore Stygia and Stygia II. Yes, they are indeed dark Twine games with horror bits in them, are properly well written and you even get to play as a ghost. Also, why am I reminded of the excellent Wraith: The Oblivion pen & paper RPG?
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