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IndieGames.com is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, Gamasutra.com and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Browser Game Pick: A small talk at the back of beyond (scriptwelder)

March 2, 2013 9:00 AM | Konstantinos Dimopoulos / Gnome

smalltalk.pngA small talk at the back of beyond may still be in beta, but it already is such an accomplished and engrossing game that I can't help but recommend it to anyone looking for a more cerebral kind of freebie. It is a post-apocalyptic, text-heavy puzzle adventure sort of thing that will remind you of indie classic Facade, but instead of having you chat-up a mostly pleasant couple you'll have to talk things over with a weirdly distracting AI.

Oh, and you will definitely want to help scriptwelder further improve the game by suggesting more questions and answers for its parser.

Freeware Game Pick: #YOLOSWAG (Aran Koning)

March 2, 2013 8:00 AM | Danny Cowan

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Indie developer Aran Koning has released #YOLOSWAG, a free arena-based shoot-'em-up for Windows that generates enemies based on Twitter hashtags.

The gameplay is simplistic and there's little in the way of polish or depth, but the game's real hook is that it displays the (likely cringe-worthy) tweet that killed you after your game ends. Entering stuff like #YOLO or #SWAG will cause swarms of deadly tweets to descend upon you, but if you want an easier experience, you might want to try less popular hashtags like, say, #battletoads, or #segacd32x, or maybe #virtualboyrules.

Browser Game Pick: Concrete (Dark Acre)

March 2, 2013 4:00 AM | John Polson

concrete.jpg"You have been activated in order to prevent a great blow from being dealt to your masters." The Apartment developer Dark Acre returns with another first-person experimental adventure called Concrete. You somehow arrive on an abandoned rooftop, and a man named Theus gives you 15 minutes to gather items and directions to build a weapon to prevent that "great blow."

Things get really exciting after you log into a cyberspace deck (computer terminal), grab some files, and receive a cerebral visit by an unknown entity who tells you not to trust Theus...

Who do you follow? See if you can arrive at a concrete solution for Dark Acre/Christopher 'Jack' Nilssen's Concrete.

Kickstarter Projects: Another Castle (Uncade)

March 1, 2013 9:00 PM | Danny Cowan

One-man indie studio Uncade (David Byers, creator of Love Me Not) seeks Kickstarter funding for Another Castle, a multiplatform digital release that "combines classic platforming gameplay with the randomness of a roguelike."

"You play as Andy, a dude who's looking for a random item, whether it be a kick ass magical sword, a wizard hat, or royalty," Byers explains. "To find the item you must run, jump, and fight your way through a randomly generated castle. When you beat the game, you sadly won't get the item, as it's always in another castle. Instead, the item is now unlocked and can be found in future playthroughs of the game."

A prototype version is free to play online (Unity plugin required), with downloadable versions available for Windows and Mac. Backers who pledge $10 or more will receive DRM-free copies of Another Castle for Windows, Mac, Linux, and Android upon completion, along with beta access during the game's development. Pledge $15 and you'll also receive the Wii U version, once it's available.

[via Joystiq]

Browser Game Pick: Ms Vision by Proxy

March 1, 2013 12:00 PM | John Polson

"How can we keep someone's memory alive?" Ms Vision by Proxy asks players upon start up. The answer I have derived: by ripping people's eyeballs out! Okay, not quite, but that's the central mechanic of Ms Vision by Proxy, a puzzle platformer playable on Newgrounds and Kongregate.

Chris DeLeon and his Georgia Institute of Technology student team have made a fun follow up to Vision by Proxy Second Edition, where players once again ocular-ly accost helpless humans. The victims here include children, sailors, anime fans and more, with their perspectives used by the missus to find items to build a secret device.

The silver lining in this baby blue burglary is how each eyeball visually affects the stage, allowing for objects to become usable and areas to become accessible. The titular character's animation lacks fluidity, but I spent most of my time eyeballing the ever-changing backgrounds, anyway.

Indiegames.com Readers Can Grab Cognition for Cheap

March 1, 2013 9:00 AM | Konstantinos Dimopoulos / Gnome

erica.pngHaving already mentioned what a really great adventure game the first Cognition episode is (it even made it into our 2012 Top 10 Adventure Games) and judging by the fact that most agree that episode 2 improves on it, chances are, our readers will be more than excited for the lovely Indiegames.com exclusive discount we've arranged.

Just use the code BHOD5WBUWY7I to grab the first episode for 50% off and the code SESMQUANC6ZY to buy the complete season (Season Pass) for 30% off. The codes are only redeemable on the Phoenix Online Store and there's a lovely postcard after the jump that will make sure everything is crystal clear.

The discount codes will be valid from today (3/1) until next Friday (3/8).

Kickstarter Projects: Project Cornerstone (Aidem Studios)

March 1, 2013 6:00 AM | Konstantinos Dimopoulos / Gnome

Watch the kickstarter pitch posted above and you'll see a rather unique way of presenting ones project, while also finding out about Project Cornerstone; a cartoony, crafting powered, physics-based, open world action-RPG. Hit the jump and read an interview with the team behind said project.

Retro City Rampage does better on PSN than Steam, XBLA; dev releases 8-bit ROM

March 1, 2013 3:00 AM | John Polson

"Indies should definitely jump onto the PS Vita," Retro City Rampage developer Brian Provinciano tweeted. "RCR's sold much more on PSN than XBLA and more on PS Vita than even PS3." He also states, "Steam's done far better than XBLA too, but PSN has still done the best."

Joystiq noticed the flurry of tweets from the developer earlier this week that discussed how well his game has done and the varying ease of developing on each platform. It will be interesting to see if upcoming WiiWare sales changes this at all.

The NES ROM City Rampage add-on detailed in the video above commemorated the WiiWare release today. PC owners get the ROM update, as well.

Avadon 2: The Corruption Hits PC, Mac, iPad This Fall

February 28, 2013 9:00 PM | Danny Cowan

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Spiderweb Software announced that the second entry in its Avadon trilogy, Avadon 2: The Corruption, is currently in development, and is set to be released for Windows, Mac, and the iPad this fall.

Avadon 2 is an isometric fantasy RPG in which you serve as a Black Fortress spy and warrior, and attempt to avert civil war within your homeland. The game offers five distinct character classes and multiple endings. Don't fret if you haven't yet completed Avadon: The Black Fortress, either -- Spiderweb notes that the sequel offers its own unique narrative, and assures that players don't need any experience with the first entry in the series in order to enjoy the sequel.

PC/XBLIG Pick: Dynasty of Dusk (Tropic Tundra Games)

February 28, 2013 6:00 PM | Danny Cowan

Wisconsin-based student team Tropic Tundra Games has launched its retro-styled RPG Dynasty of Dusk for the Xbox Live Indie Games service and for Windows via Desura and Amazon.

There's a lot to like about Dynasty of Dusk. The battle system is clever and varied, and leveling proceeds at a brisk, satisfying pace. The skill tree system (which is spread across multiple classes) gives you a lot of room to customize your character in order to suit your playstyle, too, and I appreciate the way the game halts random encounters in an area once you're sufficiently leveled-up. Give this one a try, especially if you're a fan of throwback RPGs like Breath of Death VII.

The Windows version of Dynasty of Dusk is priced at $2.99, while the XBLIG edition is available for 80 Microsoft points ($1).

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