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About The IGF is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Factorio demo-a-gogo with mining, crafting, building... and alien massacres

February 6, 2013 12:00 PM | John Polson

Factorio is a game about building and managing factories on another planet while fending off unwelcoming natives. It's part RTS, 4X and RPG and draws inspiration from Transport Tycoon, Civilization, Dune II and Minecraft. Factorio's developers have launched an Indiegogo campaign to finish production and included a pre-alpha demo for Windows, Linux, and Mac users.

Developer Tomas Kozelek spoke rather honestly about the game's current state, admitting the combat mechanics and graphics need work. "The biggest emphasis in the game is on building things and automation," he shared. "To build an efficient factory, the player works with transport belts, robotic arms, automated crafting machines, programmable signals, logistic robots, storage containers, [and more]."

The developers seek 17.000€ in funding to polish Factorio by June 2013. 7€ ($9.50) and 10€ ($13.50) pledges will net a digital copy of the game.

Browser Game Pick: The Fall Of Mr. Wily (StoneMonkey)

February 6, 2013 9:00 AM | Konstantinos Dimopoulos / Gnome

wily.pngThe Fall Of Mr. Wily is an incredibly silly, slightly interactive and very linear take on the average working person's most destructive and liberating of fantasies. Also, it's very well done indeed and one of the Ludum Dare #25 winners and, if you are into burning cubicles and blowing up traffic, you'll absolutely love it. Oh, and do keep in mind this is the exact (and less political) opposite of Every Day The Same Dream.

Browser Game Pick: Retro Pixel Racers (2ksomnis)

February 6, 2013 6:00 AM | Konstantinos Dimopoulos / Gnome

retro racing.pngObviously inspired by such 16-bit racers as Super Sprint, Retro Pixel Racers is a single screen racing game with simple controls, nostalgically functional graphics and a pretty impressive selection of tracks. Now, this may not be the latest or best designed freebie I've run into, but it has somehow proven to be a most addictive and enjoyable diversion I keep getting back to. Mastering each track and upgrading ones race car, you see, are too satisfying to ignore despite some obvious control and collision problems.

Oh, and you can also give it a try on your Xbox 360. Also, I'm pretty sure that Retro Pixel Racers is a few tweaks away from becoming a truly great game.

20th century cyberpunk gameplay from Blendo Games' Quadrilateral Cowboy

February 6, 2013 3:00 AM | John Polson

The Gravity Bone and Thirty Flights of Loving developer Blendo Games has shared some gameplay footage of its hard-to-categorize game, Quadrilateral Cowboy, scheduled to release for Windows in 2013. Because it uses the Doom3 engine, a Mac port "should (hopefully) be feasible," too, the developer recently stated on Twitter.

Not sure what to make of the footage above? "When you have a top-of-the-line hacking deck armed with a 56.6k modem and a staggering 256k RAM, it means just one thing: you answer only to the highest bidder," the game's web page insists.

Browser Game Pick: Caesar's Day Off (molkman, MajusArts)

February 6, 2013 12:00 AM | Danny Cowan


Looking to spend a few minutes with something that'll give you some laughs and doesn't demand much from your reflexes? Check out molkman and MajusArts' Caesar's Day Off, a short browser game designed as part of Indie Speed Run 2012.

The premise: Julius Caesar is confronted with a series of everyday annoyances, and players must issue either a thumbs up or a thumbs down in response. There's more content here than you might expect (you'll definitely want to play through at least twice), and there are multiple endings, depending on who you decide to throw to the lions.

[Thanks, Marcus R!]

République Devs Issue Status Update, New Screenshots

February 5, 2013 9:00 PM | Danny Cowan

Following up on months of backer-only updates, developer Camouflaj has issued a public announcement regarding the status of its successfully Kickstarted stealth-action game République.

In the video above, Camouflaj details a number of challenges it faced during République's development, but notes that the game in its current state is "looking fantastic." Since development began, République's team has ditched prerendered backdrops in favor of 3D environments, and has overhauled the AI and animation systems, among other improvements.

Screenshots from the game's most recent build are available at Camouflaj's website.

Dyad Coming to Steam in March

February 5, 2013 6:00 PM | Danny Cowan

Responding to recent rumors stemming from Steam database trickery, Shawn McGrath officially lets the cat out of the bag in the hastily-produced video above: Right Square Bracket Left Square Bracket's "tunnel racing puzzle shooter" Dyad is coming to Steam in March.

Little else is known about the port currently, but McGrath notes that a Windows version will likely be the first to launch, with Mac and Linux editions to follow soon after, if a simultaneous release isn't feasible. McGrath also assures that the PS Vita version of Dyad is still in the works, though a release date is not yet known.

Terrorist or tourist? You decide in Lucas Pope's Papers, Please free demo

February 5, 2013 2:30 PM | John Polson

PapersPlease.pngLucas Pope's Papers, Please aims to take that nervous feeling of waiting to pass through immigration checkpoints and flip the situation, putting players in the hot seat of an inspector. They must decide between those who are safe to enter the country and those who may be terrorists, spies, or smugglers.

Papers, Please just received an update as an early but playable alpha for Windows and Mac. The basic gameplay already requires a bit of detective work, as players compare the work or visitor documents, passports, and other vital information of each person. Players highlight inconsistencies and question the visitor about them, ultimately approving or denying their entry visa.

The exploration of such a curious theme may come as no surprise to those who follow Lucas' earlier work such as The Republica Times or his games at Ratloop (Helsing's Fire and Mightier). But working independently on creative ideas like these seems to be where Lucas thrives, having left the world of AAA (Naughty Dog) after working on Uncharted 1 and 2.

Video: How to function as a depressed, solo game developer

February 5, 2013 11:00 AM | John Polson

michael todd.jpgCourtesy of the GDC Vault is a free lecture given at the Game Developers Conference 2011 on minimizing depression's adverse effects and maximizing productivity and creativity.

Developer Michael Todd suggests those who work solo or remotely and are prone to depression need to be proactive about the work they select. Finding projects that are highly rewarding, suit your needs, and match your abilities will help keep you inspired and productive.

Some tips he offers are to get other people to play your game and to discuss online or in person its potential flaws, instead of trying to work through development alone. He also says to play demos to realign your reality with what games are currently offering. Additionally, he suggests for self-evaluation and motivation that carefully track how much time you spend on work is better than merely estimating.

The video starts after the jump.

Latest Green Light Bundle Offers Up Nine Games for $5 Minimum

February 5, 2013 6:00 AM | Danny Cowan


Ichi developer Stolen Couch Games has launched a new Green Light Bundle featuring nine indie-developed games for a price of your choosing (minimum $5).

Bundle buyers will receive DRM-free downloadable copies and Desura keys (where applicable) for the following titles:

- Paranormal (Windows, Mac)
- Beware Planet Earth! (Windows only)
- Hairy Tales (Windows, Mac)
- Dwarf Quest (Windows, Mac)
- Depth Hunter (Windows only)
- Potatoman Seeks the Troof (Windows, Mac)
- Megabyte Punch (Windows, Mac)
- Gear Jack (Windows, Mac)
- Aeon Command (Windows, Mac)

All featured games are currently up for vote on Steam Greenlight. A portion of bundle proceeds will be devoted to the Green Light Fund, a Stolen Couch-run initiative that will partially finance projects created by struggling indie developers.

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