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About The IGF is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Bit.Trip Void Released in Mac App Store

February 1, 2013 7:00 PM | Danny Cowan

Following up on its Steam launch in December, Gaijin Games' stylish rhythm-action game Bit.Trip Void is now available in the Mac App Store.

In Bit.Trip Void, the challenge is to absorb incoming like-colored blocks throughout a series of difficult levels and boss battles. Previous series entries Bit.Trip Beat, Core, and Runner also have ports available in the Mac App Store -- all of them are worth your time!

Bit.Trip Void is priced at $9.99.

Browser Game Pick: The Apartment (Dark Acre)

February 1, 2013 3:15 PM | John Polson

the apartment.pngDark Acre's The Apartment is a first-person point and clicker that "explores abandonment and decrepitude through the senses of a care home resident" and is part of Christer Kaitila's (Mcfunkypants') One Game a Month initiative.

Don't panic, as the game takes a while to load its crisp 3D graphics and starts out intentionally fuzzy. Players must explore a small apartment room that appears to be locked from the outside, discovering clues and using objects to further the experience. "As the narrative unfolds based on a willingness (or unwillingness!) to explore the environment, the player is left with the sense of relief or emptiness at their condition," describes the developer.

Those who enjoy the experience can give back to its creator here.

[source: Indie Game News]

Pay What You Want for Ghostly Puzzler Echoshade

February 1, 2013 12:00 PM | Danny Cowan

Indie developer Daniel Bryant has launched Echoshade, a unique level-based puzzler for Windows, Mac, and Linux that he developed as part of #onegameamonth. The full version is available as a pay-what-you-want download ($1 minimum).

In Echoshade, players control a wayward ghost who must escape from a dangerous otherworldly dimension filled with spirit-snaring traps. Reaching each level's exit is more difficult than you might think, though -- once you send the ghost off in any direction, it doesn't stop until it collides with a wall, so you'll need to plan your path accordingly.

Freeware / Browser Game Pick: Crashed Lander (Don Whitaker)

February 1, 2013 9:00 AM | Konstantinos Dimopoulos / Gnome

crashedlander.pngJust like QWOP Crashed Lander is a simple game. It also is nigh on unplayable until you turn the autopilot on, in which case it becomes a very challenging (and thankfully rewarding) 3D take on Lunar Lander, Space Taxi and my favourite obscure oldie Ugh!. Oh, and it's set in a wonderfully bizarre alien world that's absolutely worth exploring, even if you get to crash into it every 45 seconds.

You can play Crashed Lander in your browser or download your Mac/PC/Linux copy here.

Indie Royale debuts 5-game Evolved Bundle

February 1, 2013 3:00 AM | John Polson

Indie Royale switches from reviving old games to offering five new games in the Evolved Bundle, still for the same $4-5 total price. The games this time include Talawa Games' puzzle solving adventure Umechanical, Tale of Tales' atmospheric horror game The Path, Fatshark's squad-based dungeon game Krater, Turtle Cream's platformer Sugar Cube: Bittersweet Factory, and Uncanny Games' side-scrolling puzzle platformer OIO: The Game.

The bonuses include The Path's and Sugar Cube's OSTs, The Krater DLC, and the pay-$8 bonus album is Tim Wright of CoLD SToRAGE's 'SLIPSTREAM [volume 1]'. The album features digital remixes and remasters of Tim's tracks from WipEout and WipEout 2097.

Grab the bundle here.

Penny Arcade's Rain-Slick 4 to be Exclusive to XBLIG and PC

February 1, 2013 12:00 AM | Danny Cowan


Despite the previous chapter's appearance on Mac, iOS, and Android, Penny Arcade's On the Rain-Slick Precipice of Darkness 4 will be exclusive to Windows and the Xbox Live Indie Games service, Robert Boyd of developer Zeboyd Games revealed this week.

Boyd cites low interest in Zeboyd's other ported games (including Cthulhu Saves the World) as reason for the PC/XBLIG exclusivity.

"Our mobile games & ports haven't done so well so the new PA RPG will only be on PC & XBLIG," Boyd tweets. "Apologies to fans of iOS/Mac/Android."

He continues: "We'd love to put our games on every platform available but we're a two-man operation and want to be able to keep making new games."

On the Rain-Slick Precipice of Darkness 4 is set to be Zeboyd's most ambitious project to date. Boyd notes that the game in its current state features 50 percent more maps than Rain-Slick 3 and its DLC had, and more will likely be added before it's fully complete.

Cave Story dev's Ikachan now on 3DS

January 31, 2013 9:10 PM | John Polson

ikachan.jpgCave Story developer Pixel (Daisuke Amaya) created a light diversion for free called Ikachan back in 2000. Over 12 years later, he and publisher Nicalis have re-released Ikachan on Nintendo 3DS for $5.

Ikachan is very much the underwater action adventure equivalent of Pixel's more popular Cave Story, compacted into a 1-2 hour experience. The player-squid builds up life through eating fish and bashing enemies and earns new powers to get further in the game. I usually hate the swimming environments in games, but controlling Ikachan feels rather effortless. It's almost a relaxing game, save a couple boss battles.

I have no complaints with the length of the game; the world was charming enough to make me play until the end. The price will meet some friction, for sure, though. I just hope whatever Amaya makes will motivate him to finish RockFish, because I'm ready for another, longer dip in the Pixel pool.

Release: Antichamber (Demruth)

January 31, 2013 3:00 PM | John Polson

Alexander Bruce (Demruth) has released today the mind-melting masterpiece, Antichamber, for Windows. As of this writing, it's already the top seller on Steam, marked down 25% to $14.99 for the first week.

The game's received a lot of love from the press, and I thought it would be interesting to share some of the indie love floating around Twitter. "Antichamber is a fantastic mind-bender," says Spelunky creator Derek Yu. "[P]repare to have your minds destroyed ha ha ha," Steve Swink cackles madly. "I think Antichamber goes in places FEZ couldn't dream of going," says FEZ programmer Renaud Bedard.

I didn't find anything negative in my search, aside some performance issues and Mac release wishes. While Bruce hammers away at the former in the short term, he says "one thing at a time" for the latter. It remains to be seen how many players will ask for their sanity back. For now, Windows owners can go play.

Erica Reed meets The Wise Monkey in the second Cognition episode

January 31, 2013 9:00 AM | Konstantinos Dimopoulos / Gnome

Supernaturally gifted FBI agent Erica Reed, having already dealt with the Hangman in a point-and-click thriller we loved, is now facing a new adversary and, should things go wrong, another major personal tragedy. The second (of four) episode of Cognition, you see, has just been released for both Mac and PC and is pitting Erica and her stretched resources against The Wise Monkey; a serial killer who enjoys mutilating his victims.

Interestingly, and despite keeping to a tight schedule, the developers have managed to not only live up to the first installment's many promises, but have actually improved on the game's design and have trimmed away almost all the padding and the kind of puzzles that feel both tedious and unnecessary.

You can grab Cognition, episode 2: The Wise Monkey for $9.99, the complete series for $29.99 or upgrade your episode 1 purchase to a season pass for $19.99.

Is Proteus a game -- and if not, who cares?

January 31, 2013 12:00 AM | Staff

proteus long.pngIt's typical, isn't it: You wait ages for a bus, and then three come along at once.

Antichamber has been in development for a few years now, and is finally getting a release later this week. But it's not the only notable indie game finally set free into the wild this week - there's also turn-based strategy game Skulls of the Shogun and, more excitingly for UK game development, the long-awaited Proteus.

Proteus, for those who have missed it, isn't your typical video game. Players wander around a gorgeously pixelated world, taking in the scenery and exploring every corner to find wildlife and other niceties.

There isn't a goal as such, leading a number of people to question whether Proteus can actually be classed as a game.

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