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About The IGF is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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The Free Bundle is live, free and wonderful!

January 10, 2013 6:00 AM | Konstantinos Dimopoulos / Gnome

freebundle.pngThe Cabrera Brothers, the talented people responsible for CYPHER, have decided to embark on a fantastic, new, and very indie side project: The Free Bundle. It is of course a bundle of downloadable games (mainly for Windows, but not exclusively so), though one that only includes freeware offerings and pretty obviously costs nothing. Why? Well, we all do like bundles, showcasing some of the best freebies is incredibly handy and the Free Bundle's five games really deserve the attention.

The Free Bundle currently includes Nitronic Rush, Ascension, Celestial Mechanica, Imscared and Abobo's Big Adventure. It does seem though that a few extra hand-picked games will be added to the bundle before it's over in a month or so.

Speedrun Marathon Spotlights Indies, Hosts Super Meat Boy Dev Commentary

January 9, 2013 6:00 PM | Danny Cowan


Speed Demos Archive's annual charity speedrunning marathon Awesome Games Done Quick is currently underway, and has thus far showcased a number of impossibly fast playthroughs for both classic games and modern indie hits.

Check out this year's live speedrun (starting at 11:43:00) of Frictional Games' Amnesia: The Dark Descent, for instance, which saw the whole game cleared in just over an hour. More recently, a run of the doujin bullet hell platformer MegaMari clocked in at around 38 minutes.

One of the marathon's highlights is the super-lengthy, super-impressive 106% run of Super Meat Boy starting at 8:09:20 in this archived video. During the run, creators Tommy Refenes and Edmund McMillen joined the session via Skype, and offered up some interesting tidbits regarding the game's development, along with the occasional outburst of disbelief at the speedrun itself.

If you're interested in seeing more indie games dismantled by expert players, a speedrun of Braid is scheduled to begin at around 1 PM Central Standard Time on January 10th, followed by a 100% run of Terry Cavanagh's VVVVV later that evening. Speed Demos Archive is soliciting donations for the Prevent Cancer Foundation for the duration of the event, and many donation incentive prizes are up for grabs during specific runs. Stay away from that set of VVVVVV perlers, though -- they're mine.

Indie-Focused 'The Greenlight' YouTube Series Covers XBLIG Standout Bleed

January 9, 2013 3:00 PM | Danny Cowan

Popular gaming-oriented YouTube channel OMFGcata has launched "The Greenlight," a new series promoting indie titles seeking approval at Steam Greenlight.

The debut episode, seen above, is dedicated to Bootdisk Revolution's twin-stick platformer Bleed, which I named as my favorite Xbox Live Indie Game of 2012. The dual-commentator format offers a unique perspective on the game, and hopefully, it'll lead to more people discovering one of the best XBLIG releases to date.

Bleed is up for vote at Steam Greenlight here.

[via Joystiq]

Play Free Indie Speed Run Games Now

January 9, 2013 12:00 PM | John Polson

indiespeedrungames.jpgIndie Speed Run's 48-hour jam games are now available to play for free. While they await judgment from the star-studded cast including Minecraft's Notch, Passage's Jason Rohrer, Journey's Kellee Santiago, and Limbo's Dino Patti, here are just a few highlights of the hundreds of games available (with more being added throughout the day).

Those who enjoy typing games can try out Abby - Jurassic Dark, a dark and gorgeous game that is murderous for those who can't type the right word quickly enough. Another game that uses the keyboard in a different way is Alphanauts, requiring players to horde different key-coded characters away from black holes to survive.

A tower-defense survival game called The Basement plays on childhood fears of the dark. Players must lay out traps before nightfall and nightmarish creatures come inside.

Browser Game Pick: escuro (azurenimbus)

January 9, 2013 9:00 AM | Konstantinos Dimopoulos / Gnome

escuro.pngEscuro is a game about murder. A game about turning everything into black. A game that will initially confuse you, but also present you with some truly intriguing ideas and an interesting aesthetic. Just keep in mind that you will have to use the arrow keys in order to, somehow, turn every square black while making sure none of them turns white. Oh, and in each level each key does a different thing and, well, your observation and pattern recognition skills might just come in handy.

Demo: Astroloco - Worst Contact (Hungry Planet Games)

January 9, 2013 6:00 AM | Konstantinos Dimopoulos / Gnome

The first 20 minutes of the Astroloco: Worst Contact demo involve several moon-sized space trains, a shockingly enjoyable tutorial to point-and-click adventuring, picking up space garbage from space platforms, playing as both a male and a female space person, solving one elaborate tactical puzzle, fixing a definitely vintage and supposedly sentient game console, at least two plot-setting conversations and a mildly irritating boss. If that sounds like fun, well, both the Astroloco demo and, from what little I've played of an early preview version, the full game should be right up your alley.

And just to make things crystal clear, let me mention that Astroloco is a point-and-click adventure for the PC set in a far future where humans explore and colonise space using ridiculously deadly, moon-sized trains. The game will be released DRM-free on January 31st and will cost $5.99/£3.99.

You can download the demo here (direct link) and, should you feel so inclined, find out more about it over at Steam Greenlight.

Atomic Creep Spawner!! and Ore Chasm Are Your Ludum Dare 25 Winners

January 9, 2013 3:00 AM | John Polson

ludum dare 24.gifThe top overall games from Ludum Dare's 25th competition have been decided, after judges played through 1,327 entries. deepnight's Atomic Creep Spawner!! takes home the gold for the 48-hour compo and Black Ships Fill the Sky's Ore Chasm (I see what you did there) wins gold for the 72-hour jam.

The silver medalists are Benjamin's 48-hour game Extinct : Humankind fade in the mist and GreenPixelDev's 72-hour game Dr. Vile in The Greater Good.

Finally, two developers tied for bronze in the 48-hour event: Ditto's End Boss and farmergnome's Happy Little Murder Friends. For the 72-hour marathon, StoneMonkeyStudios' The Fall of Mr. Wily takes bronze.

Everyone is a winner, really, what with 1,327 new games to sift through or 4,651 for those who missed Ludum Dare all last year. For those interested in these 48- and 72-hour wonders, let us know in the comments below if you'd like us to spend the next week or two looking at the top categorical winners in greater detail.

Kickstarter Projects - Akaneiro: Demon Hunters (American McGee)

January 8, 2013 10:00 PM | Danny Cowan

Veteran game developer American McGee has launched a Kickstarter project for Akaneiro: Demon Hunters, a free-to-play action-RPG inspired by the Little Red Riding Hood fable.

Developed by McGee's Shanghai-based studio Spicy Horse (Grimm, Crooked House), Akaneiro: Demon Hunters has a lush visual style, and promises gameplay in which players will be able to level up and customize their characters along numerous stat-building paths. The game is being developed for Windows, Mac, iOS, and Android, and a standalone PC client and a web version will enter open beta this month.

In its first week, Akaneiro's Kickstarter project has earned over $40,000 toward its funding goal of $200,000. Backers who pledge $10 or more will receive beta access for the iOS and Android versions of the game. Other pledge incentives include poster prints, downloadable soundtracks, and exclusive in-game items.

Akaneiro is also up for vote at Steam Greenlight.

Demo: 7 Grand Steps (Mousechief)

January 8, 2013 7:00 PM | John Polson

Dangerous High School Girls in Trouble! developer Mousechief sent via press release news of Mac and Windows free demos for its "part board game, part interactive narrative, part historical simulation" title 7 Grand Steps.

Roughly speaking, players get a certain amount of coins that allow their pawns to advance around fancy wheels (which represent social classes) picking up beads to eventually earn legends. When parents "work together" with a special token, they typically produce more coins to make moves along the wheel. They also make sexy babies.

Trailer: GearCity (VENT)

January 8, 2013 1:00 PM | Danny Cowan

Indie developer VENT has released a new trailer for GearCity, an upcoming "automobile manufacturing business simulator" for Windows, Mac, and Linux.

Boasting an eye for historical accuracy, GearCity models the real-world economic climate between 1900 and 2010, and challenges players to oversee every step of the manufacturing process, from component design to dealership management. You'll have plenty of competition, however, as over 300 AI-controlled manufacturers will also compete for their share of the marketplace.

GearCity is set to enter open beta in March. You can see a gameplay sample from a recent alpha version here.

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