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About The IGF is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Bundle In A Box Launches 9-Game 'Eclectic Delights' Collection

December 5, 2012 12:00 PM | Danny Cowan


Kyttaro Games, an indie gaming label staffed by our own Konstantinos Dimopoulos, has launched Bundle In A Box: Eclectic Delights, a pay-what-you-want collection that offers nine games of wildly varying genres.

Buyers who pay 99 cents or more will receive Fruitbat Factory's strategy/visual novel hybrid War of the Human Tanks, Zaratustra's "cutely disturbing platformer" Eversion, Egor Rezenov's first-person horror game Fibrillation, Adventure Productions' point-and-click adventure Shadows on the Vatican, and Lunar Giant Studios' DLC-bundled strategy title Delve Deeper.

Beat the bundle's average purchase price and you'll also receive Smudged Cat Games' puzzle-platformer The Adventures of Shuggy, Games by Zed's maze game Flibble, Brucefilm's FMV-based rhythm-fighter Stay Dead and GZ Storm's surreal horror game The 4th Wall.

All games are DRM-free, and many featured titles include keys redeemable at Steam or Desura. A portion of proceeds will be given to The Hellenic Centre for Mental Health and Treatment of Child and Family, and $10 will be added to Kyttaro's Indie Dev Grant for every 100 bundles sold.

Freeware Game Pick: Screaming Snakeball (Niall Moody)

December 5, 2012 10:00 AM | Danny Cowan

Niall Moody (Rainbow Space Donkey Escape) has released free downloadable Windows, Linux, and OSX versions of Screaming Snakeball, a local multiplayer sports title that allows players to power themselves up by screaming into a microphone.

Developed as part of the TIGSource Sports competition, Screaming Snakeball puts Snake's mechanics in the context of a one-on-one soccer match. The "Screaming Snakeball" mode equips each player with their own microphone; audio input allows players to move faster and break through their opponent's tail. Moody recommends playing the game in a group setting, so as each player gets their own cheering section.

Also included is the one-microphone "Shouting Snakeball" variant, which causes the ball to move faster and break through both players' tails when audio input is detected. If you'd prefer a quieter experience, "Whispering Snakeball" (seen above) is a more traditional offering in which microphones are not used.

Screaming Snakeball's devlog is available here.

Kickstarter Projects: Days of Dawn (Bumblebee)

December 5, 2012 5:00 AM | Konstantinos Dimopoulos / Gnome

Days of Dawn will be a seemingly traditional old-school RPG with impressive production values, some lovely HD graphics and a full-blown, hour-long, orchestral quality soundtrack. The game, set on a vibrant world where magic has just awoken, will allow for up to four companions to explore its colourful vistas, encounter strange characters, research unavoidably mysterious mysteries and get bloodied in turn-based battles. What's most intriguing though is the fact that the game's magic system will be emotion-based; most promisingly said emotions, all seven of them, will be much more than magic components as they will indeed influence every character in the game in a variety of ways and range from courage and fear to compassion and love.

Problem is that ambitious projects like this one do actually need quite a bit of money and that's where Kickstarter enters the equation, as Days of Dawn definitely needs your support. Keep in mind that it also offers some pretty excellent backer perks.

Days of Dawn will be released in 2013 for Windows, Mac and Linux.

IGF 2013 debuts initial Nuovo, Narrative Award jurors

December 5, 2012 3:00 AM | Staff

igf-student icon.jpgOrganizers of the 2013 Independent Games Festival are pleased to announce the first discipline-specific jury panels that will determine the finalists and winner of its various awards.

The jury announcements for this year are beginning with some of the industry professionals, independent game notables and former IGF award winners that make up its Nuovo award, as well as its first ever Excellence in Narrative Award.

While the juries are still being assembled in advance of the kick-off of our next phase of the finalist selection process, organizers have announced the following confirmed jurists.

The Excellence in Narrative Award

The following jurists are among those chosen to lead the IGF's debut Excellence in Narrative award, which is intended to recognize innovation, quality, and impressiveness of storytelling in a game, including, but not limited to, scenario, plot construction, story, and dialogue.

The Excellence in Narrative jury will include the following:

New Trailer for Richard & Alice

December 4, 2012 11:00 PM | Cassandra Khaw

We've mentioned the adventure game Richard & Alice before and I'm happy to report that it appears to be coasting serenely towards the finished line. According to the latest press release that we received, Richard & Alice is halfway towards its funding goal in IndieGoGo and will be playable at the upcoming AdventureX. Still, that's not why you're here, is it? You're here to figure out what is going on between Richard and Alice. Well, enjoy the trailer.

Official website here.

Release: The Cat Lady (Harvester Games)

December 4, 2012 9:00 PM | Cassandra Khaw

And it's finally out. After years of hard labor, Harvester Games have finally released their much-anticipated point&click adventure The Cat Lady. A game where the protagonist is neither young nor particularly attractive, the Cat Lady will have you facing off against your fears and an onslaught spearheaded by five creatures known as The Parasites. Here, you'll slip between the world of the living and the world of the dead in your quest to achieve some sort of fulfillment. The Cat Lady is the sort of game that will keep you up just a little longer the night you finish it, the kind of game that eschews sudden shocks in favor of stuff that will keep you thinking. Priced at a moderate $16, The Cat Lady is well worth poking at.

Official website here.

Freeware Game Pick: Nugget (Ryan Touk)

December 4, 2012 7:00 PM | John Polson

Exchanging Thomas Was Alone's theatrical dialogue for evocative, ocular expressions, Ryan Touk's free Nugget oozes with atmosphere and solid multi-layered platforming for Windows and Mac users. More apt, Touk describes Nugget as "a tragic love story about intolerance and genetic experimentation as portrayed by squares with eyes."

Instead of jumping between foreground and background on designated platforms as in Mutant Mudds, players can jump in and out of the different layers at any time, provided there is something to land on. Quick fingers will help the square move in and out of two planes even mid-jump. While stage maps feel quite large in Nugget, my only wish is that a single screen displayed a little more of the area for planning.

That aside, after playing the free, full campaign, I can't imagine anyone who won't think Touk deserves $3 for his efforts. To sweeten the deal, he's offering in the paid version a level editor called NuggED, the game data in its original XML format, and a firm handshake in real life. I hope you attend GDC in March, sir!

Browser Game Pick: FLOG (namoul)

December 4, 2012 2:00 PM | John Polson

FLOG.pngFLOG is now my favorite way to play golf. Made for the TIGS sports competition, namoul's FLOG removes the complicated putting element to create a puzzle game. Players strategically place obstacles, boosters, and portals on the course to caress the ball into the hole. The automated direction and power of the shot dictates the position of the objects.

FLOG is a simple concept executed wonderfully as a puzzler. Finally, my brain feels useful while playing golf! The developer recommends using Chrome or Safari to play.

[FLOG Game, Kongregate link]

Indie Royale Debuts Six-Game Winter Bundle

December 4, 2012 11:00 AM | Staff

The IndieGames' co-created bundle site Indie Royale returns with its six-game Winter Bundle, featuring turn-based single and multiplayer strategy game Greed Corp, award-winning satirical indie adventure game based on a William Shakespeare play Hamlet, or The Last Game Without MMORPG Features, shaders and Product Placement, unique music/rhythm-platformer BIT.TRIP RUNNER, and more.

First up is a challenging turn-based strategy game from W!Games, Greed Corp, available for Windows on Steam. This multiplayer game also offers an extensive single-player campaign and is set in Mistbound, a rich, fictional world inspired by the destructive environmental effects of industrialization. IGN raves: "If you fancy yourself a fan of either turn-based strategy games or heady board games, you'll definitely want to check out Greed Corp. The fact that you have to destroy the ground beneath your feet in order to harvest resources makes for some fascinating choices."

Trailer: Maximus Action Carnage (Bruno R. Marcos)

December 4, 2012 10:00 AM | Danny Cowan

Bruno R. Marcos (Cavenaut) is putting the finishing touches on Maximus Action Carnage, a freeware tribute to Capcom's 1985 run-and-gun arcade shooter Commando.

Maximus Action Carnage was built using Marcos' Arcade Game Studio, a Windows-based tool specifically designed for making '80s-style arcade shooters, platformers, and maze games. The result looks very solid, and the final product will feature a variety of power-ups and music composed by Jake "virt" Kaufman.

A release date has not been announced, but Marcos assures that the full version will be released "soon."

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