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IndieGames.com is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, Gamasutra.com and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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PC Game Pick: A Man's Quest (Drunk Devs)

November 27, 2012 5:30 PM | John Polson

Available to play in browsers and as Windows freeware, A Man's Quest revolves around a boy named Ty looking for a taller tree to "claim" after another boy has marked it for his own. A ghost mistakes Ty as the chosen one, and Ty decides to accept the responsibility to free the tower spirits since it will give him a taller playground to make his friend jealous.

A Man's Quest starts out with a mix of vertical and horizontal platforming, but shortly after getting the grip gloves, it becomes a fun ascension game with frequent save spots. The twist is that the gloves don't allow the player to stick to any part of the wall, only the ledges. Unfortunately, the camera doesn't always keep up with the vertical climb, though.

If not for the pleasant platforming, A Man's Quest is worth playing for the soothing soundtrack from 8th Mode Music.

Enter the Hexagon Grand Championship for Free Super Hexagon Codes

November 27, 2012 1:30 PM | John Polson

Super Hexagon is now on Steam for Mac and Windows, discounted to $2.00. Super Hexagon is a sensory-engulfing arcade experience, requiring players to dodge the constantly spawning and spinning deadly edges. The game has six stages, offering six speeds and tons of different patterns.

Creator Terry Cavanagh provided some codes for our readers. Instead of a random giveaway, in the spirit of Cavanagh, this will be a bit hard but free. All you have to do is play the regular Hexagon better than anyone else for the (unofficial) Hexagon Grand Championship.

To enter, you must leave in the comment section below a screenshot of your best time and type in that time in the comments. Be sure to use a proper email for Disqus login so we can email you the code! The person with the best time will win 2 copies of the game on Steam and 5 runners up will win 1 copy each. Of course, the real prize is earning the title of Hexagon Grand Champion. The competition will end November 29, at 2PM EST.

Release: Tales of Another Galaxy (Machine 22)

November 27, 2012 12:00 PM | Danny Cowan

One-man studio Machine 22 (Dave Toulouse) has released Tales of Another Galaxy, an overhead-view action-adventure title for Windows that pits a lone space marine against hordes of "space spiders, pirates, ninjas, dinosaurs and rats pooping bombs." A demo version is available here.

While much of Tales of Another Galaxy takes place on foot, you'll also square off against enemy spacecraft in aerial combat sequences. Developer Toulouse notes that the game is fully moddable, and players can add new maps, monsters, and themes at will.

Tales of Another Galaxy is normally priced at $10, but is available for $6.50 during its launch week. The game is also up for vote at Steam Greenlight.

Indie Tools: GM Scoreboard

November 27, 2012 7:30 AM | Konstantinos Dimopoulos / Gnome

gm scoreboard.pngAs GameMaker is one of the most popular game development solutions (at least when it comes to 2D games) around, many of you game creating types should be happy to find out about the GM Scoreboard. It's a rather brilliant website where game developers can store scoreboard data in a most permanent, online, automated and completely free manner. Theory Georgiou, one of the people responsible for the project, also notes that GM Scoreboard "use[s] a simple HTTP_post string which works perfectly with GameMaker and theoretically with any game that can make a HTTP request. Devs can pull data in-game or have players visit their page on the website for a full list of scores".

GM Scoreboard is incredibly easy to use and implement in GameMaker and you should be able to get the thing working within minutes. And, yes, it is as handy as it sounds.

Slender's Pixelated Match is Imscared

November 27, 2012 1:00 AM | John Polson

imscared.jpgItalian developer Ivan Zanotti has a trio of great and free games, but none have brought him more acclaim than Imscared. Those wanting a little more than a quick scare should definitely dive into this first-person psychological horror game.

While Imscared hit indie waves earlier this month, I wanted to introduce Zanotti to the blog in preparation for his upcoming releases. He told me on Twitter a new version of Collapse, Collide is coming this week that I can't wait to try!

For now, enjoy the pixelated nightmare that is Imscared.

[Thanks for finding him, Free Indie Games]

Indie Royale Profile: Adventure Apes

November 26, 2012 11:00 PM | Staff



[Guest reviewer Colin Brown profiles each of the games in the latest bundle from IndieGames' co-created site, Indie Royale.]

ScaryPotato began what eventually became Adventure Apes and the Mayan Mystery four years ago with a very specific goal in mind. They wanted to make a simple, retro inspired game that was equally accessible for kids as well as adults. Considering how very few indie games actually target kids, it was a noble goal. It was also intended to show that sometimes a simple game can be just as much fun as those Skylands or whatever the kids are into these days when they're not standing on my lawn. With a bright, colourful premise and some simple and effective art, Adventure Apes definitely does a great job of kicking off a series eager to address those goals.

Trailer: Northmark - Hour of the Wolf (Rake in Grass)

November 26, 2012 8:18 PM | Cassandra Khaw

I'll admit it. I have a soft spot for card games. Rake in Grass's card-based RPG that will have you taking on one of three personas: the warrior, the mage or .. the druid. Here, you'll have to investigate the world of Northmark in your attempt to ' save your homeland from the plot that threatens to overwhelm it.' There will be arena battles, mountain peaks to explore, your obligatory cast of abominations and more.

Want to learn more? Check out the game here.

Hotline Miami 2 Announced

November 26, 2012 7:00 PM | Cassandra Khaw

hotlinemiami.jpg Have you finished Hotline Miami? Have you been longing for a sequel to the violence? If so, this is where you get up and do a jig. According to PC Gamer, Eurogamer managed to catch a stray tweet from the developer, one that led to an announcement that what was originally supposed to be a DLC for Hotline Miami will now become the seeds for a full game. Before anyone gets too excited, though, it looks like they've 'barely begun' working on the new game - it's still going to be some time before we see the next installment.

[Source: PCgamer]

Get Naked with Charity Game Jam Entries Grow and Love Hotel

November 26, 2012 4:00 PM | John Polson

love hotel.jpgNext up in my Charity Game Jam spelunking comes a pair of games with explicit and implicit nudity. That said, these NES-themed games manage to keep things rather work-safe.

First up is Saxon Douglass' Love Hotel for Windows, Mac, and Linux. In this classy building sim, players purchase different-themed rooms, utility rooms and even elevators for guests to sully (sexually). Players also must hire workers to clean those rooms, post-encounter. Douglass's Love Hotel is kindly open for all sorts of business: man-man, woman-woman, and other combinations.

28 Years Later: Chimera Recreated

November 26, 2012 12:30 PM | John Polson

chimera.pngBack when games were distributed on cassettes, Shahid Ahmad created the original Chimera for Atari in 1985. Labeled an "homage to (rip-off of) Knight Lore and Alien 8," it's an isometric adventure of sorts with the added concern of constantly dwindling health stats. Ahmad announced in 2010 a 25th anniversary edition of the game, and finally, this project hit 1.0 and is available for free on Windows and Mac.

Yes, it looks a little different and is missing the flashier HUD. The creator states that this is just the beginning: "it forms the basis for something a lot better, which will contain all the ideas I had for the sequel back in the day, plus some recent ones. You'll like that I think. Next year."

Need a refresher on Chimera? Check out the original footage after the jump.

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