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About The IGF is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Trailer: Earth Defenders HD (InvaderGames)

November 4, 2012 6:00 PM | Cassandra Khaw

According to the description on the developer's website, Earth Defenders HD was based on an minigame that they had previously created and, well, the classic Space Invaders. Intended for Windows, Android and, quite possibly, Mac as well, Earth Defenders HD looks to be an arcade-y shooter with elements of tower defense. As is always the case with such games, it looks there will be power-ups and improvements to unlock.

Official IndieDB page here.

Browser Game Pick: Text-based Multiplayer Shooter (Eigen Lenk)

November 4, 2012 12:00 PM | John Polson

multiplayer text shooter.pngDeveloper Eigen Lenk has taken a break on Pioneers to create a fun and frantic text-based multiplayer shooter playable online. In the given map, you can only see the walls and your own avatar. However, you can scan for other players with the "look" command. Understanding orientation and cardinal directions is very important here (my triangular self is facing south in the above photo).

While the text-based shooting reminds me of Modern Shooter made for 7DFPS, the pressure cooks more so here with the online multiplayer element. Log in and give it your best shot... er, text!

[Source: TIGSource Forums]

Demo: When Asteroids Attack (Cataclysmic Games)

November 4, 2012 8:00 AM | Danny Cowan


One-man studio Cataclysmic Games has released a demo version of When Asteroids Attack, an upcoming Windows shooter inspired by Atari's arcade classic Asteroids.

While When Asteroids Attack's mechanics are simple, there's a great amount of gameplay variety here. Stages range from simple screen-clearing missions to scrolling shooter sequences, with a number of alternate gameplay modes and optional challenges found throughout the single-player campaign. Some of the bonus objectives are quite challenging!

When Asteroids Attack will be released as a digital download on November 9th, and can be preordered for $4.99. A Collector's Edition, which includes a physical copy of the game, hand-drawn art, and a personal thank-you note, is currently priced at $11.99.

Teaser: Electronic Super Joy (Michael Todd)

November 3, 2012 12:00 PM | John Polson

Garden and the paradoxically larger Little Gardens developer Michael Todd wants to give 2D platforming a jolt with the upcoming Electronic Super Joy. The game will hit Windows, Mac, and Linux on December 7 and iPad and Android tablets on March 7 for $4.99. Judging from Todd's Twitter feed, part of the story involves an excommunicated and teddy bear-thieving Groove Wizard.

Todd confirmed to IndieGames that the levels are all hand built, and the music effects are mostly hand built. "I go through a song and write down every beat in milliseconds. I'm insane." The tablet versions will have virtual controls with three buttons on the screen: a jump and two arrows.

Nitrome Touchy Now Available for iOS, Android Version Coming Soon

November 3, 2012 8:00 AM | Danny Cowan

Prolific Flash game developer Nitrome has launched Nitrome Touchy, a free App Store download that turns your iOS device into a controller for a series of supported browser games.

"Controls can be customised on a per game basis both physically and visually and can even change on the fly," Nitrome explains. "We have ten launch games that use the service with a further 20 coming in the next 6 months."

Nitrome continues: "The launch games highlight key aspects of the technology showing of virtual buttons, 1 to 1 motion gaming, touch based drawing, tilt gaming and local multiplayer for 4 player. We also show off some more unusual control schemes that would never get a physical controller."

I like this -- it's an inventive concept that could potentially offer faster, more accurate control schemes for certain types of browser games, and it's ideal for multiplayer. Just be sure to keep a firm grip on your iOS device at all times; the last few seconds of the video above offer a cautionary example of what might happen otherwise.

Nitrome Touchy is currently an iOS exclusive, but Nitrome notes that an Android version will be released soon.

The Secret to Spider's Success: New Forms of Collaboration

November 3, 2012 2:00 AM | Staff

100310-spider.jpegRandy Smith, the Thief designer who went mobile and found success with Spider: The Secret of Bryce Manor, says that remote work means he creates "more evocative documents to communicate the vision and design."

When he founded his studio Tiger Style with programmer David Kalina, it was always set up for distributed development -- which presents its own challenges. The two had come from a studio environment -- most recently at EA LA -- and needed to find new ways to work.

"I don't see everyone face to face, so I rarely assume they're picturing the same game I am. This puts pressure on me to provide effective direction. I find myself creating more evocative documents to communicate the vision and design," Smith says.

You can see an example of that at the bottom of this post.

While the document describes a "different version of Spider than what we shipped," according to Smith, getting ideas into easily comprehensible formats is key to remote collaboration.

GDC's 'Experimental Gameplay Workshop' seeks new prototypes for 2013

November 2, 2012 8:00 PM | John Polson

egw 2013.jpgThe ever-popular Experimental Gameplay Workshop will once again to return to the Game Developers Conference in 2013, and the event's organizers have issued a call for submissions for new "experimental" video game prototypes.

The selected titles will earn a slot in the two-hour Experimental Gameplay Workshop session at GDC 2013 in San Francisco, which aims to showcase an eclectic mix of unusual game concepts that explore new ideas and genres.

Led by Robin Hunicke (Journey) and Daniel Benmergui (Storyteller), and Richard Lemarchand (Uncharted), this event gives event gives developers from all over the industry a chance to show off concepts that stretch boundaries and hopefully move the industry forward.

In fact, a number of "experimental" titles that debuted in previous years have gone on to become some of the most well regarded in the business. Some of these standout games include Katamari Damacy, flOw, Braid, Portal, World of Goo, and more.

Browser Game Pick: Hindsight (Jason Meisel)

November 2, 2012 6:00 PM | Cassandra Khaw

hindsight.jpg We've mentioned this game in passing before. However, with its inclusion in the IGF student entries, I thought it would be prudent to give it the spotlight yet again. Jason Meisel's Hindsight is, at first blush, an extremely simple interpretation of the age-old favorite Helicopter. However, there's a twist. After you make the first lap, you're going to have to contend with the orbs that you've left in your wake and, well, it escalates from there.

Check out the game here.

Freeware Game Pick: Carny Death Peddlers (Rez)

November 2, 2012 4:00 PM | Cassandra Khaw

carny.jpg While it might no longer be the season for ghastly ghouls and horrible specters, there's no reason you can't spend some time this Friday evening with Rez's Carny Death Peddlers. Here, you'll play as Slappy the Clown, an entertainer who must figure out some way to take back control of his amusement park from the forces of hell. It's a short, relatively simplistic beat 'em up filled with a variety of strange characters, one that might not change your world's view but a game that may certainly entertain.

Download it here.

Source: Idealsoft

Venusian Vengeance Now Available at Desura

November 2, 2012 2:00 PM | Danny Cowan

Tales of the Renegade Sector's top-down run-and-gun shooter Venusian Vengeance is now available for Windows and Mac from Desura and

Similar to classics like Ikari Warriors, Venusian Vengeance is a vertically scrolling action game in which a lone soldier must take down an army of space communists and their alien pals. A free Flash demo version can be played here.

"The game takes place in an alternate history where the communists won the space race and colonized Venus," developer Alec Stamos explains. "The Americans, not far behind with their own space program, sent you to uncover what the Communists are working on in their secret Venusian weapons lab. The game is inspired by 80s action movies and games, and is filled with explosions and one-liners."

Venusian Vengeance is priced at $7.99. Stamos has also launched a series of videos in which he will commentate over gameplay footage and discuss the ideas that drove the game's creation.

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