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About The IGF is presented by the UBM TechWeb Game Network, which runs the Independent Games Festival & Summit every year at Game Developers Conference. The company (producer of the Game Developers Conference series, and Game Developer magazine) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

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Release: Vampires! (CBE Software)

October 31, 2012 7:30 AM | Konstantinos Dimopoulos / Gnome

CBE Software, the refreshingly innovative dev team that has already provided us with the delightfully sui generis J.U.L.I.A., has gone on and finally released its vampire infested save-'em-up for PC and Mac: Vampires. Yes, appropriately on a Halloween, but, no, without the forcing you to actually destroy the undead bit. Or deal with zombies.

Having already played the game for more than my fair share of hours, I think I'd best describe it as pretty wild take on Lemmings with elements of Pipemania. Players are tasked with leading the titular vampires to the exits of each level and the safety of their crypts, mainly by rotating the tiles each level is made up of. Adding all sorts of traps, baddies such as vampire-hunters and tools like garlic-clouds mixes things up quite a bit and provides a beautifully entertaining learning curve and a taxing experience.

Better though try the Vampires! demo out for yourselves. It will make instantly sense and showcase what a great, polished and good-looking game this is.

Interestingly Vampires! is currently only available to purchase via CBE's brand new, DRM-free online store that has also just been launched. Said store allows for unlimited redownloads and will soon be populated with all sorts of CBE games and free goodies, including the exclusive J.U.L.I.A. Untold and more Vampires! levels.

Browser Game Pick: Atticus and Boy Electronic (Bloomengine)

October 31, 2012 5:00 AM | Konstantinos Dimopoulos / Gnome

atticus.pngWho said choose-your-own-adventures had to be simple and lack brilliant visuals? Don't know, but that guy was wrong as Atticus and Boy Electronic effortlessly proves, only to go on and be a well-written, beautifully illustrated and downright whimsical offering that does feel a bit like something by Jonas Kyratzes. Definitely worth a look, especially for those interested in exploring fairy-tale inspired worlds.

Indiegogo: Montas (Organic Humans)

October 31, 2012 3:00 AM | John Polson

The developers behind the single-player, Oculus Rift-compatible, survival horror adventure Montas have just launched an Indiegogo campaign, seeking $30,000 to fund their project. While the team teased the opera of horror two months ago, this extended trailer provides more of a look at the varied, rich environments in which the immersive and interactive story takes place. That story changes with player choices and with persistent death, as the game doesn't force the player to retrace progress after dying.

The $10 pledge includes a downloadable version of Montas for Windows or Mac. The $30 pledge includes a limited edition physical copy of the album Montas Sound, with higher pledges netting twin Montas Rorschach shirts or a custom Montas skateboard. Finally, those interested can vote for the game on Steam Greenlight.

Indie Royale Profile: MacGuffin's Curse

October 30, 2012 8:00 PM | Staff

[Guest reviewer Colin Brown profiles each game in the Halloween Bundle from IndieGames' co-created site Indie Royale.]

So what exactly should you expect from Brawsome's latest title, the werewolf comedy puzzle adventure known as MacGuffin's Curse? Well, there's obviously a werewolf, there's certainly puzzles and I definitely laughed a few times. But what exactly makes this an adventure, aside from the point and click pedigree that Brawsome brings to the table? Allow me to explain.

Apotheon Makes Ancient Art Work in a Modern Game

October 30, 2012 8:00 PM | Staff

Apotheon looks nothing like the last game independent developer Alientrap put out, Capsized -- that title inhabited a verdant alien world, lush with detailed hand-drawn illustrations of the planet's exotic flora.

This newest project more resembles the rash of silhouetted sidescrollers that have popped up in recent years, like Limbo, Insanely Twisted Shadow Planet, and Outland. But Apotheon stands out from that style by adopting an aesthetic that's hardly been explored in games, the "Black Figure" paintings that adorn ancient Greek pottery.

Trailer: Soul Compass (Jesse Shepherd, Adrian Solis, Chris Emirzian, Kramlack)

October 30, 2012 6:00 PM | Cassandra Khaw

How retro do you like your RPGs? Soul Compass, which was inspired by a variety of RPGs from the Gameboy era, is a turn-based offering that will likely have nostalgic hearts flutter a little faster. Though nothing has been said as of yet in regards to a release date, Soul Compass will apparently, upon completion, offer 'an engaging story, linear progression, 15 fixed normal encounters, 6 bosses, and possibly bonus challenge levels.

You can keep track of the progress of Soul Compass here.

Demo: Grimind (Paweł Mogiła)

October 30, 2012 4:00 PM | Cassandra Khaw

Pawel Mogila, who comes from a university with a name I won't even begin thinking about pronouncing, has been working on his creepy puzzle-platformer for a while now. With more than a hint of Limbo to its aesthetics, Grimind will apparently have players dealing with monsters, physics puzzles and the environmental hazards that are part and parcel of games like this. More importantly, however, the game now also has a demo. If you've been curious about how the game works and whether it merits a pre-purchase, now's an awesome time to have those questions answered.

Download the demo here.

Frog Fractions Developer's "Shameful Secret" and Like a Billion More Details

October 30, 2012 2:00 PM | John Polson

frog fractions.pngThe Twinbeard himself Jim Crawford's sensation Frog Fractions is a game more about metamorphosis than about math. Its subversion catches players by surprise, when what seems like a quirky Missile Command clone becomes something far more exotic.

For the moment players discover that exoticism, Crawford's friend and Jamestown developer Tim Ambrogi compared it to learning one could burn bushes with the candle in The Legend of Zelda. It's that kind of awakening that suggested Crawford was on to something big. But even after many played Frog Fractions, their responses suggested not knowing what that "something" was.

In this *SPOILER-FILLED* interview, Crawford sheds light on the meaning behind Frog Fractions, a shameful design secret that was ultimately cut, why not getting the game is part of the appeal, and how the game taught at least one person math. He discusses a possible iOS port, gives advice on how to tell people about Frog Fractions without giving away its surprises, and tries to explain Bartholomew Salience.

He also highlights the importance of having a Brandon Sheffield-like (well-known member of the gaming press) in his corner early. Even when a game doesn't pack a series of subverted punches behind a veil such as edutainment, having someone thoroughly understand and champion it is critical.

Freeware Horror Pick: Almond-Hill (SnowConeSolid)

October 30, 2012 12:00 PM | Danny Cowan

Just in time for Halloween, indie developer Samer Khatib (SnowConeSolid) has released Almond-Hill, a short, freeware horror game for Windows.

Inspired by Konami's Silent Hill: Shattered Memories, Almond-Hill is a brief experience in which players must explore the deserted town of Almond-Hill in search of a runaway cat. You quickly discover that the cat is stuck in a tree, but successfully rescuing it is more complicated than you might expect.

Note: due to a bug, Khatib recommends setting the resolution to 640x480 and unchecking the Windowed option, if you intend to play in full-screen mode.

Get Lone Survivor, Shuggy, and More for Cheap During Steam Halloween Sale

October 30, 2012 10:00 AM | Danny Cowan

Now's your chance to stock up on horror-themed indie games in preparation for Halloween, as Steam is offering what retailers might call spooktacular savings on a wide variety of titles this week.

Some highlights:

- Frictional Games' Amnesia (regularly $9.99, now $4.99)
- Robot Entertainment's Orcs Must Die! ($9.99 -> $2.49) and its sequel ($14.99 -> $7.49)
- Jasper Byrne's Lone Survivor ($9.99 -> $4.99)
- Spooky Squid Games' They Bleed Pixels ($9.99 -> $3.39)
- Daedelic Entertainment's Edna & Harvey: Harvey's New Eyes ($19.99 -> $14.99)
- Smudged Cat Games' The Adventures of Shuggy ($4.99 -> $2.49; includes 40 new levels in a free update.)

The sale also features several bundles, including Elephant Games' RIP Trilogy ($4.99 -> $1.24), Zeboyd's Breath of Death VII / Cthulhu Saves the World combo pack ($2.99 -> $0.99), and the newly collected Halloween Adventure Bundle ($9.99).

Sale prices are in effect until November 1st.

(Bonus non-Steam Halloween sale: Nyu Media doujin shooter compilation The eXceed Collection is available for $4.99 until November 2nd.)

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