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7. Blasting Agent


Blasting Agent is an action-oriented 2D platformer with gun upgrades, collectible treasures and awesome boss battles, featuring chunky pixel art contributed by Robert Lupinek (The Cleaner). You play as a blaster-toting secret agent on a mission to save the world from being taken over by a terrorist group, which means infiltrating their secret base with guns ablazing and your adrenaline level on an all-time high.

Health can be replenished by collecting the hearts that enemies leave behind, and if you're diligent enough you might even find a special item that increases the agent's hit point counter. There are only three levels to play, but you can unlock special bonuses and secret items by completing them with the maximum score possible.


"Blasting Agent originally was far from the game that I wanted to make. It was going to be a simple team building exercise between Tim Hely and I. However like any good project we both fell in love with it, so I guess you could say Blasting Agent is our angry, angry, gun-toting love child." - Robert Lupinek


Name: Blasting Agent
Developers: Darthlupi, Tim Hely
Platform: Browser

[ PLAY IN NEW BROWSER WINDOW ]









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About The IGF


UBM TechWeb (producer of Game Developer magazine, Gamasutra.com, and the Game Developers Conference) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

The competition, now in its 13th year, awarded a total of nearly $50,000 in prizes to deserving indie creators in Main Competition and Student Competition categories at the IGF Awards Ceremony, held in March 2010 at the Moscone Center, San Francisco, CA, as one of the highlights of the Game Developers Conference.

The Independent Games Festival will return in March 2011 at GDC in San Francisco - look for more information soon. [More information...]

About The IGS


Featuring lectures, postmortems and roundtables from some of the most notable independent game creators around, the Independent Games Summit is a yearly event, with iterations thus far taking place in March 2007, February 2008, March 2009 and March 2010 at Game Developers Conference.

UBM TechWeb (which curates the IGF and runs GDC) plans to continue and grow the Independent Games Summit in subsequent years. [More information...]