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13. Sh*t Game


Sh*t Game is a short platformer created by the developer of Space Barnacle and Standard Bits. An ending is included, though gameplay mechanics are indescribable as they are not governed by standard platforming design rules.


"Sh*t Game was really a fun exercise in making a terrible, terrible game, with as many clichés in the indie game scene as I could think of. Part of the idea was to make a glitchy game where the glitches became gameplay elements that you had to master.

I started it with Sh*t Game as the name, and all throughout the short time making it I tried to think of alternate titles, but I couldn't think of anything more potent, so I just released it as that. Think of it as an endearing nickname.

In Sh*t Game, the last level is scored with a terrible standard MIDI cover of the U96 techno cover of the theme song to Das Boot. And at the top of the last level, there's a hidden submarine." - Mark


Name: Sh*t Game
Developers: Mark Johns
Platform: Windows
Size: 3.91 MB
Also by this developer: Space Barnacle, Standard Bits

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About The IGF


UBM TechWeb (producer of Game Developer magazine, Gamasutra.com, and the Game Developers Conference) established the Independent Games Festival in 1998 to encourage innovation in game development and to recognize the best independent game developers.

The competition, now in its 13th year, awarded a total of nearly $50,000 in prizes to deserving indie creators in Main Competition and Student Competition categories at the IGF Awards Ceremony, held in March 2010 at the Moscone Center, San Francisco, CA, as one of the highlights of the Game Developers Conference.

The Independent Games Festival will return in March 2011 at GDC in San Francisco - look for more information soon. [More information...]

About The IGS


Featuring lectures, postmortems and roundtables from some of the most notable independent game creators around, the Independent Games Summit is a yearly event, with iterations thus far taking place in March 2007, February 2008, March 2009 and March 2010 at Game Developers Conference.

UBM TechWeb (which curates the IGF and runs GDC) plans to continue and grow the Independent Games Summit in subsequent years. [More information...]